Jump to Lightspeed
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Trench Run (890) - Hyperspace Foil
Jump to Lightspeed Trench Run Gambit Attack with a Fighter unit. For this attack, it gets +4/+0 and gains: “On Attack: Discard 2 cards from the defending player's deck. Deal unpreventable damage equal to the difference in the discarded cards' costs to this unit.” Illustrated by Ignacio Bazan Lazcano
£4.20
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Turbolaser Salvo (131)
Jump to Lightspeed Turbolaser Salvo Tactic Choose an arena. A friendly space unit deals damage equal to its power to each enemy unit in that arena. Illustrated by Reno
£7.60
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Turbolaser Salvo (393) - Hyperspace
Jump to Lightspeed Turbolaser Salvo Tactic Choose an arena. A friendly space unit deals damage equal to its power to each enemy unit in that arena. Illustrated by Reno
£7.25
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Turbolaser Salvo (629)
Jump to Lightspeed Turbolaser Salvo Tactic Choose an arena. A friendly space unit deals damage equal to its power to each enemy unit in that arena. Illustrated by Reno
£8.30
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Turbolaser Salvo (865) - Hyperspace Foil
Jump to Lightspeed Turbolaser Salvo Tactic Choose an arena. A friendly space unit deals damage equal to its power to each enemy unit in that arena. Illustrated by Reno
£8.65
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Twin Laser Turret (172)
Jump to Lightspeed Twin Laser Turret Modification;Weapon Attach to a Vehicle unit. Attached unit gains: “On Attack: Deal 1 damage to each of up to 2 units in this arena.” Power: +2(+2) HP: +2(+2) Illustrated by JB Casacop
£0.20
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Twin Laser Turret (434) - Hyperspace
Jump to Lightspeed Twin Laser Turret Modification;Weapon Attach to a Vehicle unit. Attached unit gains: “On Attack: Deal 1 damage to each of up to 2 units in this arena.” Power: (+2) HP: 0(+2) Illustrated by JB Casacop
£0.25
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Twin Laser Turret (670)
Jump to Lightspeed Twin Laser Turret Modification;Weapon Attach to a Vehicle unit. Attached unit gains: “On Attack: Deal 1 damage to each of up to 2 units in this arena.” Power: (+2) HP: 0(+2) Illustrated by JB Casacop
£0.25
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Twin Laser Turret (906) - Hyperspace Foil
Jump to Lightspeed Twin Laser Turret Modification;Weapon Attach to a Vehicle unit. Attached unit gains: “On Attack: Deal 1 damage to each of up to 2 units in this arena.” Power: (+2) HP: 0(+2) Illustrated by JB Casacop
£0.55
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U-Wing Lander (332) - Hyperspace
Jump to Lightspeed U-Wing Lander Rebel;Vehicle;Transport When Played: Give 3 Experience tokens to this unit. When this unit completes an attack: You may attach an upgrade on this unit to another eligible friendly Vehicle unit. Power: 2 HP: 2 Illustrated by Erik Frobom
£0.50
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U-Wing Lander (568)
Jump to Lightspeed U-Wing Lander Rebel;Vehicle;Transport When Played: Give 3 Experience tokens to this unit. When this unit completes an attack (and survives): You may attach an upgrade on this unit to another eligible friendly Vehicle unit. Power: 2 HP: 2 Illustrated by Erik Frobom
£0.32
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U-Wing Lander (70)
Jump to Lightspeed U-Wing Lander Rebel;Vehicle;Transport When Played: Give 3 Experience tokens to this unit. When this unit completes an attack (and survives): You may attach an upgrade on this unit to another eligible friendly Vehicle unit. Power: 2 HP: 2 Illustrated by Erik Frobom
£0.30
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U-Wing Lander (804) - Hyperspace Foil
Jump to Lightspeed U-Wing Lander Rebel;Vehicle;Transport When Played: Give 3 Experience tokens to this unit. When this unit completes an attack: You may attach an upgrade on this unit to another eligible friendly Vehicle unit. Power: 2 HP: 2 Illustrated by Erik Frobom
£0.65
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Unity Of Purpose (106)
Jump to Lightspeed Unity of Purpose Plan For each friendly unit with a different name, give each unit you control +1/+1 for this phase. Illustrated by Amélie Hutt
£3.65
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Unity Of Purpose (368) - Hyperspace
Jump to Lightspeed Unity of Purpose Plan For each friendly unit with a different name, give each unit you control +1/+1 for this phase. Illustrated by Amélie Hutt
£5.65
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Unity Of Purpose (604)
Jump to Lightspeed Unity of Purpose Plan For each friendly unit with a different name, give each unit you control +1/+1 for this phase. Illustrated by Amélie Hutt
£6.50
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Unity Of Purpose (840) - Hyperspace Foil
Jump to Lightspeed Unity of Purpose Plan For each friendly unit with a different name, give each unit you control +1/+1 for this phase. Illustrated by Amélie Hutt
£7.45
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Veteran Fleet Officer (361) - Hyperspace
Jump to Lightspeed Veteran Fleet Officer Resistance When Played: Create an X-Wing token. Power: 2 HP: 2 Illustrated by Benjamin Paulus
£0.20
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Veteran Fleet Officer (597)
Jump to Lightspeed Veteran Fleet Officer Resistance When Played: Create an X-Wing token. Power: 2 HP: 2 Illustrated by Benjamin Paulus
£0.25
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Veteran Fleet Officer (833) - Hyperspace Foil
Jump to Lightspeed Veteran Fleet Officer Resistance When Played: Create an X-Wing token. Power: 2 HP: 2 Illustrated by Benjamin Paulus
£0.30
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Veteran Fleet Officer (99)
Jump to Lightspeed Veteran Fleet Officer Resistance When Played: Create an X-Wing token. Power: 2 HP: 2 Illustrated by Benjamin Paulus
£0.20
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Victor Leader (1023)
Jump to Lightspeed Victor Leader Leading from the Front Imperial;Vehicle;Fighter Each other friendly space unit gets +1/+1. Power: 2 HP: 2 Illustrated by Stephen Zavala
£5.55
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Victor Leader (1059)
Jump to Lightspeed Victor Leader Leading from the Front Imperial;Vehicle;Fighter Each other friendly space unit gets +1/+1. Power: 2 HP: 2 Illustrated by Stephen Zavala
£7.90
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Victor Leader (1095)
Jump to Lightspeed Victor Leader Leading from the Front Imperial;Vehicle;Fighter Each other friendly space unit gets +1/+1. Power: 2 HP: 2 Illustrated by Stephen Zavala
£263.95