Jump to Lightspeed
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Focus Fire (627)
Jump to Lightspeed Focus Fire Tactic Choose a unit. Each friendly Vehicle unit in the same arena deals damage equal to its power to that unit. Illustrated by Amélie Hutt
£0.25
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Focus Fire (863) - Hyperspace Foil
Jump to Lightspeed Focus Fire Tactic Choose a unit. Each friendly Vehicle unit in the same arena deals damage equal to its power to that unit. Illustrated by Amélie Hutt
£0.25
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Frisk (148)
Jump to Lightspeed Frisk Vanguard Loudmouth New Republic;Pilot Power: 3 (+2) HP: 2 (+2) Illustrated by Aitor Prieto
£0.30
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Frisk (410) - Hyperspace
Jump to Lightspeed Frisk Vanguard Loudmouth New Republic;Pilot Power: 3(+2) HP: 3(+2) Illustrated by Aitor Prieto
£0.30
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Frisk (646)
Jump to Lightspeed Frisk Vanguard Loudmouth New Republic;Pilot Power: 3(+2) HP: 3(+2) Illustrated by Aitor Prieto
£0.32
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Frisk (882) - Hyperspace Foil
Jump to Lightspeed Frisk Vanguard Loudmouth New Republic;Pilot Power: 3(+2) HP: 3(+2) Illustrated by Aitor Prieto
£0.40
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General Draven (117)
Jump to Lightspeed General Draven Doing What Must Be Done Official;Rebel When Played/On Attack: Create an X-Wing token. Power: 2 HP: 5 Illustrated by Johnny Morrow
£0.45
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General Draven (379) - Hyperspace
Jump to Lightspeed General Draven Doing What Must Be Done Rebel;Official When Played/On Attack: Create an X-Wing token. Power: 2 HP: 2 Illustrated by Johnny Morrow
£2.60
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General Draven (615)
Jump to Lightspeed General Draven Doing What Must Be Done Rebel;Official When Played/On Attack: Create an X-Wing token. Power: 2 HP: 2 Illustrated by Johnny Morrow
£0.50
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General Draven (851) - Hyperspace Foil
Jump to Lightspeed General Draven Doing What Must Be Done Rebel;Official When Played/On Attack: Create an X-Wing token. Power: 2 HP: 2 Illustrated by Johnny Morrow
£1.15
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General Hux (134)
Jump to Lightspeed General Hux No Terms, No Surrender Official;First Order Each other friendly First Order unit gains Raid 1. (They get +1/+0 while attacking.) Action []: If you played a First Order card this phase, draw a card. Power: 1 HP: 4 Illustrated by David Buisan
£0.30
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General Hux (396) - Hyperspace
Jump to Lightspeed General Hux No Terms, No Surrender First Order;Official Each other friendly First Order unit gains Raid 1. Action []: If you played a First Order card this phase, draw a card. Power: 1 HP: 1 Illustrated by David Buisan
£0.35
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General Hux (632)
Jump to Lightspeed General Hux No Terms, No Surrender First Order;Official Each other friendly First Order unit gains Raid 1. (They get +1/+0 while attacking.) Action []: If you played a First Order card this phase, draw a card. Power: 1 HP: 1 Illustrated by David Buisan
£0.32
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General Hux (868) - Hyperspace Foil
Jump to Lightspeed General Hux No Terms, No Surrender First Order;Official Each other friendly First Order unit gains Raid 1. Action []: If you played a First Order card this phase, draw a card. Power: 1 HP: 1 Illustrated by David Buisan
£1.50
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Gold Leader (1021)
Jump to Lightspeed Gold Leader Fastest Ship in the Fleet Rebel;Vehicle;Transport Shielded While this unit is defending, the attacker gets –1/–0. Power: 5 HP: 5 Illustrated by Reno
£1.65
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Gold Leader (1057)
Jump to Lightspeed Gold Leader Fastest Ship in the Fleet Rebel;Vehicle;Transport Shielded While this unit is defending, the attacker gets –1/–0. Power: 5 HP: 5 Illustrated by Reno
£3.25
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Gold Leader (1093)
Jump to Lightspeed Gold Leader Fastest Ship in the Fleet Rebel;Vehicle;Transport Shielded While this unit is defending, the attacker gets –1/–0. Power: 5 HP: 5 Illustrated by Reno
£204.10
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Gold Leader (316) - Hyperspace
Jump to Lightspeed Gold Leader Fastest Ship in the Fleet Rebel;Vehicle;Transport Shielded While this unit is defending, the attacker gets –1/–0. Power: 5 HP: 5 Illustrated by EJ Dela Cruz
£0.30
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Gold Leader (54)
Jump to Lightspeed Gold Leader Fastest Ship in the Fleet Rebel;Transport;Vehicle Shielded (When you play this unit, give a Shield token to it.) While this unit is defending, the attacker gets –1/–0. Power: 5 HP: 5 Illustrated by EJ Dela Cruz
£0.30
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Gold Leader (552)
Jump to Lightspeed Gold Leader Fastest Ship in the Fleet Rebel;Vehicle;Transport Shielded (When you play this unit, give a Shield token to it.) While this unit is defending, the attacker gets –1/–0. Power: 5 HP: 5 Illustrated by EJ Dela Cruz
£0.32
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Gold Leader (788) - Hyperspace Foil
Jump to Lightspeed Gold Leader Fastest Ship in the Fleet Rebel;Vehicle;Transport Shielded While this unit is defending, the attacker gets –1/–0. Power: 5 HP: 5 Illustrated by EJ Dela Cruz
£0.50
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Grand Admiral Thrawn (2)
Jump to Lightspeed Grand Admiral Thrawn ...How Unfortunate Imperial;Official When you use a “When Defeated” ability: You may exhaust this leader. If you do, use that ability again. When you use a “When Defeated” ability: You may use that ability again. Use this ability only once each round. If you control 6 or more resources, deploy this leader. Power: 4 HP: 7 Illustrated by Borja Pindado
£0.20
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Grand Admiral Thrawn (264) - Hyperspace
Jump to Lightspeed Grand Admiral Thrawn ...How Unfortunate Imperial;Official When you use a “When Defeated” ability: You may exhaust this leader. If you do, use that ability again. When you use a “When Defeated” ability: You may use that ability again. Use this ability only once each round. If you control 6 or more resources, deploy this leader. Power: 4 HP: 7 Illustrated by Borja Pindado
£0.20
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Grand Admiral Thrawn (998) - Showcase
Jump to Lightspeed Grand Admiral Thrawn ...How Unfortunate Imperial;Official When you use a “When Defeated” ability: You may exhaust this leader. If you do, use that ability again. When you use a “When Defeated” ability: You may use that ability again. Use this ability only once each round. If you control 6 or more resources, deploy this leader. Power: 4 HP: 7 Illustrated by Reno
£107.60