Zendikar Rising
-
Roil Eruption (155)
Zendikar Rising Roil Eruption Sorcery Kicker (You may pay an additional as you cast this spell.) Roil Eruption deals 3 damage to any target. If this spell was kicked, it deals 5 damage instead. "Our feeble villages and tiny encampments stand only at the whim of the Roil." —*The Invokers' Tales* Illustrated by Campbell White All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20 - £0.25
-
Roil Eruption (389) - Pack Promo
Zendikar Rising Roil Eruption Sorcery Kicker (You may pay an additional as you cast this spell.) Roil Eruption deals 3 damage to any target. If this spell was kicked, it deals 5 damage instead. "Our feeble villages and tiny encampments stand only at the whim of the Roil." —*The Invokers' Tales* Illustrated by Campbell White All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.25
-
Roost of Drakes (74)
Zendikar Rising Roost of Drakes Enchantment Kicker (You may pay an additional as you cast this spell.) When this enchantment enters, if it was kicked, create a 2/2 blue Drake creature token with flying. Whenever you cast a kicked spell, create a 2/2 blue Drake creature token with flying. Illustrated by Bayard Wu All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.35
-
Scale the Heights (202)
Zendikar Rising Scale the Heights Sorcery Put a +1/+1 counter on up to one target creature. You gain 2 life. You may play an additional land this turn. Draw a card. "Ever onward, ever skyward." Illustrated by Cristi Balanescu All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20 - £0.25
-
Scavenged Blade (157)
Zendikar Rising Scavenged Blade Artifact — Equipment When this Equipment enters, attach it to target creature you control. Equipped creature gets +2/+0. Equip (: Attach to target creature you control. Equip only as a sorcery.) Illustrated by Antonio José Manzanedo All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20 - £0.25
-
Scion of the Swarm (121)
Zendikar Rising Scion of the Swarm Creature — Vampire Cleric Flying Whenever you gain life, put a +1/+1 counter on this creature. Vampires are now masters of their own fates, commanders of their own legions. Power: 3 Toughness: 3 Illustrated by Ekaterina Burmak All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.35
-
Scorch Rider (158)
Zendikar Rising Scorch Rider Creature — Human Warrior Kicker (You may pay an additional as you cast this spell.) When this creature enters, if it was kicked, it gains haste until end of turn. "Lava flows where it pleases. I'm just happy to be along for the ride!" Power: 4 Toughness: 3 Illustrated by Andrey Kuzinskiy All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20 - £0.25
-
Sea Gate Banneret (36)
Zendikar Rising Sea Gate Banneret Creature — Kor Warrior : Creatures you control get +1/+1 until end of turn. The Sea Gate Expeditionary House was founded after the discovery of the Skyclave over Tazeem. Now its banners fly over every corner of Zendikar. Power: 1 Toughness: 2 Illustrated by Jesper Ejsing All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20 - £0.25
-
Sea Gate Colossus (251)
Zendikar Rising Sea Gate Colossus Artifact Creature — Golem Warrior This spell costs less to cast for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) "When you are battered and exhausted, look up and be inspired by its resolve." —Tazri Power: 7 Toughness: 5 Illustrated by Daniel Ljunggren All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20 - £0.30
-
Sea Gate Stormcaller (334)
Zendikar Rising Sea Gate Stormcaller Creature — Human Wizard Kicker When this creature enters, copy the next instant or sorcery spell with mana value 2 or less you cast this turn when you cast it. If this creature was kicked, copy that spell twice instead. You may choose new targets for the copies. Power: 2 Toughness: 1 Illustrated by Anna Steinbauer All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.55 - £1.05
-
Sea Gate Stormcaller (77)
Zendikar Rising Sea Gate Stormcaller Creature — Human Wizard Kicker When this creature enters, copy the next instant or sorcery spell with mana value 2 or less you cast this turn when you cast it. If this creature was kicked, copy that spell twice instead. You may choose new targets for the copies. Power: 2 Toughness: 1 Illustrated by Anna Steinbauer All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.40 - £0.45
-
Seafloor Stalker (78)
Zendikar Rising Seafloor Stalker Creature — Merfolk Rogue : This creature gets +1/+0 until end of turn and can't be blocked this turn. This ability costs less to activate for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) "Sunken ruins? My specialty." Power: 2 Toughness: 3 Illustrated by Cristi Balanescu All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20 - £0.25
-
Shadow Stinger (123)
Zendikar Rising Shadow Stinger Creature — Vampire Rogue Tap another untapped Rogue you control: This creature gains deathtouch until end of turn. Whenever this creature deals combat damage to a player, that player mills three cards. (They put the top three cards of their library into their graveyard.) Power: 1 Toughness: 4 Illustrated by John Thacker All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.35
-
Shadows' Verdict (124)
Zendikar Rising Shadows' Verdict Sorcery Exile all creatures and planeswalkers with mana value 3 or less from the battlefield and all creature and planeswalker cards with mana value 3 or less from all graveyards. The shadows of death fall over everyone in the end. Illustrated by Lius Lasahido All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.40 - £0.45
-
Shatterskull Charger (159)
Zendikar Rising Shatterskull Charger Creature — Giant Warrior Kicker Trample, haste If this creature was kicked, it enters with a +1/+1 counter on it. At the beginning of your end step, if this creature doesn't have a +1/+1 counter on it, return it to its owner's hand. Power: 4 Toughness: 3 Illustrated by Lius Lasahido All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.40 - £0.45
-
Shatterskull Charger (353)
Zendikar Rising Shatterskull Charger Creature — Giant Warrior Kicker Trample, haste If this creature was kicked, it enters with a +1/+1 counter on it. At the beginning of your end step, if this creature doesn't have a +1/+1 counter on it, return it to its owner's hand. Power: 4 Toughness: 3 Illustrated by Lius Lasahido All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.40 - £0.45
-
Shatterskull Minotaur (160)
Zendikar Rising Shatterskull Minotaur Creature — Minotaur Warrior This spell costs less to cast for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) Haste "We just pay him and point him at problems." —Aro, Sea Gate adventurer Power: 5 Toughness: 4 Illustrated by Aleksi Briclot All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.35
-
Shell Shield (79)
Zendikar Rising Shell Shield Instant Kicker (You may pay an additional as you cast this spell.) Target creature you control gets +0/+3 until end of turn. If this spell was kicked, that creature also gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.) Illustrated by Wisnu Tan All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20 - £0.25
-
Shepherd of Heroes (38)
Zendikar Rising Shepherd of Heroes Creature — Angel Cleric Flying When this creature enters, you gain 2 life for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) "Rest, friends. I will protect you." Power: 3 Toughness: 4 Illustrated by Livia Prima All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20 - £0.25
-
Sizzling Barrage (162)
Zendikar Rising Sizzling Barrage Instant Sizzling Barrage deals 4 damage to target creature that blocked this turn. "A thousand sparks can burn through your defenses just as quickly as one massive blaze." —Attikar, Akoum elementalist Illustrated by Johann Bodin All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20 - £0.25
-
Skyclave Cleric // Skyclave Basilica (40)
Zendikar Rising Skyclave Cleric // Skyclave Basilica Creature — Kor Cleric When this creature enters, you gain 2 life. "Well, she can jump farther than I can." —Aelah, expedition cleric Power: 1 Toughness: 3 Illustrated by Johannes Voss All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.35
-
Skyclave Geopede (163)
Zendikar Rising Skyclave Geopede Creature — Insect Trample Landfall — Whenever a land you control enters, this creature gets +2/+2 until end of turn. Wrenched from the ground like a dirt-caked rock, the ancient Skyclave wriggled with life. Power: 3 Toughness: 1 Illustrated by Filip Burburan All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.35
-
Skyclave Geopede (301)
Zendikar Rising Skyclave Geopede Creature — Insect Trample Landfall — Whenever a land you control enters, this creature gets +2/+2 until end of turn. Power: 3 Toughness: 1 Illustrated by Lorenzo Lanfranconi All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.35
-
Skyclave Pick-Axe (204)
Zendikar Rising Skyclave Pick-Axe Artifact — Equipment When this Equipment enters, attach it to target creature you control. Landfall — Whenever a land you control enters, equipped creature gets +2/+2 until end of turn. Equip (: Attach to target creature you control. Equip only as a sorcery.) For use on cliffs and other faces. Illustrated by Dan Murayama Scott All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.35