Zendikar Rising


  • 36-seagatebanneret

    Sea Gate Banneret (36)

    1-3 Working Days

    Zendikar Rising Sea Gate Banneret Creature — Kor Warrior : Creatures you control get +1/+1 until end of turn. The Sea Gate Expeditionary House was founded after the discovery of the Skyclave over Tazeem. Now its banners fly over every corner of Zendikar. Power: 1 Toughness: 2 Illustrated by Jesper Ejsing All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast

    1-3 Working Days

    £0.20 - £0.25

  • 251-seagatecolossus

    Sea Gate Colossus (251)

    1-3 Working Days

    Zendikar Rising Sea Gate Colossus Artifact Creature — Golem Warrior This spell costs less to cast for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) "When you are battered and exhausted, look up and be inspired by its resolve." —Tazri Power: 7 Toughness: 5 Illustrated by Daniel Ljunggren All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast

    1-3 Working Days

    £0.20 - £0.25

  • 334-seagatestormcaller

    Sea Gate Stormcaller (334)

    1 in stock 1-3 Working Days

    Zendikar Rising Sea Gate Stormcaller Creature — Human Wizard Kicker When this creature enters, copy the next instant or sorcery spell with mana value 2 or less you cast this turn when you cast it. If this creature was kicked, copy that spell twice instead. You may choose new targets for the copies. Power: 2 Toughness: 1 Illustrated by Anna Steinbauer All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast

    1 in stock 1-3 Working Days

    £0.85 - £1.50

  • 77-seagatestormcaller

    Sea Gate Stormcaller (77)

    3 in stock 1-3 Working Days

    Zendikar Rising Sea Gate Stormcaller Creature — Human Wizard Kicker When this creature enters, copy the next instant or sorcery spell with mana value 2 or less you cast this turn when you cast it. If this creature was kicked, copy that spell twice instead. You may choose new targets for the copies. Power: 2 Toughness: 1 Illustrated by Anna Steinbauer All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast

    3 in stock 1-3 Working Days

    £0.40 - £0.75

  • 78-seafloorstalker

    Seafloor Stalker (78)

    1-3 Working Days

    Zendikar Rising Seafloor Stalker Creature — Merfolk Rogue : This creature gets +1/+0 until end of turn and can't be blocked this turn. This ability costs less to activate for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) "Sunken ruins? My specialty." Power: 2 Toughness: 3 Illustrated by Cristi Balanescu All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast

    1-3 Working Days

    £0.20 - £0.25

  • 123-shadowstinger

    Shadow Stinger (123)

    1-3 Working Days

    Zendikar Rising Shadow Stinger Creature — Vampire Rogue Tap another untapped Rogue you control: This creature gains deathtouch until end of turn. Whenever this creature deals combat damage to a player, that player mills three cards. (They put the top three cards of their library into their graveyard.) Power: 1 Toughness: 4 Illustrated by John Thacker All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast

    1-3 Working Days

    £0.35

  • 124-shadowsverdict

    Shadows' Verdict (124)

    4 in stock 1-3 Working Days

    Zendikar Rising Shadows' Verdict Sorcery Exile all creatures and planeswalkers with mana value 3 or less from the battlefield and all creature and planeswalker cards with mana value 3 or less from all graveyards. The shadows of death fall over everyone in the end. Illustrated by Lius Lasahido All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast

    4 in stock 1-3 Working Days

    £0.40 - £0.45

  • 159-shatterskullcharger

    Shatterskull Charger (159)

    6 in stock 1-3 Working Days

    Zendikar Rising Shatterskull Charger Creature — Giant Warrior Kicker Trample, haste If this creature was kicked, it enters with a +1/+1 counter on it. At the beginning of your end step, if this creature doesn't have a +1/+1 counter on it, return it to its owner's hand. Power: 4 Toughness: 3 Illustrated by Lius Lasahido All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast

    6 in stock 1-3 Working Days

    £0.40 - £0.45

  • 353-shatterskullcharger

    Shatterskull Charger (353)

    1 in stock 1-3 Working Days

    Zendikar Rising Shatterskull Charger Creature — Giant Warrior Kicker Trample, haste If this creature was kicked, it enters with a +1/+1 counter on it. At the beginning of your end step, if this creature doesn't have a +1/+1 counter on it, return it to its owner's hand. Power: 4 Toughness: 3 Illustrated by Lius Lasahido All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast

    1 in stock 1-3 Working Days

    £0.45

  • 160-shatterskullminotaur

    Shatterskull Minotaur (160)

    1-3 Working Days

    Zendikar Rising Shatterskull Minotaur Creature — Minotaur Warrior This spell costs less to cast for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) Haste "We just pay him and point him at problems." —Aro, Sea Gate adventurer Power: 5 Toughness: 4 Illustrated by Aleksi Briclot All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast

    1-3 Working Days

    £0.35

  • 79-shellshield

    Shell Shield (79)

    1-3 Working Days

    Zendikar Rising Shell Shield Instant Kicker (You may pay an additional as you cast this spell.) Target creature you control gets +0/+3 until end of turn. If this spell was kicked, that creature also gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.) Illustrated by Wisnu Tan All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast

    1-3 Working Days

    £0.20 - £0.25

  • 38-shepherdofheroes

    Shepherd of Heroes (38)

    1-3 Working Days

    Zendikar Rising Shepherd of Heroes Creature — Angel Cleric Flying When this creature enters, you gain 2 life for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) "Rest, friends. I will protect you." Power: 3 Toughness: 4 Illustrated by Livia Prima All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast

    1-3 Working Days

    £0.20 - £0.25

  • 162-sizzlingbarrage

    Sizzling Barrage (162)

    1-3 Working Days

    Zendikar Rising Sizzling Barrage Instant Sizzling Barrage deals 4 damage to target creature that blocked this turn. "A thousand sparks can burn through your defenses just as quickly as one massive blaze." —Attikar, Akoum elementalist Illustrated by Johann Bodin All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast

    1-3 Working Days

    £0.20 - £0.25

  • 40-skyclaveclericskyclavebasilica-a 40-skyclaveclericskyclavebasilica-b

    Skyclave Cleric // Skyclave Basilica (40)

    18 in stock 1-3 Working Days

    Zendikar Rising Skyclave Cleric // Skyclave Basilica Creature — Kor Cleric When this creature enters, you gain 2 life. "Well, she can jump farther than I can." —Aelah, expedition cleric Power: 1 Toughness: 3 Illustrated by Johannes Voss All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast

    18 in stock 1-3 Working Days

    £0.35

  • 163-skyclavegeopede

    Skyclave Geopede (163)

    1-3 Working Days

    Zendikar Rising Skyclave Geopede Creature — Insect Trample Landfall — Whenever a land you control enters, this creature gets +2/+2 until end of turn. Wrenched from the ground like a dirt-caked rock, the ancient Skyclave wriggled with life. Power: 3 Toughness: 1 Illustrated by Filip Burburan All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast

    1-3 Working Days

    £0.35

  • 301-skyclavegeopede

    Skyclave Geopede (301)

    1-3 Working Days

    Zendikar Rising Skyclave Geopede Creature — Insect Trample Landfall — Whenever a land you control enters, this creature gets +2/+2 until end of turn. Power: 3 Toughness: 1 Illustrated by Lorenzo Lanfranconi All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast

    1-3 Working Days

    £0.35

  • 204-skyclavepickaxe

    Skyclave Pick-Axe (204)

    1-3 Working Days

    Zendikar Rising Skyclave Pick-Axe Artifact — Equipment When this Equipment enters, attach it to target creature you control. Landfall — Whenever a land you control enters, equipped creature gets +2/+2 until end of turn. Equip (: Attach to target creature you control. Equip only as a sorcery.) For use on cliffs and other faces. Illustrated by Dan Murayama Scott All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast

    1-3 Working Days

    £0.35

  • 309-skyclavepickaxe

    Skyclave Pick-Axe (309)

    1-3 Working Days

    Zendikar Rising Skyclave Pick-Axe Artifact — Equipment When this Equipment enters, attach it to target creature you control. Landfall — Whenever a land you control enters, equipped creature gets +2/+2 until end of turn. Equip (: Attach to target creature you control. Equip only as a sorcery.) Illustrated by Pascal Blanché All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast

    1-3 Working Days

    £0.35

  • 81-skyclaveplunder

    Skyclave Plunder (81)

    1-3 Working Days

    Zendikar Rising Skyclave Plunder Sorcery Look at the top X cards of your library, where X is three plus the number of creatures in your party. Put three of those cards into your hand and the rest on the bottom of your library in a random order. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) Illustrated by YW Tang All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast

    1-3 Working Days

    £0.35

  • 253-skyclavesentinel

    Skyclave Sentinel (253)

    1-3 Working Days

    Zendikar Rising Skyclave Sentinel Artifact Creature — Gargoyle Kicker (You may pay an additional as you cast this spell.) Flying, defender If this creature was kicked, it enters with two +1/+1 counters on it. As long as this creature has a +1/+1 counter on it, it can attack as though it didn't have defender. Power: 2 Toughness: 3 Illustrated by Joseph Meehan All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast

    1-3 Working Days

    £0.20 - £0.25

  • 125-skyclaveshade

    Skyclave Shade (125)

    2 in stock 1-3 Working Days

    Zendikar Rising Skyclave Shade Creature — Shade Kicker This creature can't block. If this creature was kicked, it enters with two +1/+1 counters on it. Landfall — Whenever a land you control enters, if this card is in your graveyard and it's your turn, you may cast it from your graveyard this turn. Power: 3 Toughness: 1 Illustrated by Daarken All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast

    2 in stock 1-3 Working Days

    £0.40 - £0.45

  • 298-skyclaveshade

    Skyclave Shade (298)

    6 in stock 1-3 Working Days

    Zendikar Rising Skyclave Shade Creature — Shade Kicker This creature can't block. If this creature was kicked, it enters with two +1/+1 counters on it. Landfall — Whenever a land you control enters, if this card is in your graveyard and it's your turn, you may cast it from your graveyard this turn. Power: 3 Toughness: 1 Illustrated by Dominik Mayer All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast

    6 in stock 1-3 Working Days

    £0.40 - £0.45

  • 126-skyclaveshadowcat

    Skyclave Shadowcat (126)

    1-3 Working Days

    Zendikar Rising Skyclave Shadowcat Creature — Cat Horror , Sacrifice another creature: Put a +1/+1 counter on this creature. Whenever a creature you control with a +1/+1 counter on it dies, draw a card. "Perhaps its distant ancestors were radiant felidars, but no hint of their nobility remains." —Akiri, kor line-slinger Power: 3 Toughness: 3 Illustrated by Simon Dominic All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast

    1-3 Working Days

    £0.35

  • 296-skyclavesquid

    Skyclave Squid (296)

    1-3 Working Days

    Zendikar Rising Skyclave Squid Creature — Squid Defender Landfall — Whenever a land you control enters, this creature can attack this turn as though it didn't have defender. Power: 3 Toughness: 2 Illustrated by Tyler Smith All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast

    1-3 Working Days

    £0.20 - £0.25

© 2026 Mythics., Powered by Card Companion

    • American Express
    • Apple Pay
    • Diners Club
    • Discover
    • Google Pay
    • Klarna
    • Maestro
    • Mastercard
    • PayPal
    • Shop Pay
    • Union Pay
    • Visa

    Login

    Forgot your password?

    Don't have an account yet?
    Create account