Outlaws of Thunder Junction
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Concealed Courtyard (268)
Outlaws of Thunder Junction Concealed Courtyard Land This land enters tapped unless you control two or fewer other lands. : Add or . Illustrated by Rockey Chen All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£1.25 - £1.75
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Concealed Courtyard (302)
Outlaws of Thunder Junction Concealed Courtyard Land This land enters tapped unless you control two or fewer other lands. : Add or . Illustrated by Piotr Dura All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£2.35 - £4.50
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Conduit Pylons (254)
Outlaws of Thunder Junction Conduit Pylons Land — Desert When this land enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) : Add . , : Add one mana of any color. The newly constructed relays harness the desert sun, bringing power to settlers across the plane. Illustrated by Raymond Bonilla All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.25 - £0.40
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Congregation Gryff (200)
Outlaws of Thunder Junction Congregation Gryff Creature — Hippogriff Mount Flying, lifelink Whenever this creature attacks while saddled, it gets +X/+X until end of turn, where X is the number of Mounts you control. Saddle 3 (Tap any number of other creatures you control with total power 3 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.) Power: 1 Toughness: 4 Illustrated by Joseph Meehan All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30 - £0.35
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Consuming Ashes (83)
Outlaws of Thunder Junction Consuming Ashes Instant Exile target creature. If it had mana value 3 or less, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) The enforcer only got halfway through the arrest warrant before it—and he—went up in smoke. Illustrated by Campbell White All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20 - £0.25
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Copy (1)
Outlaws of Thunder Junction Copy Token (This token can be used to represent a token that's a copy of a permanent.) Illustrated by Brian Valeza All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.95
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Copy // Plot (1/20)
Outlaws of Thunder Junction Copy // Plot Token (This token can be used to represent a token that's a copy of a permanent.) Illustrated by Brian Valeza All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30
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Corrupted Conviction (84)
Outlaws of Thunder Junction Corrupted Conviction Instant As an additional cost to cast this spell, sacrifice a creature. Draw two cards. Every moving carriage is an accident waiting to happen, and the Hellspurs hate waiting. Illustrated by Inkognit All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.35 - £0.50
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Creosote Heath (255)
Outlaws of Thunder Junction Creosote Heath Land — Desert This land enters tapped. When this land enters, it deals 1 damage to target opponent. : Add or . "The sunsets in Spinegully sure make the soul question why we bother with cities." —Pioneer journal of Big Ralph Illustrated by Leon Tukker All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20 - £0.25
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Cunning Coyote (118)
Outlaws of Thunder Junction Cunning Coyote Creature — Coyote Haste When this creature enters, another target creature you control gets +1/+1 and gains haste until end of turn. Plot (You may pay and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.) Power: 2 Toughness: 2 Illustrated by David Auden Nash All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30 - £0.35
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Dance of the Tumbleweeds (160)
Outlaws of Thunder Junction Dance of the Tumbleweeds Sorcery Spree (Choose one or more additional costs.) + — Search your library for a basic land card or a Desert card, put it onto the battlefield, then shuffle. + — Create an X/X green Elemental creature token, where X is the number of lands you control. Illustrated by Dan Murayama Scott All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20 - £0.25
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Daring Thunder-Thief (41)
Outlaws of Thunder Junction Daring Thunder-Thief Creature — Turtle Rogue Flash This creature enters tapped. It's amazing how many sticky situations you can get out of simply by being ten times faster than anyone expects. Power: 4 Toughness: 4 Illustrated by Inkognit All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20 - £0.25
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Deadeye Duelist (119)
Outlaws of Thunder Junction Deadeye Duelist Creature — Human Assassin Reach , : This creature deals 1 damage to target opponent. Slickshots are always eager to demonstrate their skills to whomever questions them. Power: 1 Toughness: 3 Illustrated by Diana Cearley All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20 - £0.25
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Deepmuck Desperado (42)
Outlaws of Thunder Junction Deepmuck Desperado Creature — Homarid Mercenary Whenever you commit a crime, each opponent mills three cards. This ability triggers only once each turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.) "Heard you've been horning in on my turf. How about I introduce you to some surf?" Power: 2 Toughness: 4 Illustrated by Loïc Canavaggia All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30 - £0.35
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Demonic Ruckus (120)
Outlaws of Thunder Junction Demonic Ruckus Enchantment — Aura Enchant creature Enchanted creature gets +1/+1 and has menace and trample. When this Aura is put into a graveyard from the battlefield, draw a card. Plot (You may pay and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.) Illustrated by Andrew Mar All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30 - £0.35
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Desert's Due (85)
Outlaws of Thunder Junction Desert's Due Instant Target creature gets -2/-2 until end of turn. It gets an additional -1/-1 until end of turn for each Desert you control. He was glad when the mirages appeared. At least he wouldn't die alone. Illustrated by David Palumbo All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20 - £0.25
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Desperate Bloodseeker (86)
Outlaws of Thunder Junction Desperate Bloodseeker Creature — Vampire Lifelink When this creature enters, target player mills two cards. (They put the top two cards of their library into their graveyard.) With no mammals around, some vampires tried to feed on cactusfolk, with horrible results for everyone involved. Power: 2 Toughness: 2 Illustrated by Camille Alquier All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20 - £0.25
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Dinosaur (9)
Outlaws of Thunder Junction Dinosaur Token Creature — Dinosaur Power: 3 Toughness: 1 Illustrated by Xabi Gaztelua All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30
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Dinosaur // Plot (9/20)
Outlaws of Thunder Junction Dinosaur // Plot Token Creature — Dinosaur Power: 3 Toughness: 1 Illustrated by Xabi Gaztelua All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20
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Discerning Peddler (121)
Outlaws of Thunder Junction Discerning Peddler Creature — Human Rogue When this creature enters, you may discard a card. If you do, draw a card. "Can I interest you in some herbs from Naktamun? Fresh from the Omenpath! Or a set of Fioran cookware? Finest in the Multiverse!" Power: 2 Toughness: 2 Illustrated by Josu Hernaiz All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20 - £0.25
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Djinn of Fool's Fall (43)
Outlaws of Thunder Junction Djinn of Fool's Fall Creature — Djinn Flying Plot (You may pay and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.) No one knew if the waterfall was a natural wonder the djinn guarded or if he'd conjured it to hide something even greater. Power: 4 Toughness: 3 Illustrated by Inkognit All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20 - £0.25
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Doc Aurlock, Grizzled Genius (201)
Outlaws of Thunder Junction Doc Aurlock, Grizzled Genius Legendary Creature — Bear Druid Spells you cast from your graveyard or from exile cost less to cast. Plotting cards from your hand costs less. "Learning stops only when you close your mind off to wonder." Power: 2 Toughness: 3 Illustrated by Jesper Ejsing All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30 - £0.75
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Double Down (317)
Outlaws of Thunder Junction Double Down Enchantment Whenever you cast an outlaw spell, copy that spell. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws. Copies of permanent spells become tokens.) The best alibi is being in multiple places at the same time. Illustrated by Javier Charro All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£1.55 - £2.75
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Double Down (44)
Outlaws of Thunder Junction Double Down Enchantment Whenever you cast an outlaw spell, copy that spell. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws. Copies of permanent spells become tokens.) The best alibi is being in multiple places at the same time. Illustrated by Javier Charro All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.85 - £0.95