Outlaws of Thunder Junction
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Aloe Alchemist (152)
Outlaws of Thunder Junction Aloe Alchemist Creature — Plant Warlock Trample When this card becomes plotted, target creature gets +3/+2 and gains trample until end of turn. Plot (You may pay and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.) Power: 3 Toughness: 2 Illustrated by Borja Pindado All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30 - £0.35
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Ambush Gigapede (77)
Outlaws of Thunder Junction Ambush Gigapede Creature — Insect Flash When this creature enters, target creature an opponent controls gets -2/-2 until end of turn. "First rule of crossing Blacksnag Bog: if you can't see the bottom, don't." —Chance Mulligan, wilderness guide Power: 6 Toughness: 2 Illustrated by Kekai Kotaki All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20 - £0.25
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Ankle Biter (153)
Outlaws of Thunder Junction Ankle Biter Creature — Snake Deathtouch "Little tip, newcomer. Give your boots a shake in the morning before you put them on." —Annie Flash, to Kellan Power: 1 Toughness: 1 Illustrated by Monztre All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20 - £0.25
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Armored Armadillo (3)
Outlaws of Thunder Junction Armored Armadillo Creature — Armadillo Ward (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .) : This creature gets +X/+0 until end of turn, where X is its toughness. "I always wanted to ride a slow cannonball with legs!" —Kellan Power: 0 Toughness: 4 Illustrated by Leon Tukker All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20 - £0.25
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At Knifepoint (193)
Outlaws of Thunder Junction At Knifepoint Enchantment During your turn, outlaws you control have first strike. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.) Whenever you commit a crime, create a 1/1 red Mercenary creature token with ": Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery." This ability triggers only once each turn. Illustrated by Francisco Miyara All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30 - £0.35
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Badlands Revival (194)
Outlaws of Thunder Junction Badlands Revival Sorcery Return up to one target creature card from your graveyard to the battlefield. Return up to one target permanent card from your graveyard to your hand. The cactusfolk were a young culture, but they already knew the pains of death and joys of birth. Illustrated by Carlos Palma Cruchaga All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30 - £0.35
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Bandit's Haul (240)
Outlaws of Thunder Junction Bandit's Haul Artifact Whenever you commit a crime, put a loot counter on this artifact. This ability triggers only once each turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.) : Add one mana of any color. , , Remove two loot counters from this artifact: Draw a card. Illustrated by Monztre All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30 - £0.35
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Beastbond Outcaster (154)
Outlaws of Thunder Junction Beastbond Outcaster Creature — Human Druid When this creature enters, if you control a creature with power 4 or greater, draw a card. Plot (You may pay and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.) Power: 3 Toughness: 3 Illustrated by Viko Menezes All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30 - £0.35
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Betrayal at the Vault (155)
Outlaws of Thunder Junction Betrayal at the Vault Instant Target creature you control deals damage equal to its power to each of two other target creatures. The vault cracked open, and the unlikely alliance met the likeliest of ends, as greed, rage, and self-interest won out over any shred of loyalty. Illustrated by Andreas Zafiratos All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30 - £0.35
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Blacksnag Buzzard (79)
Outlaws of Thunder Junction Blacksnag Buzzard Creature — Bird Flying This creature enters with a +1/+1 counter on it if a creature died this turn. Plot (You may pay and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.) Power: 2 Toughness: 1 Illustrated by Michele Giorgi All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20 - £0.25
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Blood Hustler (80)
Outlaws of Thunder Junction Blood Hustler Creature — Vampire Rogue Whenever you commit a crime, put a +1/+1 counter on this creature. This ability triggers only once each turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.) : Target opponent loses 1 life and you gain 1 life. Power: 1 Toughness: 1 Illustrated by Anna Pavleeva All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30 - £0.35
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Boneyard Desecrator (81)
Outlaws of Thunder Junction Boneyard Desecrator Creature — Zombie Mercenary Menace , Sacrifice another creature: Put a +1/+1 counter on this creature. If an outlaw was sacrificed this way, create a Treasure token. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.) It's never too late to start an afterlife of crime. Power: 3 Toughness: 4 Illustrated by Maxime Minard All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20 - £0.25
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Boom Box (241)
Outlaws of Thunder Junction Boom Box Artifact , , Sacrifice this artifact: Destroy up to one target artifact, up to one target creature, and up to one target land. The cruel irony of explosives is they're most interesting exactly when you should be running away as fast as you can. Illustrated by Caio Monteiro All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30 - £0.35
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Bounding Felidar (5)
Outlaws of Thunder Junction Bounding Felidar Creature — Cat Beast Mount Whenever this creature attacks while saddled, put a +1/+1 counter on each other creature you control. You gain 1 life for each of those creatures. Saddle 2 (Tap any number of other creatures you control with total power 2 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.) Power: 4 Toughness: 7 Illustrated by Lars Grant-West All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30 - £0.35
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Bridled Bighorn (7)
Outlaws of Thunder Junction Bridled Bighorn Creature — Sheep Mount Vigilance Whenever this creature attacks while saddled, create a 1/1 white Sheep creature token. Saddle 2 (Tap any number of other creatures you control with total power 2 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.) Power: 3 Toughness: 4 Illustrated by Edgar Sánchez Hidalgo All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20 - £0.25
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Brimstone Roundup (115)
Outlaws of Thunder Junction Brimstone Roundup Enchantment Whenever you cast your second spell each turn, create a 1/1 red Mercenary creature token with ": Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery." Plot (You may pay and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.) Illustrated by Milivoj Ćeran All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30 - £0.35
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Bristlepack Sentry (156)
Outlaws of Thunder Junction Bristlepack Sentry Creature — Plant Wolf Defender As long as you control a creature with power 4 or greater, this creature can attack as though it didn't have defender. As she defends them in their youth, they shall someday defend her in her old age. Power: 3 Toughness: 3 Illustrated by Josiah "Jo" Cameron All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20 - £0.25
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Bruse Tarl, Roving Rancher (350)
Outlaws of Thunder Junction Bruse Tarl, Roving Rancher Legendary Creature — Human Warrior Oxen you control have double strike. Whenever Bruse Tarl enters or attacks, exile the top card of your library. If it's a land card, create a 2/2 white Ox creature token. Otherwise, you may cast it until the end of your next turn. "I find a world where the herds finally listen to me, but now the *plants* have an attitude?" Power: 4 Toughness: 3 Illustrated by Forrest Imel All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45
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Bucolic Ranch (265)
Outlaws of Thunder Junction Bucolic Ranch Land — Desert : Add . : Add one mana of any color. Spend this mana only to cast a Mount spell. , : Look at the top card of your library. If it's a Mount card, you may reveal it and put it into your hand. If you don't put it into your hand, you may put it on the bottom of your library. Illustrated by Leonardo Borazio All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30 - £0.35
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Cactarantula (158)
Outlaws of Thunder Junction Cactarantula Creature — Plant Spider This spell costs less to cast if you control a Desert. Reach Whenever this creature becomes the target of a spell or ability an opponent controls, you may draw a card. Power: 6 Toughness: 5 Illustrated by Filip Burburan All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20 - £0.25
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Canyon Crab (40)
Outlaws of Thunder Junction Canyon Crab Creature — Crab : This creature gets +2/-2 until end of turn. At the beginning of your end step, if you haven't cast a spell from your hand this turn, draw a card, then discard a card. They cluster near shallow river crossings, blending into the rocks, waiting for unsuspecting travelers to step within range of their claws. Power: 0 Toughness: 5 Illustrated by Ignatius Budi All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30 - £0.35
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Colossal Rattlewurm (159)
Outlaws of Thunder Junction Colossal Rattlewurm Creature — Wurm Colossal Rattlewurm has flash as long as you control a Desert. Trample , Exile this card from your graveyard: Search your library for a Desert card, put it onto the battlefield tapped, then shuffle. Power: 6 Toughness: 5 Illustrated by Filip Burburan All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45
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Congregation Gryff (200)
Outlaws of Thunder Junction Congregation Gryff Creature — Hippogriff Mount Flying, lifelink Whenever this creature attacks while saddled, it gets +X/+X until end of turn, where X is the number of Mounts you control. Saddle 3 (Tap any number of other creatures you control with total power 3 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.) Power: 1 Toughness: 4 Illustrated by Joseph Meehan All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30 - £0.35
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Consuming Ashes (83)
Outlaws of Thunder Junction Consuming Ashes Instant Exile target creature. If it had mana value 3 or less, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) The enforcer only got halfway through the arrest warrant before it—and he—went up in smoke. Illustrated by Campbell White All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20 - £0.25