Outlaws of Thunder Junction
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Abraded Bluffs (251)
Outlaws of Thunder Junction Abraded Bluffs Land — Desert This land enters tapped. When this land enters, it deals 1 damage to target opponent. : Add or . "The wind passing through the grooves makes a strange sort of music here." —Pioneer journal of Big Ralph Illustrated by Piotr Dura All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20 - £0.25
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Akul the Unrepentant (189)
Outlaws of Thunder Junction Akul the Unrepentant Legendary Creature — Scorpion Dragon Rogue Flying, trample Sacrifice three other creatures: You may put a creature card from your hand onto the battlefield. Activate only as a sorcery and only once each turn. Crackling with rage and stolen thunder, he drives the Hellspurs to ever-greater heights of violence. Power: 5 Toughness: 5 Illustrated by Kekai Kotaki All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45
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Akul the Unrepentant (346)
Outlaws of Thunder Junction Akul the Unrepentant Legendary Creature — Scorpion Dragon Rogue Flying, trample Sacrifice three other creatures: You may put a creature card from your hand onto the battlefield. Activate only as a sorcery and only once each turn. Crackling with rage and stolen thunder, he drives the Hellspurs to ever-greater heights of violence. Power: 5 Toughness: 5 Illustrated by Kekai Kotaki All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45 - £1.00
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Aloe Alchemist (152)
Outlaws of Thunder Junction Aloe Alchemist Creature — Plant Warlock Trample When this card becomes plotted, target creature gets +3/+2 and gains trample until end of turn. Plot (You may pay and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.) Power: 3 Toughness: 2 Illustrated by Borja Pindado All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30 - £0.35
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Ambush Gigapede (77)
Outlaws of Thunder Junction Ambush Gigapede Creature — Insect Flash When this creature enters, target creature an opponent controls gets -2/-2 until end of turn. "First rule of crossing Blacksnag Bog: if you can't see the bottom, don't." —Chance Mulligan, wilderness guide Power: 6 Toughness: 2 Illustrated by Kekai Kotaki All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20 - £0.25
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Angel (2)
Outlaws of Thunder Junction Angel Token Creature — Angel Flying Power: 3 Toughness: 3 Illustrated by Leonardo Santanna All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30
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Angel // Plot (2/20)
Outlaws of Thunder Junction Angel // Plot Token Creature — Angel Flying Power: 3 Toughness: 3 Illustrated by Leonardo Santanna All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30
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Ankle Biter (153)
Outlaws of Thunder Junction Ankle Biter Creature — Snake Deathtouch "Little tip, newcomer. Give your boots a shake in the morning before you put them on." —Annie Flash, to Kellan Power: 1 Toughness: 1 Illustrated by Monztre All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20 - £0.25
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Annie Flash, the Veteran (190)
Outlaws of Thunder Junction Annie Flash, the Veteran Legendary Creature — Human Rogue Flash When Annie Flash enters, if you cast it, return target permanent card with mana value 3 or less from your graveyard to the battlefield tapped. Whenever Annie Flash becomes tapped, exile the top two cards of your library. You may play those cards this turn. Power: 4 Toughness: 5 Illustrated by Kieran Yanner All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45
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Annie Flash, the Veteran (291)
Outlaws of Thunder Junction Annie Flash, the Veteran Legendary Creature — Human Rogue Flash When Annie Flash enters, if you cast it, return target permanent card with mana value 3 or less from your graveyard to the battlefield tapped. Whenever Annie Flash becomes tapped, exile the top two cards of your library. You may play those cards this turn. Power: 4 Toughness: 5 Illustrated by Justine Mara Andersen All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.70 - £1.45
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Annie Joins Up (191)
Outlaws of Thunder Junction Annie Joins Up Legendary Enchantment When Annie Joins Up enters, it deals 5 damage to target creature or planeswalker an opponent controls. If a triggered ability of a legendary creature you control triggers, that ability triggers an additional time. One last job, then she could retire in peace. Illustrated by Wylie Beckert All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£3.35 - £4.40
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Annie Joins Up (347)
Outlaws of Thunder Junction Annie Joins Up Legendary Enchantment When Annie Joins Up enters, it deals 5 damage to target creature or planeswalker an opponent controls. If a triggered ability of a legendary creature you control triggers, that ability triggers an additional time. One last job, then she could retire in peace. Illustrated by Wylie Beckert All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£5.45 - £7.55
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Another Round (1)
Outlaws of Thunder Junction Another Round Sorcery Exile any number of creatures you control, then return them to the battlefield under their owner's control. Then repeat this process X more times. Weary travelers trade stories of the Eversaloon, an extraplanar respite that appears at the moment it is most needed. Illustrated by Darrell Riche All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45
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Another Round (307)
Outlaws of Thunder Junction Another Round Sorcery Exile any number of creatures you control, then return them to the battlefield under their owner's control. Then repeat this process X more times. Weary travelers trade stories of the Eversaloon, an extraplanar respite that appears at the moment it is most needed. Illustrated by Darrell Riche All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.80 - £1.10
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Archangel of Tithes (2)
Outlaws of Thunder Junction Archangel of Tithes Creature — Angel Flying As long as this creature is untapped, creatures can't attack you or planeswalkers you control unless their controller pays for each of those creatures. As long as this creature is attacking, creatures can't block unless their controller pays for each of those creatures. Power: 3 Toughness: 5 Illustrated by Denys Tsiperko All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£2.95 - £3.35
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Archangel of Tithes (308)
Outlaws of Thunder Junction Archangel of Tithes Creature — Angel Flying As long as this creature is untapped, creatures can't attack you or planeswalkers you control unless their controller pays for each of those creatures. As long as this creature is attacking, creatures can't block unless their controller pays for each of those creatures. Power: 3 Toughness: 5 Illustrated by Denys Tsiperko All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£3.50 - £7.00
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Archmage's Newt (316)
Outlaws of Thunder Junction Archmage's Newt Creature — Salamander Mount Whenever this creature deals combat damage to a player, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. That card gains flashback until end of turn instead if this creature is saddled. (You may cast that card from your graveyard for its flashback cost. Then exile it.) Saddle 3 Power: 2 Toughness: 2 Illustrated by Edgar Sánchez Hidalgo All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45 - £0.50
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Archmage's Newt (39)
Outlaws of Thunder Junction Archmage's Newt Creature — Salamander Mount Whenever this creature deals combat damage to a player, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. That card gains flashback until end of turn instead if this creature is saddled. (You may cast that card from your graveyard for its flashback cost. Then exile it.) Saddle 3 Power: 2 Toughness: 2 Illustrated by Edgar Sánchez Hidalgo All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45
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Arid Archway (252)
Outlaws of Thunder Junction Arid Archway Land — Desert This land enters tapped. When this land enters, return a land you control to its owner's hand. If another Desert was returned this way, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) : Add . Illustrated by Raymond Bonilla All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.50 - £1.20
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Armored Armadillo (3)
Outlaws of Thunder Junction Armored Armadillo Creature — Armadillo Ward (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .) : This creature gets +X/+0 until end of turn, where X is its toughness. "I always wanted to ride a slow cannonball with legs!" —Kellan Power: 0 Toughness: 4 Illustrated by Leon Tukker All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20 - £0.25
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Assimilation Aegis (192)
Outlaws of Thunder Junction Assimilation Aegis Artifact — Equipment When this Equipment enters, exile up to one target creature until this Equipment leaves the battlefield. Whenever this Equipment becomes attached to a creature, for as long as this Equipment remains attached to it, that creature becomes a copy of a creature card exiled with this Equipment. Equip Illustrated by Matt Stewart All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.55 - £0.75
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Assimilation Aegis (348)
Outlaws of Thunder Junction Assimilation Aegis Artifact — Equipment When this Equipment enters, exile up to one target creature until this Equipment leaves the battlefield. Whenever this Equipment becomes attached to a creature, for as long as this Equipment remains attached to it, that creature becomes a copy of a creature card exiled with this Equipment. Equip Illustrated by Matt Stewart All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£1.10 - £1.65
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At Knifepoint (193)
Outlaws of Thunder Junction At Knifepoint Enchantment During your turn, outlaws you control have first strike. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.) Whenever you commit a crime, create a 1/1 red Mercenary creature token with ": Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery." This ability triggers only once each turn. Illustrated by Francisco Miyara All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30 - £0.35
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Aven Interrupter (309)
Outlaws of Thunder Junction Aven Interrupter Creature — Bird Rogue Flash Flying When this creature enters, exile target spell. It becomes plotted. (Its owner may cast it as a sorcery on a later turn without paying its mana cost.) Spells your opponents cast from graveyards or from exile cost more to cast. Power: 2 Toughness: 2 Illustrated by Daniel Romanovsky All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£5.25 - £6.65