Outlaws of Thunder Junction
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Seize the Secrets (64)
Outlaws of Thunder Junction Seize the Secrets Sorcery This spell costs less to cast if you've committed a crime this turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.) Draw two cards. Nolan refused to give up the vault's location. The strange figure simply smiled and reached into his mind. Illustrated by Miranda Meeks All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20 - £0.25
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Selvala, Eager Trailblazer (231)
Outlaws of Thunder Junction Selvala, Eager Trailblazer Legendary Creature — Elf Scout Vigilance Whenever you cast a creature spell, create a 1/1 red Mercenary creature token with ": Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery." : Choose a color. Add one mana of that color for each different power among creatures you control. Power: 4 Toughness: 5 Illustrated by Viko Menezes All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45
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Selvala, Eager Trailblazer (363)
Outlaws of Thunder Junction Selvala, Eager Trailblazer Legendary Creature — Elf Scout Vigilance Whenever you cast a creature spell, create a 1/1 red Mercenary creature token with ": Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery." : Choose a color. Add one mana of that color for each different power among creatures you control. Power: 4 Toughness: 5 Illustrated by Viko Menezes All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.65 - £1.60
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Seraphic Steed (232)
Outlaws of Thunder Junction Seraphic Steed Creature — Unicorn Mount First strike, lifelink Whenever this creature attacks while saddled, create a 3/3 white Angel creature token with flying. Saddle 4 (Tap any number of other creatures you control with total power 4 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.) Power: 2 Toughness: 2 Illustrated by Jonas De Ro All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45
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Seraphic Steed (364)
Outlaws of Thunder Junction Seraphic Steed Creature — Unicorn Mount First strike, lifelink Whenever this creature attacks while saddled, create a 3/3 white Angel creature token with flying. Saddle 4 (Tap any number of other creatures you control with total power 4 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.) Power: 2 Toughness: 2 Illustrated by Jonas De Ro All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45 - £0.80
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Servant of the Stinger (105)
Outlaws of Thunder Junction Servant of the Stinger Creature — Human Warlock Deathtouch Whenever this creature deals combat damage to a player, if you've committed a crime this turn, you may sacrifice this creature. If you do, search your library for a card, put it into your hand, then shuffle. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.) Power: 1 Toughness: 3 Illustrated by Steven Russell Black All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30 - £0.35
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Shackle Slinger (65)
Outlaws of Thunder Junction Shackle Slinger Creature — Human Soldier Whenever you cast your second spell each turn, choose target creature an opponent controls. If it's tapped, put a stun counter on it. Otherwise, tap it. (If a permanent with a stun counter would become untapped, remove one from it instead.) Even when he missed the wrists, a pair of thundercuffs to the head got the job done. Power: 3 Toughness: 2 Illustrated by Josh Hass All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30 - £0.35
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Sheep (4)
Outlaws of Thunder Junction Sheep Token Creature — Sheep Power: 1 Toughness: 1 Illustrated by Edgar Sánchez Hidalgo All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.15
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Sheep // Plot (4/20)
Outlaws of Thunder Junction Sheep // Plot Token Creature — Sheep Power: 1 Toughness: 1 Illustrated by Edgar Sánchez Hidalgo All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.15
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Shepherd of the Clouds (28)
Outlaws of Thunder Junction Shepherd of the Clouds Creature — Pegasus Flying, vigilance When this creature enters, return target permanent card with mana value 3 or less from your graveyard to your hand. Return that card to the battlefield instead if you control a Mount. It catches those who are not ready to fall. Power: 4 Toughness: 3 Illustrated by Valera Lutfullina All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30 - £0.35
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Sheriff of Safe Passage (29)
Outlaws of Thunder Junction Sheriff of Safe Passage Creature — Human Knight This creature enters with a +1/+1 counter on it plus an additional +1/+1 counter on it for each other creature you control. Plot (You may pay and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.) Power: 0 Toughness: 0 Illustrated by Brian Valeza All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30 - £0.35
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Shifting Grift (66)
Outlaws of Thunder Junction Shifting Grift Sorcery Spree (Choose one or more additional costs.) + — Exchange control of two target creatures. + — Exchange control of two target artifacts. + — Exchange control of two target enchantments. Illustrated by Nereida All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30 - £0.35
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Shoot the Sheriff (106)
Outlaws of Thunder Junction Shoot the Sheriff Instant Destroy target non-outlaw creature. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws. Everyone else is fair game.) "Now, where is that deputy?" —Jana, Hellspur thunderslinger Illustrated by Fariba Khamseh All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45 - £0.70
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Silver Deputy (248)
Outlaws of Thunder Junction Silver Deputy Artifact Creature — Mercenary When this creature enters, you may search your library for a basic land card or a Desert card, reveal it, then shuffle and put it on top. : Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery. It couldn't comprehend the spirit of the law, so the Sterling Company settled for the letter. Power: 1 Toughness: 2 Illustrated by Artur Nakhodkin All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20 - £0.25
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Skulduggery (107)
Outlaws of Thunder Junction Skulduggery Instant Until end of turn, target creature you control gets +1/+1 and target creature an opponent controls gets -1/-1. "Why you yellow-bellied, loot-stealing, good-for-nothing, bottom-feeding, dog-faced, lily-livered..." Illustrated by Miro Petrov All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20 - £0.25
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Slick Sequence (233)
Outlaws of Thunder Junction Slick Sequence Instant Slick Sequence deals 2 damage to any target. If you've cast another spell this turn, draw a card. "Shooting first don't mean much if you ain't got proper follow-through." Illustrated by Fajareka Setiawan All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30 - £0.35
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Slickshot Lockpicker (67)
Outlaws of Thunder Junction Slickshot Lockpicker Creature — Human Rogue When this creature enters, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.) Plot (You may pay and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.) Power: 2 Toughness: 3 Illustrated by Wei Wei All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30 - £0.35
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Slickshot Show-Off (146)
Outlaws of Thunder Junction Slickshot Show-Off Creature — Bird Wizard Flying, haste Whenever you cast a noncreature spell, this creature gets +2/+0 until end of turn. Plot (You may pay and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.) Power: 1 Toughness: 2 Illustrated by Augusto Quirino All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£4.70 - £5.60
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Slickshot Show-Off (335)
Outlaws of Thunder Junction Slickshot Show-Off Creature — Bird Wizard Flying, haste Whenever you cast a noncreature spell, this creature gets +2/+0 until end of turn. Plot (You may pay and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.) Power: 1 Toughness: 2 Illustrated by Augusto Quirino All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£7.10 - £8.55
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Slickshot Vault-Buster (68)
Outlaws of Thunder Junction Slickshot Vault-Buster Creature — Human Rogue Vigilance This creature gets +2/+0 as long as you've committed a crime this turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.) "Sure it's risky, but that's what makes it fun! That and the money. And the bankers' faces." Power: 1 Toughness: 4 Illustrated by Julia Metzger All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20 - £0.25
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Smuggler's Surprise (180)
Outlaws of Thunder Junction Smuggler's Surprise Instant Spree (Choose one or more additional costs.) + — Mill four cards. You may put up to two creature and/or land cards from among the milled cards into your hand. + — You may put up to two creature cards from your hand onto the battlefield. + — Creatures you control with power 4 or greater gain hexproof and indestructible until end of turn. Illustrated by Jonas De Ro All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£4.05 - £5.00
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Smuggler's Surprise (345)
Outlaws of Thunder Junction Smuggler's Surprise Instant Spree (Choose one or more additional costs.) + — Mill four cards. You may put up to two creature and/or land cards from among the milled cards into your hand. + — You may put up to two creature cards from your hand onto the battlefield. + — Creatures you control with power 4 or greater gain hexproof and indestructible until end of turn. Illustrated by Jonas De Ro All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£5.45 - £7.20
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Snakeskin Veil (181)
Outlaws of Thunder Junction Snakeskin Veil Instant Put a +1/+1 counter on target creature you control. It gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.) Most travelers panic when they stumble upon the skin of a giant rattlewurm. Landry saw it as a gift. Illustrated by Dan Murayama Scott All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20 - £0.30
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Soured Springs (264)
Outlaws of Thunder Junction Soured Springs Land — Desert This land enters tapped. When this land enters, it deals 1 damage to target opponent. : Add or . "Groundwater's tainted here. Best push on before our canteens run out." —Pioneer journal of Big Ralph Illustrated by Leonardo Borazio All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20 - £0.25