Outlaws of Thunder Junction
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Marchesa, Dealer of Death (357)
Outlaws of Thunder Junction Marchesa, Dealer of Death Legendary Creature — Human Rogue Whenever you commit a crime, you may pay . If you do, look at the top two cards of your library. Put one of them into your hand and the other into your graveyard. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.) "You should have folded when you had the chance." Power: 3 Toughness: 4 Illustrated by Ryan Pancoast All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45 - £1.15
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Mercenary (10)
Outlaws of Thunder Junction Mercenary Token Creature — Mercenary : Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery. Power: 1 Toughness: 1 Illustrated by Eduardo Francisco All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.25
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Mercenary // Angel (10/2)
Outlaws of Thunder Junction Mercenary // Angel Token Creature — Mercenary : Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery. Power: 1 Toughness: 1 Illustrated by Eduardo Francisco All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.15
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Mercenary // Bat (10/1)
Outlaws of Thunder Junction Mercenary // Bat Token Creature — Mercenary : Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery. Power: 1 Toughness: 1 Illustrated by Eduardo Francisco All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.15
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Mercenary // Beau (10/6)
Outlaws of Thunder Junction Mercenary // Beau Token Creature — Mercenary : Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery. Power: 1 Toughness: 1 Illustrated by Eduardo Francisco All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.40
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Mercenary // Bird (10/7)
Outlaws of Thunder Junction Mercenary // Bird Token Creature — Mercenary : Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery. Power: 1 Toughness: 1 Illustrated by Eduardo Francisco All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20
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Mercenary // Blood (10/2)
Outlaws of Thunder Junction Mercenary // Blood Token Creature — Mercenary : Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery. Power: 1 Toughness: 1 Illustrated by Eduardo Francisco All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30
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Mercenary // Clue (10/16)
Outlaws of Thunder Junction Mercenary // Clue Token Creature — Mercenary : Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery. Power: 1 Toughness: 1 Illustrated by Eduardo Francisco All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.25
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Mercenary // Construct (10/3)
Outlaws of Thunder Junction Mercenary // Construct Token Creature — Mercenary : Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery. Power: 1 Toughness: 1 Illustrated by Eduardo Francisco All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£2.75
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Mercenary // Copy (10/1)
Outlaws of Thunder Junction Mercenary // Copy Token Creature — Mercenary : Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery. Power: 1 Toughness: 1 Illustrated by Eduardo Francisco All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45
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Mercenary // Dinosaur (10/9)
Outlaws of Thunder Junction Mercenary // Dinosaur Token Creature — Mercenary : Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery. Power: 1 Toughness: 1 Illustrated by Eduardo Francisco All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20
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Mercenary // Elemental (10/12)
Outlaws of Thunder Junction Mercenary // Elemental Token Creature — Mercenary : Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery. Power: 1 Toughness: 1 Illustrated by Eduardo Francisco All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.15
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Mercenary // Elk (10/13)
Outlaws of Thunder Junction Mercenary // Elk Token Creature — Mercenary : Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery. Power: 1 Toughness: 1 Illustrated by Eduardo Francisco All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20
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Mercenary // Food (10/5)
Outlaws of Thunder Junction Mercenary // Food Token Creature — Mercenary : Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery. Power: 1 Toughness: 1 Illustrated by Eduardo Francisco All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20
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Mercenary // Gnome (10/5)
Outlaws of Thunder Junction Mercenary // Gnome Token Creature — Mercenary : Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery. Power: 1 Toughness: 1 Illustrated by Eduardo Francisco All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.25
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Mercenary // Golem (10/6)
Outlaws of Thunder Junction Mercenary // Golem Token Creature — Mercenary : Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery. Power: 1 Toughness: 1 Illustrated by Eduardo Francisco All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.35
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Mercenary // Human Cleric (10/1)
Outlaws of Thunder Junction Mercenary // Human Cleric Token Creature — Mercenary : Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery. Power: 1 Toughness: 1 Illustrated by Eduardo Francisco All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.15
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Mercenary // Human Rogue (10/2)
Outlaws of Thunder Junction Mercenary // Human Rogue Token Creature — Mercenary : Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery. Power: 1 Toughness: 1 Illustrated by Eduardo Francisco All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.15
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Mercenary // Human Warrior (10/3)
Outlaws of Thunder Junction Mercenary // Human Warrior Token Creature — Mercenary : Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery. Power: 1 Toughness: 1 Illustrated by Eduardo Francisco All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.15
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Mercenary // Map (10/7)
Outlaws of Thunder Junction Mercenary // Map Token Creature — Mercenary : Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery. Power: 1 Toughness: 1 Illustrated by Eduardo Francisco All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30
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Mercenary // Meteorite (10/17)
Outlaws of Thunder Junction Mercenary // Meteorite Token Creature — Mercenary : Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery. Power: 1 Toughness: 1 Illustrated by Eduardo Francisco All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.90
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Mercenary // Ox (10/3)
Outlaws of Thunder Junction Mercenary // Ox Token Creature — Mercenary : Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery. Power: 1 Toughness: 1 Illustrated by Eduardo Francisco All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20
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Mercenary // Pest (10/4)
Outlaws of Thunder Junction Mercenary // Pest Token Creature — Mercenary : Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery. Power: 1 Toughness: 1 Illustrated by Eduardo Francisco All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.25
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Mercenary // Plot (10/20)
Outlaws of Thunder Junction Mercenary // Plot Token Creature — Mercenary : Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery. Power: 1 Toughness: 1 Illustrated by Eduardo Francisco All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.15