Twilight of the Republic
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Clone Heavy Gunner (158)
Twilight of the Republic Clone Heavy Gunner Republic;Trooper;Clone Coordinate — This unit gets +2/+0. (Gain this ability while you control 3 or more units.) Power: 1 HP: 3 Illustrated by Eslam AboShady
£0.20 - £0.25
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Clone Heavy Gunner (425) - Hyperspace
Twilight of the Republic Clone Heavy Gunner Republic;Clone;Trooper Coordinate — This unit gets +2/+0. Power: 1 HP: 3 Illustrated by Eslam AboShady
£0.25 - £0.50
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Compassionate Senator (329) - Hyperspace
Twilight of the Republic Compassionate Senator Republic;Official Action [, ]: Heal 2 damage from a unit or base. Power: 0 HP: 4 Illustrated by Milos Slavkovic
£0.30 - £0.75
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Compassionate Senator (56)
Twilight of the Republic Compassionate Senator Official;Republic Action [, ]: Heal 2 damage from a unit or base. Power: 0 HP: 4 Illustrated by Milos Slavkovic
£0.30 - £0.32
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Confederate Courier (352) - Hyperspace
Twilight of the Republic Confederate Courier Separatist;Vehicle;Fighter When Defeated: Create a Battle Droid token. Power: 2 HP: 1 Illustrated by Amad Mir
£0.20 - £0.40
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Confederate Courier (79)
Twilight of the Republic Confederate Courier Fighter;Separatist;Vehicle When Defeated: Create a Battle Droid token. Power: 2 HP: 1 Illustrated by Amad Mir
£0.20 - £0.25
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Confederate Tri-Fighter (132)
Twilight of the Republic Confederate Tri-Fighter Droid;Fighter;Separatist;Vehicle Bases can’t be healed. Power: 3 HP: 3 Illustrated by Facundo Moyano
£0.30 - £0.32
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Confederate Tri-Fighter (400) - Hyperspace
Twilight of the Republic Confederate Tri-Fighter Separatist;Droid;Vehicle;Fighter Bases can’t be healed. Power: 3 HP: 3 Illustrated by Facundo Moyano
£0.65 - £1.35
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Consolidation Of Power (361) - Hyperspace
Twilight of the Republic Consolidation of Power Plan Choose any number of friendly units. You may play a unit from your hand if its cost is less than or equal to the combined power of the chosen units for free. Then, defeat the chosen units. Power: 0 HP: 0 Illustrated by Ario Murti
£1.30 - £2.35
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Consolidation Of Power (89)
Twilight of the Republic Consolidation of Power Plan Choose any number of friendly units. You may play a unit from your hand if its cost is less than or equal to the combined power of the chosen units for free. Then, defeat the chosen units. Power: 0 HP: 0 Illustrated by Ario Murti
£0.45
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Corner The Prey (139)
Twilight of the Republic Corner the Prey Tactic Attack with a unit. It gets +1/+0 for this attack for each damage on the defender at the start of this attack. Power: 0 HP: 0 Illustrated by Benjamin Paulus
£0.42 - £0.45
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Corner The Prey (407) - Hyperspace
Twilight of the Republic Corner the Prey Tactic Attack with a unit. It gets +1/+0 for this attack for each damage on the defender at the start of this attack. Power: 0 HP: 0 Illustrated by Benjamin Paulus
£0.70 - £4.60
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Coruscant Guard (106)
Twilight of the Republic Coruscant Guard Republic;Trooper;Clone Coordinate — Ambush (Gain this keyword while you control 3 or more units, including this one. When you play this unit, it may ready and attack an enemy unit.) Power: 3 HP: 2 Illustrated by Kyle Petchock
£0.20 - £0.25
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Coruscant Guard (377) - Hyperspace
Twilight of the Republic Coruscant Guard Republic;Clone;Trooper Coordinate — Ambush Power: 3 HP: 2 Illustrated by Kyle Petchock
£0.25 - £0.40
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Count Dooku (138)
Twilight of the Republic Count Dooku Fallen Jedi Force;Separatist;Sith Exploit 2 Overwhelm When Played: For each unit you exploited while playing this card, you may deal damage to an enemy unit equal to the power of the exploited unit. Power: 6 HP: 6 Illustrated by David Buisán
£0.45 - £0.95
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Count Dooku (262) - Showcase
Twilight of the Republic Count Dooku Face of the Confederacy Force;Separatist;Sith Action []: Play a Separatist card from your hand. It gains Exploit 1. (You may defeat 1 unit you control. If you do, that card costs less.) Overwhelm (When attacking an enemy unit, deal excess damage to the opponent’s base.) On Attack: The next Separatist card you play this phase gains Exploit 3. Epic Action: If you control 7 or more resources, deploy this leader. Power: 5 HP: 9 Illustrated by Ario Murti
£62.75
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Count Dooku (280) - Hyperspace
Twilight of the Republic Count Dooku Face of the Confederacy Force;Separatist;Sith Action []: Play a Separatist card from your hand. It gains Exploit 1. Overwhelm On Attack: The next Separatist card you play this phase gains Exploit 3. Epic Action: If you control 7 or more resources, deploy this leader. Power: 5 HP: 9 Illustrated by Eric Hibbeler
£0.20
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Count Dooku (406) - Hyperspace
Twilight of the Republic Count Dooku Fallen Jedi Force;Separatist;Sith Exploit 2 Overwhelm When Played: For each unit you exploited while playing this card, you may deal damage to an enemy unit equal to the power of the exploited unit. Power: 6 HP: 6 Illustrated by David Buisán
£3.40 - £5.15
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Count Dooku (5)
Twilight of the Republic Count Dooku Face of the Confederacy Force;Separatist;Sith Action []: Play a Separatist card from your hand. It gains Exploit 1. (You may defeat 1 unit you control. If you do, that card costs less.) Overwhelm (When attacking an enemy unit, deal excess damage to the opponent’s base.) On Attack: The next Separatist card you play this phase gains Exploit 3. Epic Action: If you control 7 or more resources, deploy this leader. Power: 5 HP: 9 Illustrated by Eric Hibbeler
£0.20
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Creative Thinking (200)
Twilight of the Republic Creative Thinking Trick Exhaust a non-unique unit. Create a Clone Trooper token. Illustrated by Denis Medri
£0.20 - £0.25
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Creative Thinking (465) - Hyperspace
Twilight of the Republic Creative Thinking Trick Exhaust a non-unique unit. Create a Clone Trooper token. Power: 0 HP: 0 Illustrated by Denis Medri
£0.20 - £0.40
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Daring Raid (170)
Twilight of the Republic Daring Raid Tactic Deal 2 damage to a unit or base. Power: 0 HP: 0 Illustrated by Ario Murti
£0.20 - £0.25
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Daring Raid (437) - Hyperspace
Twilight of the Republic Daring Raid Tactic Deal 2 damage to a unit or base. Power: 0 HP: 0 Illustrated by Ario Murti
£0.55 - £0.80
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Darth Maul (135)
Twilight of the Republic Darth Maul Revenge at Last Force;Sith This unit can attack 2 units instead of 1. (This unit deals its combat damage to both defenders and they both deal their combat damage to this unit. All damage is dealt simultaneously.) Power: 5 HP: 6 Illustrated by Leonardo Giammichele
£3.80 - £6.80