The Dark


  • 64-goblincaves

    Goblin Caves (64)

    Out of stock

    The Dark Goblin Caves Enchantment — Aura Enchant land As long as enchanted land is a basic Mountain, Goblin creatures get +0/+2. The stench of countless generations of unspeakable activities was enough to loosen both our footing and our stomachs. Illustrated by Drew Tucker All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast

    Out of stock

    £0.80

  • 65-goblindiggingteam

    Goblin Digging Team (65)

    Out of stock

    The Dark Goblin Digging Team Creature — Goblin , Sacrifice this creature: Destroy target Wall. "From down here we can make the whole wall collapse!" "Uh, yeah, boss, but how do we get out?" Power: 1 Toughness: 1 Illustrated by Ron Spencer All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast

    Out of stock

    £0.40

  • 66-goblinhero

    Goblin Hero (66)

    Out of stock

    The Dark Goblin Hero Creature — Goblin They attacked in an orgy of rage and madness, but only one seemed as focused on killing us as on the sheer joy of battle. Power: 2 Toughness: 2 Illustrated by Mark Tedin All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast

    Out of stock

    £0.50

  • 67-goblinrocksled

    Goblin Rock Sled (67)

    Out of stock

    The Dark Goblin Rock Sled Creature — Goblin Trample This creature doesn't untap during your untap step if it attacked during your last turn. This creature can't attack unless defending player controls a Mountain. Power: 3 Toughness: 1 Illustrated by Dennis Detwiller All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast

    Out of stock

    £0.25

  • 68-goblinshrine

    Goblin Shrine (68)

    Out of stock

    The Dark Goblin Shrine Enchantment — Aura Enchant land As long as enchanted land is a basic Mountain, Goblin creatures get +1/+0. When this Aura leaves the battlefield, it deals 1 damage to each Goblin creature. "I knew it weren't no ordinary pile of—you know." —Norin the Wary Illustrated by Ron Spencer All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast

    Out of stock

    £0.45

  • 69-goblinwizard

    Goblin Wizard (69)

    Out of stock

    The Dark Goblin Wizard Creature — Goblin Wizard : You may put a Goblin permanent card from your hand onto the battlefield. : Target Goblin gains protection from white until end of turn. Power: 1 Toughness: 1 Illustrated by Daniel Gelon All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast

    Out of stock

    £60.30

  • 70-goblinsoftheflarg

    Goblins of the Flarg (70)

    Out of stock

    The Dark Goblins of the Flarg Creature — Goblin Warrior Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.) When you control a Dwarf, sacrifice this creature. Power: 1 Toughness: 1 Illustrated by Tom Wänerstrand All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast

    Out of stock

    £0.45

  • 46-graverobbers

    Grave Robbers (46)

    Out of stock

    The Dark Grave Robbers Creature — Human Rogue , : Exile target artifact card from a graveyard. You gain 2 life. "If you don't have your health, you don't have anything." —Proverb Power: 1 Toughness: 1 Illustrated by Quinton Hoover All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast

    Out of stock

    £4.90

  • 78-hiddenpath

    Hidden Path (78)

    Out of stock

    The Dark Hidden Path Enchantment Green creatures have forestwalk. (They can't be blocked as long as defending player controls a Forest.) "Where moments before we were lost beyond hope, the strange, floating lights showed us the way and restored our morale." —Vervamon the Elder Illustrated by Rob Alexander All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast

    Out of stock

    £6.55

  • 10-holylight

    Holy Light (10)

    Out of stock

    The Dark Holy Light Instant Nonwhite creatures get -1/-1 until end of turn. "Bathed in hallowed light, the infidels looked upon the impurities of their souls and despaired." —*The Book of Tal* Illustrated by Drew Tucker All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast

    Out of stock

    £2.75

  • 71-inferno

    Inferno (71)

    Out of stock

    The Dark Inferno Instant Inferno deals 6 damage to each creature and each player. "Any scrap of compassion that still existed in my soul was permanently snuffed out when they cast me out into the flames." —Mairsil, called the Pretender Illustrated by Randy Asplund-Faith All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast

    Out of stock

    £4.75

  • 47-inquisition

    Inquisition (47)

    Out of stock

    The Dark Inquisition Sorcery Target player reveals their hand. Inquisition deals damage to that player equal to the number of white cards in their hand. Many of those entrusted to Primata Delphine's care tended to express themselves with screams. Illustrated by Anson Maddocks All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast

    Out of stock

    £0.30

  • 11-knightsofthorn

    Knights of Thorn (11)

    Out of stock

    The Dark Knights of Thorn Creature — Human Knight Protection from red; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) "With a great cry, the Goblin host broke and ran as the first wave of Knights penetrated its ranks." —Tivadar of Thorn, *History of the Goblin Wars* Power: 2 Toughness: 2 Illustrated by Christopher Rush All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast

    Out of stock

    £10.45

  • 79-landleeches

    Land Leeches (79)

    Out of stock

    The Dark Land Leeches Creature — Leech First strike "The standard cure for leeches requires the application of burning embers. Alternative methods must be devised should an ember of sufficient size prove more harmful than the leech." —Vervamon the Elder Power: 2 Toughness: 2 Illustrated by Quinton Hoover All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast

    Out of stock

    £0.35

  • 30-leviathan

    Leviathan (30)

    Out of stock

    The Dark Leviathan Creature — Leviathan Trample This creature enters tapped and doesn't untap during your untap step. At the beginning of your upkeep, you may sacrifice two Islands. If you do, untap this creature. This creature can't attack unless you sacrifice two Islands. (This cost is paid as attackers are declared.) Power: 10 Toughness: 10 Illustrated by Mark Tedin All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast

    Out of stock

    £7.75

  • 104-livingarmor

    Living Armor (104)

    Out of stock

    The Dark Living Armor Artifact , Sacrifice this artifact: Put X +0/+1 counters on target creature, where X is that creature's mana value. Though it affords excellent protection, few don this armor. The process is uncomfortable and not easily reversed. Illustrated by Anson Maddocks All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast

    Out of stock

    £0.55

  • 80-lurker

    Lurker (80)

    Out of stock

    The Dark Lurker Creature — Beast This creature can't be the target of spells unless it attacked or blocked this turn. "Each night we felt it watching us from the darkness beyond our fire. We only had one pack horse left." —Maeveen O'Donagh, *Memoirs of a Soldier* Power: 2 Toughness: 3 Illustrated by Anson Maddocks All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast

    Out of stock

    £3.35

  • 72-manaclash

    Mana Clash (72)

    Out of stock

    The Dark Mana Clash Sorcery You and target opponent each flip a coin. Mana Clash deals 1 damage to each player whose coin comes up tails. Repeat this process until both players' coins come up heads on the same flip. Illustrated by Mark Tedin All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast

    Out of stock

    £4.10

  • 31-manavortex

    Mana Vortex (31)

    Out of stock

    The Dark Mana Vortex Enchantment When you cast this spell, counter it unless you sacrifice a land. At the beginning of each player's upkeep, that player sacrifices a land of their choice. When there are no lands on the battlefield, sacrifice this enchantment. Illustrated by Douglas Shuler All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast

    Out of stock

    £17.70

  • 48-marshgas

    Marsh Gas (48)

    Out of stock

    The Dark Marsh Gas Instant All creatures get -2/-0 until end of turn. "Comes right outta th' ground. If ya can smell it, it's too late." —Keevy Bogsbury Illustrated by Douglas Shuler All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast

    Out of stock

    £0.25

  • 93-marshgoblins

    Marsh Goblins (93)

    Out of stock

    The Dark Marsh Goblins Creature — Goblin Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) Even the other Goblin races shun the Marsh Goblins, thanks to certain unwholesome customs they practice. Power: 1 Toughness: 1 Illustrated by Quinton Hoover All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast

    Out of stock

    £0.40

  • 81-marshviper

    Marsh Viper (81)

    Out of stock

    The Dark Marsh Viper Creature — Snake Whenever this creature deals damage to a player, that player gets two poison counters. (A player with ten or more poison counters loses the game.) "All we had left were their black and bloated bodies." —Maeveen O'Donagh, *Memoirs of a Soldier* Power: 1 Toughness: 2 Illustrated by Ron Spencer All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast

    Out of stock

    £0.40

  • 12-martyrscry

    Martyr's Cry (12)

    Out of stock

    The Dark Martyr's Cry Sorcery Exile all white creatures. For each creature exiled this way, its controller draws a card. "It is only fitting that one such as I should die in pursuit of knowledge." —Vervamon the Elder Illustrated by Jeff A. Menges All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast

    Out of stock

    £5.90

  • 117-mazeofith

    Maze of Ith (117)

    Out of stock

    The Dark Maze of Ith Land : Untap target attacking creature. Prevent all combat damage that would be dealt to and dealt by that creature this turn. Illustrated by Anson Maddocks All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast

    Out of stock

    £22.05

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