Star Wars Unlimited Singles In Stock
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Synchronized Strike (99)
Twilight of the Republic Synchronized Strike Tactic Deal damage to an enemy unit equal to the number of units you control in its arena. Illustrated by Robynn Frauhn
£0.32 - £0.35
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Yoda (4)
Twilight of the Republic Yoda Sensing Darkness Force;Jedi;Republic Action []: If a unit left play this phase, draw a card, then put a card from your hand on the top or bottom of your deck. Restore 2 When Deployed: You may discard a card from your deck. If you do, defeat an enemy non-leader unit that costs the same as or less than the discarded card. Epic Action: If you control 7 or more resources, deploy this leader. Power: 4 HP: 9 Illustrated by Sandra Chlewi?ska
£0.45
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Finn (53)
Twilight of the Republic Finn On the Run Fringe;Trooper When this unit completes an attack: Choose a unique unit. For this phase, if damage would be dealt to that unit, prevent 1 of that damage. Power: 3 HP: 4 Illustrated by Sebastián Guidobono
£0.42 - £0.45
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A Fine Addition (40)
Twilight of the Republic A Fine Addition Supply If an enemy unit was defeated this phase, play an upgrade from your hand or from any player’s discard pile, ignoring its aspect penalty. Power: 0 HP: 0 Illustrated by Arthur Mougne
£0.45
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Advanced Recon Commando (365) - Hyperspace
Twilight of the Republic Advanced Recon Commando Republic;Clone;Trooper Overwhelm Power: 4 HP: 3 Illustrated by Hoan Nguyen
£0.20 - £0.45
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Duchess's Champion (54)
Twilight of the Republic Duchess's Champion Mandalorian While an opponent controls 3 or more units, this unit gains Sentinel. (Units in this arena can’t attack your non-Sentinel units or your base.) Power: 1 HP: 8 Illustrated by Guillaume Ospital
£0.32 - £0.35
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On Top Of Things (219)
Twilight of the Republic On Top of Things Trick When Played: Attached unit can’t be attacked this phase (unless it has Sentinel). Power: 2 HP: 0 Illustrated by Sandra Chlewi?ska
£0.32 - £0.35
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Clone Commander Cody (114)
Twilight of the Republic Clone Commander Cody Commanding the 212th Republic;Trooper;Clone Overwhelm (When attacking an enemy unit, deal excess damage to the opponent’s base.) Coordinate — Each other friendly unit gets +1/+1 and gains Overwhelm. (Gain this ability while you control 3 or more units.) Power: 4 HP: 4 Illustrated by Guillaume Ospital
£0.35
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Senatorial Corvette (415) - Hyperspace
Twilight of the Republic Senatorial Corvette Republic;Vehicle;Capital Ship Saboteur When Defeated: Each opponent discards a card from their hand. Power: 5 HP: 4 Illustrated by French Carlomagno
£0.20 - £0.60
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Morgan Elsbeth (35)
Twilight of the Republic Morgan Elsbeth Keeper of Many Secrets Force;Imperial;Official Restore 1 On Attack: You may defeat another friendly unit. If you do, draw a card. Power: 3 HP: 6 Illustrated by David Buisán
£0.45
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Wingman Victor Three (86)
Jump to Lightspeed Wingman Victor Three Backstabber Imperial;Pilot Power: 4 (+1) HP: 3 (+1) Illustrated by Tatsiana Maksimuk
£0.35
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Trace Martez (66)
Jump to Lightspeed Trace Martez Trusting Sister Fringe;Pilot Power: 2(+1) HP: 5(+2) Illustrated by Salomé Goré
£0.35
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Jump To Lightspeed (232)
Jump to Lightspeed Jump to Lightspeed Gambit Return a friendly space unit and any number of non-leader upgrades on it to their owners' hands. The next time you play a copy of that unit this phase, you may play it for free. Illustrated by Ario Anindito
£0.45
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I Have You Now (193)
Jump to Lightspeed I Have You Now Tactic Attack with a Vehicle unit. Prevent all damage that would be dealt to it during this attack. Illustrated by Kyle Petchock
£0.35
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It's A Trap (209)
Jump to Lightspeed It's a Trap Gambit If an opponent controls more space units than you, ready each space unit you control. Illustrated by Aitor Prieto
£0.80
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Admiral Yularen (47)
Jump to Lightspeed Admiral Yularen Fleet Coordinator Republic;Official When Played: Choose Grit, Restore 1, Sentinel, or Shielded. While this unit is in play, each friendly Vehicle unit gains the chosen keyword. Power: 1 HP: 1 Illustrated by Ario Murti
£0.45
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Academy Graduate (58)
Jump to Lightspeed Academy Graduate Imperial;Pilot Sentinel (Units in this arena can't attack your non-Sentinel units or your base.) Power: 1 (+1) HP: 2 (+2) Illustrated by Facundo Moyano
£0.20
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Decimator Of Dissidents (138)
Jump to Lightspeed Decimator of Dissidents Imperial;Vehicle;Transport If you dealt indirect damage this phase, this unit costs less to play. Overwhelm (When attacking an enemy unit, deal excess damage to the opponent's base.) Power: 3 HP: 3 Illustrated by Fernando Correa
£0.35
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Lake Country (31)
Jump to Lightspeed Lake Country Naboo HP: 34 Illustrated by Amélie Hutt
£0.45
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Hunting Aggressor (165)
Jump to Lightspeed Hunting Aggressor Transport;Underworld;Vehicle Indirect damage you deal to opponents is increased by 1. Power: 3 HP: 6 Illustrated by Timo Peter
£0.35
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Retrofitted Airspeeder (259)
Jump to Lightspeed Retrofitted Airspeeder Vehicle;Speeder Ambush This unit can attack space units. While attacking a space unit, this unit gets –1/–0. Power: 3 HP: 3 Illustrated by Amad Mir
£0.35
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Tie Dagger Vanguard (501) - Hyperspace
Jump to Lightspeed TIE Dagger Vanguard First Order;Sith;Vehicle;Fighter When Played: You may deal 2 damage to a damaged unit. Power: 2 HP: 2 Illustrated by Francois Cannels
£0.30
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Lando Calrissian (3)
Jump to Lightspeed Lando Calrissian Buying Time Official;Rebel;Pilot Action [, ]: Play a unit from your hand (paying its cost). If you do and you control a ground unit and a space unit, give a Shield token to a unit. Sentinel Attached unit is a leader unit. Attached unit gains Sentinel. When deployed as an upgrade: You may give a Shield token to a unit in a different arena. Epic Action: If you control 5 or more resources, choose one: • Deploy this leader. • Deploy this leader as an upgrade on a friendly Vehicle unit without a Pilot on it. Power: 5 (+5) HP: 7 (+5) Illustrated by Eric Hibbeler
£0.45
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Admiral Holdo (7)
Jump to Lightspeed Admiral Holdo We're Not Alone Official;Resistance Action [, ]: Give a Resistance unit or a unit with a Resistance upgrade on it +2/+2 for this phase. On Attack: You may give another Resistance unit or a unit with a Resistance upgrade on it +2/+2 for this phase. If you control 6 or more resources, deploy this leader. Power: 3 HP: 8 Illustrated by Robynn Frauhn
£0.45