Star Wars Unlimited Singles In Stock
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Outer Rim Outlaws (327) - Hyperspace
Jump to Lightspeed Outer Rim Outlaws Underworld;Bounty Hunter Shielded Power: 3 HP: 3 Illustrated by Eric Hibbeler
£0.20
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Shuttle St-149 (740)
Jump to Lightspeed Shuttle ST-149 Under Krennic's Authority Imperial;Vehicle;Transport Shielded (When you play this unit, give a Shield token to it.) When Played/When Defeated: You may take control of a token upgrade on a unit and attach it to a different eligible unit. Power: 3 HP: 3 Illustrated by Ignacio Bazan Lazcano
£0.50
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I Have You Now (691)
Jump to Lightspeed I Have You Now Tactic Attack with a Vehicle unit. Prevent all damage that would be dealt to it during this attack. Illustrated by Kyle Petchock
£0.32
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Fleet Interdictor (538)
Jump to Lightspeed Fleet Interdictor Imperial;Vehicle;Capital Ship Sentinel (Units in this arena can't attack your non-Sentinel units or your base.) When Defeated: You may defeat a space unit that costs 3 or less. Power: 6 HP: 6 Illustrated by Benjamin Paulus
£0.25
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Diversion (727)
Jump to Lightspeed Diversion Gambit Give a unit Sentinel for this phase. (Units in its arena can't attack your non-Sentinel units or your base.) Illustrated by Reno
£0.25
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Fireball (460) - Hyperspace
Jump to Lightspeed Fireball An Explosion With Wings Resistance;Vehicle;Fighter Ambush When the regroup phase starts: Deal 1 damage to this unit. Power: 3 HP: 3 Illustrated by Amad Mir
£0.45
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Diversion (491) - Hyperspace
Jump to Lightspeed Diversion Gambit Give a unit Sentinel for this phase. Illustrated by Reno
£0.20
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Shadowed Hover Tank (486) - Hyperspace
Jump to Lightspeed Shadowed Hover Tank Fringe;Vehicle;Tank Sentinel Power: 5 HP: 5 Illustrated by SPACE Gooose
£0.20
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Shadowed Hover Tank (722)
Jump to Lightspeed Shadowed Hover Tank Fringe;Vehicle;Tank Sentinel (Units in this arena can't attack your non-Sentinel units or your base.) Power: 5 HP: 5 Illustrated by SPACE Gooose
£0.25
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Wedge Antilles (270) - Hyperspace
Jump to Lightspeed Wedge Antilles Leader of Red Squadron Rebel;Pilot Action []: Play a card from your hand using Piloting. It costs less. Attached unit is a leader unit. It gains: “On Attack: The next Pilot card you play this phase costs less.” Epic Action: If you control 5 or more resources, choose one: • Deploy this leader. • Deploy this leader as an upgrade on a friendly Vehicle unit without a Pilot on it. Power: 3 (+3) HP: 6 (+4) Illustrated by David Buisan
£0.20
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Echo Base Engineer (542)
Jump to Lightspeed Echo Base Engineer Rebel When Played: You may give a Shield token to a damaged Vehicle unit. Power: 2 HP: 2 Illustrated by Facundo Moyano
£0.25
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Poe Dameron (598)
Jump to Lightspeed Poe Dameron One Hell of a Pilot Resistance;Pilot When played as a unit: Create an X-Wing token. You may attach this unit as an upgrade to a friendly Vehicle unit without a Pilot on it. Power: 3(+2) HP: 3(+2) Illustrated by Amélie Hutt
£0.35
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Clone Combat Squadron (115)
Jump to Lightspeed Clone Combat Squadron Republic;Vehicle;Fighter This unit gets +1/+1 for each other friendly space unit. Power: 3 HP: 3 Illustrated by Timo Peter
£0.30
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Prepare For Takeoff (626)
Jump to Lightspeed Prepare for Takeoff Plan Search the top 8 cards of your deck for up to 2 Vehicle units, reveal them, and draw them. (Put the other cards on the bottom of your deck in a random order.) Illustrated by Ario Murti
£0.25
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Phoenix Squadron A-Wing (357) - Hyperspace
Jump to Lightspeed Phoenix Squadron A-Wing Rebel;Vehicle;Fighter Power: 3 HP: 3 Illustrated by Francois Cannels
£0.50
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Corporate Light Cruiser (723)
Jump to Lightspeed Corporate Light Cruiser Fringe;Vehicle;Capital Ship Ambush (When you play this unit, it may attack an enemy unit.) Raid 1 (This unit gets +1/+0 while attacking.) Power: 4 HP: 4 Illustrated by Amélie Hutt
£0.25
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Quasar Tie Carrier (505) - Hyperspace
Jump to Lightspeed Quasar TIE Carrier Imperial;Vehicle;Capital Ship On Attack: Create a TIE Fighter token. Power: 5 HP: 5 Illustrated by Amélie Hutt
£0.20
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Decimator Of Dissidents (636)
Jump to Lightspeed Decimator of Dissidents Imperial;Vehicle;Transport If you dealt indirect damage this phase, this unit costs less to play. Overwhelm (When attacking an enemy unit, deal excess damage to the opponent's base.) Power: 3 HP: 3 Illustrated by Fernando Correa
£0.32
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General Hux (134)
Jump to Lightspeed General Hux No Terms, No Surrender Official;First Order Each other friendly First Order unit gains Raid 1. (They get +1/+0 while attacking.) Action []: If you played a First Order card this phase, draw a card. Power: 1 HP: 4 Illustrated by David Buisan
£0.30
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Homestead Militia (113)
Jump to Lightspeed Homestead Militia Fringe;Trooper While you control 6 or more resources, this unit gains Sentinel. (Units in this arena can't attack your non-Sentinel units or your base.) Power: 3 HP: 3 Illustrated by Joshua Carson
£0.20
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Shoot Down (176)
Jump to Lightspeed Shoot Down Tactic Deal 3 damage to a space unit. If that unit is defeated this way, you may deal 2 damage to a base. Illustrated by Amélie Hutt
£0.20
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Swarming Vulture Droid (990) - Hyperspace Foil
Jump to Lightspeed Swarming Vulture Droid Separatist;Droid;Vehicle;Fighter A deck can have up to 15 copies of this card. This unit gets +1/+0 for each other friendly Swarming Vulture Droid. Power: 2 HP: 2 Illustrated by Fernando Correa
£0.30
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Fight Fire With Fire (907) - Hyperspace Foil
Jump to Lightspeed Fight Fire With Fire Gambit Choose a friendly unit and an enemy unit in the same arena. If you do, deal 3 damage to each of them. Illustrated by Aitor Prieto
£0.25
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Dedicated Wingmen (752)
Jump to Lightspeed Dedicated Wingmen Supply Create 2 X-Wing tokens. Illustrated by Kyle Petchock
£0.25