Spiritforged
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Fiora - Worthy (180)
Spiritforged Fiora - Worthy Champion Unit - Demacia, Fiora Domain: Order Energy Cost: 3 Might: 3 When a unit you control becomes [MIGHTY], you may pay Order to ready it. (A unit is Mighty while it has 5+ Might.) "Strike quickly. Strike deftly."
£1.75
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Fiora - Worthy (Alternate Art) (180a)
Spiritforged Fiora - Worthy (Alternate Art) Champion Unit - Demacia, Fiora Domain: Order Energy Cost: 3 Might: 3 When a unit you control becomes [MIGHTY], you may pay Order to ready it. (A unit is Mighty while it has 5+ Might.) "Strike quickly. Strike deftly."
£4.60
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Forecaster (65)
Spiritforged Forecaster Unit - Bandle City, Mech, Yordle Domain: Mind Energy Cost: 2 Might: 2 Your Mechs have [VISION]. (When you play us, look at the top card of your Main Deck. You may recycle it.) A good mech pilot has quick reflexes. A great one doesn't need them.
£0.20 - £0.25
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Forge Of The Fluft (208)
Spiritforged Forge of the Fluft Battlefield Domain: None While you control this battlefield, friendly legends have "Exhaust: Attach an Equipment you control to a unit you control."
£0.30 - £0.35
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Forgotten Monument (209)
Spiritforged Forgotten Monument Battlefield Domain: None Players can't score here until their third turn.
£0.30 - £0.60
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Frigid Touch (66)
Spiritforged Frigid Touch Spell Domain: Mind Energy Cost: 2 [REACTION] (Play any time, even before spells and abilities resolve.) [REPEAT 2] (You may pay the additional cost to repeat this spell's effect.) Give a unit -2 Might this turn. "Freeze."
£0.20 - £0.30
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Frostcoat Cub (67)
Spiritforged Frostcoat Cub Unit - Dog, Freljord Domain: Mind Energy Cost: 3 Might: 3 You may pay Mind as an additional cost to play me. When you play me, if you paid the additional cost, give a unit -2 Might this turn. In the Freljord, cuteness is just another survival tactic.
£0.20 - £0.25
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Fury Rune (Alternate Art) (R01a)
Spiritforged Fury Rune (Alternate Art) Rune Domain: Fury Energy Cost: 0 Might: 0 Power Cost: 0
£5.05
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Fury Rune (R01)
Spiritforged Fury Rune Rune Domain: Fury Energy Cost: 0 Might: 0 Power Cost: 0
£0.20
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Gearhead (68)
Spiritforged Gearhead Unit - Zaun Domain: Mind Energy Cost: 5 Might: 3 [ACCELERATE] (You may pay 1 and Mind as an additional cost to have me enter ready.) Each Equipment attached to me gives double its base Might bonus. "Some people dream about the future. I'm living it."
£0.20 - £0.25
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Gem Jammer (7)
Spiritforged Gem Jammer Unit - Bandle City, Mech Domain: Fury Energy Cost: 2 Might: 2 Power Cost: 0 When you play me, give a unit [GANKING] this turn. (It can move from battlefield to battlefield) "You have GOT to see this."
£0.20 - £0.30
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Glasc Mixologist (165)
Spiritforged Glasc Mixologist [DEATHKNELL] — You may play a unit with cost no more than 3 and no more than from your trash, ignoring its cost. (When I die, get the effect.)
£0.30 - £1.30
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Gold // Buff (T2)
Spiritforged Gold // Buff Gear;Token Domain: None Energy Cost: 0 Might: 2 Power Cost: 0 Gold Token: Kill this, Exhaust: [REACTION] — Add 1 Rune. (Abilities that add resources can't be reacted to.) Buff Token: A unit may have no more than one buff at a time.
£0.20
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Guardian Of The Passage (35)
Spiritforged Guardian of the Passage Unit - Shadow Isles, Spirit Domain: Calm Energy Cost: 6 Might: 6 When I hold, you may return a unit or gear from your trash to your hand. In the Shadow Isles, the veil between life and death is thin indeed.
£0.20 - £0.25
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Guards! (154)
Spiritforged Guards! Spell Domain: Order Energy Cost: 3 [HIDDEN] (Hide now for Rune to react with later for 0.) Play a 2 Might Sand Soldier unit token. You may pay Order to ready it. "My empire lives in every grain of sand."—Azir
£0.20 - £0.25
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Hall Of Legends (210)
Spiritforged Hall of Legends Battlefield Domain: None When you conquer here, you may pay 1 to ready your legend.
£0.30 - £0.55
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Hard Bargain (136)
Spiritforged Hard Bargain Spell Domain: Chaos Energy Cost: 2 [REACTION] (Play any time, even before spells and abilities resolve.) [REPEAT 2] (You may pay the additional cost to repeat this spell's effect.) Counter a spell unless its controller pays 2.
£0.70 - £3.75
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Harpoon Squad (137)
Spiritforged Harpoon Squad Unit - Bilgewater, Pirate Domain: Chaos Energy Cost: 4 Might: 4 When I move from a battlefield, give me +2 might this turn. No room for fear on the boat.
£0.30 - £0.35
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Heart Of Dark Ice (52)
Spiritforged Heart of Dark Ice Gear Domain: Calm Energy Cost: 3 Power Cost: 1 Exhaust: Give a unit +3 Might this turn. "All will knee...in time."—Lissandra
£0.45
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Here To Help (111)
Spiritforged Here to Help Spell Domain: Body Energy Cost: 2 Might: 0 Power Cost: 1 [HIDDEN] (Hide now for Rune to react with later for 0.) [ACTION] (Play on your turn or in showdowns.) You may play a unit from hand to a battlefield you control, reducing its cost by 3.
£0.45
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Hexdrinker (102)
Spiritforged Hexdrinker Gear - Equipment Domain: Body Energy Cost: 2 [EQUIP Body] (Body: Attach this to a unit you control.) [DEFLECT] (Opponents must pay Rune to choose me with a spell or ability.) +1 Might
£0.30 - £0.35
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Hextech Anomaly (83)
Spiritforged Hextech Anomaly Gear Domain: Mind Energy Cost: 3 Power Cost: 1 Exhaust: [REACTION] — Pay any amount of Runes to [ADD] that much Energy. (Abilities that add resources can't be reacted to.) "Hextech promises to transform the present. But progress must not come at the future's expense!"— Heimerdinger
£0.45
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Honest Broker (155)
Spiritforged Honest Broker Unit - Ionia Domain: Order Energy Cost: 2 Might: 2 [DEATHKNELL] — Play a gold gear token exhausted. (When I die, get the effect.) Among criminals, gangsters, and thieves, she trades in the most valuable currency: trust.
£0.20 - £0.40
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Irelia - Blade Dancer (195)
Spiritforged Irelia - Blade Dancer Legend - Irelia Domain: Calm, Chaos Energy Cost: 0 Might: 0 Power Cost: 0 When you choose a friendly unit, you may exhaust me and pay 1 Rune to ready it. When you conquer, you may pay 1 to ready me.
£0.45