Riftbound Singles In Stock
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Lonely Poro (36)
Spiritforged Lonely Poro Unit - Freljord, Poro Domain: Calm Energy Cost: 2 Might: 2 [DEATHKNELL] — If I died alone, draw 1. (When I die, get the effect. I'm alone if there are no other friendly units here.) Far from fluft and all aloneNone to mourn but ice and stone—Ode to a Lonely Poro
£0.20 - £0.45
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Honest Broker (155)
Spiritforged Honest Broker Unit - Ionia Domain: Order Energy Cost: 2 Might: 2 [DEATHKNELL] — Play a gold gear token exhausted. (When I die, get the effect.) Among criminals, gangsters, and thieves, she trades in the most valuable currency: trust.
£0.25 - £0.35
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Harpoon Squad (137)
Spiritforged Harpoon Squad Unit - Bilgewater, Pirate Domain: Chaos Energy Cost: 4 Might: 4 When I move from a battlefield, give me +2 might this turn. No room for fear on the boat.
£0.30 - £0.35
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Hall Of Legends (210)
Spiritforged Hall of Legends Battlefield Domain: None When you conquer here, you may pay 1 to ready your legend.
£0.30 - £0.55
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Guards! (154)
Spiritforged Guards! Spell Domain: Order Energy Cost: 3 [HIDDEN] (Hide now for Rune to react with later for 0.) Play a 2 Might Sand Soldier unit token. You may pay Order to ready it. "My empire lives in every grain of sand."—Azir
£0.20 - £0.25
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Guardian Of The Passage (35)
Spiritforged Guardian of the Passage Unit - Shadow Isles, Spirit Domain: Calm Energy Cost: 6 Might: 6 When I hold, you may return a unit or gear from your trash to your hand. In the Shadow Isles, the veil between life and death is thin indeed.
£0.20 - £0.25
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Glasc Mixologist (165)
Spiritforged Glasc Mixologist [DEATHKNELL] — You may play a unit with cost no more than 3 and no more than from your trash, ignoring its cost. (When I die, get the effect.)
£0.30 - £1.30
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Gem Jammer (7)
Spiritforged Gem Jammer Unit - Bandle City, Mech Domain: Fury Energy Cost: 2 Might: 2 Power Cost: 0 When you play me, give a unit [GANKING] this turn. (It can move from battlefield to battlefield) "You have GOT to see this."
£0.20 - £0.25
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Frostcoat Cub (67)
Spiritforged Frostcoat Cub Unit - Dog, Freljord Domain: Mind Energy Cost: 3 Might: 3 You may pay Mind as an additional cost to play me. When you play me, if you paid the additional cost, give a unit -2 Might this turn. In the Freljord, cuteness is just another survival tactic.
£0.20 - £0.25
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Forgotten Monument (209)
Spiritforged Forgotten Monument Battlefield Domain: None Players can't score here until their third turn.
£0.30 - £0.60
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Forge Of The Fluft (208)
Spiritforged Forge of the Fluft Battlefield Domain: None While you control this battlefield, friendly legends have "Exhaust: Attach an Equipment you control to a unit you control."
£0.30 - £0.35
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Feral Strength (34)
Spiritforged Feral Strength Spell Domain: Calm Energy Cost: 2 Might: 0 Power Cost: 0 REACTION (Play any time, even before spells and abilities resolve.) [REPEAT 2] (You may pay the additional cost to repeat this spell's effect.) Give a unit +2 Might this turn.
£0.20 - £0.25
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Fae Porter (125)
Spiritforged Fae Porter Unit - Ionia, Fae Domain: Chaos Energy Cost: 4 Might: 4 When I move to a battlefield, you may pay Chaos to move a unit you control to the same battlefield. A surprisingly soft landing.
£0.20 - £0.25
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Fae Dragon (101)
Spiritforged Fae Dragon Unit - Bandle City, Dragon, Fae Domain: Body Energy Cost: 7 Might: 7 Power Cost: 1 When you play me, buff up to four friendly units. (Give each one a +1 Might buff if it doesn't have one.) When you spend a buff, play a Gold gear token exhausted. The fae who guard the boundary of the spirit realm take their job as seriously as they take anything.
£0.30 - £0.35
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Factory Recall (135)
Spiritforged Factory Recall Spell Domain: Chaos Energy Cost: 1 [ACTION] (Play on your turn or in showdowns) Return a gear to its owner's hand. "NO REFUNDS!"
£0.30 - £0.45
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Experimental Hexplate (73)
Spiritforged Experimental Hexplate Gear - Equipment Energy Cost: 1 [EQUIP Calm] (Calm: Attach this to a unit you control.) I am a mech. +1 Might
£0.30 - £0.35
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Emperor's Divide (43)
Spiritforged Emperor's Divide Spell - None Domain: Calm Energy Cost: 2 [HIDDEN] (Hide for now Rune to react with later for 0.) [ACTION] (Play on your turn or in showdowns.) Move any number of friendly units at a battlefield on their base. The sands of battle shift of Azir's command.
£0.30 - £0.65
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Doran's Shield (33)
Spiritforged Doran's Shield Gear - Equipment Domain: Calm Energy Cost: 1 Might: 0 Power Cost: 0 [EQUIP Calm] (Calm: Attach this to a unit you control.) TANK (I must be assigned combat damage first.) +1 Might
£0.20 - £0.25
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Doran's Ring (124)
Spiritforged Doran's Ring Gear - Equipment Domain: Chaos Energy Cost: 1 Might: 1 Power Cost: 0 [EQUIP Chaos] (Chaos: Attach this to a unit you control.) When I conquer, discard 1, then draw 1. +1 Might
£0.20 - £0.25
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Disarming Rake (32)
Spiritforged Disarming Rake Unit - Demacia Domain: Calm Energy Cost: 3 Might: 2 Power Cost: 1 When you play me, you may kill a gear. "I like to break things: swords, arms, hearts..."
£0.20 - £0.50
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Direwing (94)
Spiritforged Direwing Unit - Demacia, Dragon Domain: Body Energy Cost: 7 Might: 7 I enter ready if you control another Dragon. A dragon's definition of "prey" is all inclusive.
£0.20 - £0.30
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Detonate (5)
Spiritforged Detonate Spell Domain: Fury Energy Cost: 1 Power Cost: 1 Kill a gear. Its controller draws 2. Nobody wants to be left holding the explosive end of the stick.
£0.20 - £0.25
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Deathgrip (163)
Spiritforged Deathgrip Spell Domain: Order Energy Cost: 2 [REACTION] (Play any time, even before spells and abilities resolve) Kill a friendly unit to give +Might equal to its Might to another friendly unit this turn. Draw 1. "Death is my kindness."—Mordekaiser
£0.60 - £1.50
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Dauntless Vanguard (93)
Spiritforged Dauntless Vanguard Unit - Demacia, Elite Domain: Body Energy Cost: 4 Might: 4 Power Cost: 0 You may play me to an occupied enemy battlefield. When the Demacian Elite receive an order, their commander considers the mission complete.
£0.20 - £0.25