Origins
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Stacked Deck (183)
Origins Stacked Deck Spell Domain: Chaos Energy Cost: 1 Might: 0 Power Cost: 0 ACTION (Play on your turn or in showdowns.) Look at the top 3 cards of your Main Deck. Put 1 into your hand and recycle the rest. "Just lucky, I guess."
£3.25 - £4.55
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Stalwart Poro (52)
Origins Stalwart Poro Unit - Poro Domain: Calm Energy Cost: 2 Might: 2 Power Cost: 0 SHIELD (+1 Might while I'm a defender.) It suits him.
£0.20 - £0.25
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Stand United (53)
Origins Stand United Spell Domain: Calm Energy Cost: 3 Might: 0 Power Cost: 0 HIDDEN (Hide now for 1 Rune to react with later for 0.) ACTION (Play on your turn or in showdowns.) Buff a friendly unit. Buffs give an additional +1 Might to friendly units this turn. (To buff a unit, give it a +1 Might buff if it doesn't already have one.)
£0.20 - £0.25
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Startipped Peak (288)
Origins Startipped Peak Battlefield Domain: None Energy Cost: 0 Might: 0 Power Cost: 0 When you hold here, you may channel 1 rune exhausted.
£0.30 - £0.55
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Stealthy Pursuer (177)
Origins Stealthy Pursuer Unit - Shurima Domain: Chaos Energy Cost: 4 Might: 4 Power Cost: 1 When a friendly unit moves from my location, I may be moved with it. "Anywhere you can go, I can go better."
£0.20 - £0.45
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Stormbringer (250)
Origins Stormbringer Signature Spell - Volibear Domain: Fury, Body Energy Cost: 6 Might: 0 Power Cost: 2 Choose a friendly unit in your base. Deal damage equal to its Might to all enemy units at a battlefield, then move your unit there.
£4.20
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Stormclaw Ursine (137)
Origins Stormclaw Ursine Unit - Freljord Domain: Body Energy Cost: 7 Might: 6 Power Cost: 0 TANK (I must be assigned combat damage first.) When you play me, channel 1 rune exhausted. "The Ursine speak for man, and the wild responds." -Volibear
£0.20 - £0.25
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Stupefy (95)
Origins Stupefy Spell Domain: Mind Energy Cost: 1 Might: 0 Power Cost: 0 REACTION (Play any time, even before spells and abilities resolve.) Give a unit -1 Might this turn, to a minimum of 1 Might. Draw 1. It's easier to outsmart an opponent with a concussion.
£0.20 - £0.70
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Sun Disc (21)
Origins Sun Disc Gear Domain: Fury Energy Cost: 2 Might: 0 Power Cost: 1 Exhaust: LEGION - The next unit you play this turn enters ready. (Get the effect if you've played another card this turn.) "Those who follow me follow destiny!" - Azir
£0.30 - £0.75
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Sunlit Guardian (54)
Origins Sunlit Guardian Unit - Shurima Domain: Calm Energy Cost: 3 Might: 3 Power Cost: 0 SHIELD (+1 Might while I'm a defender.) TANK (I must be assigned combat damage first.) Nobody ever won a war without defending.
£0.20 - £0.25
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Super Mega Death Rocket! (252)
Origins Super Mega Death Rocket! Signature Spell - Jinx Domain: Fury, Chaos Energy Cost: 4 Might: 0 Power Cost: 1 Deal 5 to a unit. When you conquer, you may discard 1 to return this from your trash to your hand.
£4.90
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Symbol Of The Solari (227)
Origins Symbol of the Solari Gear Domain: Order Energy Cost: 1 Might: 0 Power Cost: 0 If a combat where you are the attacker ends in a tie, recall ALL units instead. (Send them to base. This isn't a move. Ties are calculated after combat damage is dealt.) "Next time, try to leave a dent!" -Leona
£0.30 - £0.35
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Targon's Peak (289)
Origins Targon's Peak Battlefield Domain: None Energy Cost: 0 Might: 0 Power Cost: 0 When you conquer here, ready 2 runes at the end of this turn
£0.30 - £1.05
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Taric - Protector (74)
Origins Taric - Protector Champion Unit - Mount Targon, Taric Domain: Calm Energy Cost: 4 Might: 4 Power Cost: 1 SHIELD (+1 Might while I'm a defender.) TANK (I must be assigned combat damage first.) Other friendly units here have SHIELD. "Each life is a rare jewel."
£0.45
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Tasty Faefolk (75)
Origins Tasty Faefolk Unit - Bandle City, Fae Domain: Calm Energy Cost: 7 Might: 6 Power Cost: 0 ACCELERATE (You may play 1 Calm as an additional cost to have me enter ready.) DEATHKNELL - Channel 2 runes exhausted and draw 1. (When I die, get the effect.)
£0.65
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Teemo - Scout (197)
Origins Teemo - Scout Champion Unit - Bandle City, Teemo, Yordle Domain: Chaos Energy Cost: 2 Might: 1 Power Cost: 0 HIDDEN (Hide now for 1 Rune to react with later for 0.) When you play me, give me +3 Might this turn. "Reporting in!"
£0.55
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Teemo - Scout (Alternate Art) (197a)
Origins Teemo - Scout (Alternate Art) Champion Unit - Bandle City, Teemo, Yordle Domain: Chaos Energy Cost: 2 Might: 1 Power Cost: 0 HIDDEN (Hide now for 1 Rune to react with later for 0.) When you play me, give me +3 Might this turn. "Reporting in!"
£5.70
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Teemo - Strategist (121)
Origins Teemo - Strategist Champion Unit - Bandle City, Teemo, Yordle Domain: Mind Energy Cost: 2 Might: 2 Power Cost: 1 HIDDEN (Hide now for 1 Rune to react with later for 0.) When I defend or I'm played from HIDDEN, reveal the top 5 cards of your Main Deck. Deal 1 to an enemy unit here for each card with , then recycle them.
£5.30
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Teemo - Strategist (Alternate Art) (121a)
Origins Teemo - Strategist (Alternate Art) Champion Unit - Bandle City, Teemo, Yordle Domain: Mind Energy Cost: 2 Might: 2 Power Cost: 1 HIDDEN (Hide now for 1 Rune to react with later for 0.) When I defend or I'm played from HIDDEN, reveal the top 5 cards of your Main Deck. Deal 1 to an enemy unit here for each card with , then recycle them.
£5.95
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Teemo - Swift Scout (263)
Origins Teemo - Swift Scout Legend - Teemo Domain: Mind, Chaos Energy Cost: 0 Might: 0 Power Cost: 0 You may pay 1 to hide a card with HIDDEN instead of rune. 1, Exhaust: Put a Teemo unit you own into your hand from your Champion Zone or the board.
£0.45
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Teemo - Swift Scout (Overnumbered) (307)
Origins Teemo - Swift Scout (Overnumbered) Legend - Teemo Domain: Mind, Chaos Energy Cost: 0 Might: 0 Power Cost: 0 You may pay 1 to hide a card with HIDDEN instead of 1 Rune. 1, Exhaust: Put a Teemo unit you own into your hand from your Champion Zone or the board.
£48.05
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Teemo - Swift Scout (Signature) (307*)
Origins Teemo - Swift Scout (Signature) Legend - Teemo Domain: Mind, Chaos Energy Cost: 0 Might: 0 Power Cost: 0 You may pay 1 to hide a card with HIDDEN instead of 1 Rune. 1, Exhaust: Put a Teemo unit you own into your hand from your Champion Zone or the board.
£863.20
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The Arena's Greatest (290)
Origins The Arena's Greatest Battlefield Domain: None Energy Cost: 0 Might: 0 Power Cost: 0 At the start of each player's first Beginning Phase, that player gains 1 point.
£0.32 - £1.35
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The Candlelit Sanctum (291)
Origins The Candlelit Sanctum Battlefield Domain: None Energy Cost: 0 Might: 0 Power Cost: 0 When you conquer here, look at the top two cards of your Main Deck. You may recycle one or both of them. Put those you don't back in any order.
£0.30 - £0.75