Mystery Booster 2
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Deafening Silence (9)
Mystery Booster 2 Deafening Silence Enchantment Each player can't cast more than one noncreature spell each turn. "They have forsaken their vows. The edict of the Circle demands their voices be silenced." —Syr Tasdale, knight of Ardenvale Illustrated by Igor Kieryluk All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£1.05
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Death's Shadow (180)
Mystery Booster 2 Death's Shadow Creature — Avatar This creature gets -X/-X, where X is your life total. The shadow of the candle looms tall even as its light grows dim. Power: 13 Toughness: 13 Illustrated by Howard Lyon All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.90 - £10.85
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Deathrite Shaman (81)
Mystery Booster 2 Deathrite Shaman Creature — Elf Shaman : Exile target land card from a graveyard. Add one mana of any color. , : Exile target instant or sorcery card from a graveyard. Each opponent loses 2 life. , : Exile target creature card from a graveyard. You gain 2 life. Power: 1 Toughness: 2 Illustrated by Steve Argyle All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£6.70
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Defender of the Queue (276)
Mystery Booster 2 Defender of the Queue Creature — Centaur Soldier Positioning (As this creature enters, lock your creatures in order from left to right for as long as you control a creature with positioning. Each time a creature enters or comes under your control, position it to the left or right of another creature you control.) Adjacent creatures to the left and right of Defender of the Queue get +1/+1 and have vigilance. Power: 3 Toughness: 3 Illustrated by Marika Lord All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45
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Defender of the Queue (512)
Mystery Booster 2 Defender of the Queue Creature — Centaur Soldier Positioning (As this creature enters, lock your creatures in order from left to right for as long as you control a creature with positioning. Each time a creature enters or comes under your control, position it to the left or right of another creature you control.) Adjacent creatures to the left and right of Defender of the Queue get +1/+1 and have vigilance. Power: 3 Toughness: 3 Illustrated by Marika Lord All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45
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Defender of the Queue (999-DOTQ)
Mystery Booster 2 Defender of the Queue Creature — Centaur Soldier Positioning (As this creature enters, lock your creatures in order from left to right for as long as you control a creature with positioning. Each time a creature enters or comes under your control, position it to the left or right of another creature you control.) Adjacent creatures to the left and right of Defender of the Queue get +1/+1 and have vigilance. Power: 3 Toughness: 3 Illustrated by Marika Lord All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.25
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Demonic Consultation (181)
Mystery Booster 2 Demonic Consultation Instant Choose a card name. Exile the top six cards of your library, then reveal cards from the top of your library until you reveal a card with the chosen name. Put that card into your hand and exile all other cards revealed this way. Abandon hope . . . . Illustrated by Chris Seaman All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£9.35 - £129.35
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Displacer Kitten (27)
Mystery Booster 2 Displacer Kitten Creature — Cat Beast Avoidance — Whenever you cast a noncreature spell, exile up to one target nonland permanent you control, then return that card to the battlefield under its owner's control. "Isn't she the cutest thing you've almost seen?" —Doen, purveyor of exotic pets Power: 2 Toughness: 2 Illustrated by Campbell White All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£20.65
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Don't Worry About It (353)
Mystery Booster 2 Don't Worry About It Enchantment — Aura Enchant card in your hand (This Aura remains on the battlefield. If you play enchanted card or it otherwise leaves your hand, put this Aura into the graveyard.) Enchanted card costs less to cast. When you cast enchanted card, copy it. Illustrated by Jean-Christophe Drolet All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45
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Don't Worry About It (592)
Mystery Booster 2 Don't Worry About It Enchantment — Aura Enchant card in your hand (This Aura remains on the battlefield. If you play enchanted card or it otherwise leaves your hand, put this Aura into the graveyard.) Enchanted card costs less to cast. When you cast enchanted card, copy it. Illustrated by Jean-Christophe Drolet All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45
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Don't Worry About It (999-DWAI)
Mystery Booster 2 Don't Worry About It Enchantment — Aura Enchant card in your hand (This Aura remains on the battlefield. If you play enchanted card or it otherwise leaves your hand, put this Aura into the graveyard.) Enchanted card costs less to cast. When you cast enchanted card, copy it. Illustrated by Jean-Christophe Drolet All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.25
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Doomsday (182)
Mystery Booster 2 Doomsday Sorcery Search your library and graveyard for five cards and exile the rest. Put the chosen cards on top of your library in any order. You lose half your life, rounded up. Illustrated by Adrian Smith All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£3.50 - £39.50
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Dragon's Approach (246)
Mystery Booster 2 Dragon's Approach Sorcery Dragon's Approach deals 3 damage to each opponent. You may exile Dragon's Approach and four cards named Dragon's Approach from your graveyard. If you do, search your library for a Dragon creature card, put it onto the battlefield, then shuffle. A deck can have any number of cards named Dragon's Approach. Illustrated by Andrew Mar All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£16.45
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Dragon's Rage Channeler (56)
Mystery Booster 2 Dragon's Rage Channeler Creature — Human Shaman Whenever you cast a noncreature spell, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.) Delirium — As long as there are four or more card types among cards in your graveyard, this creature gets +2/+2, has flying, and attacks each combat if able. Power: 1 Toughness: 1 Illustrated by Martina Fačková All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£1.60
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Dryad Arbor (108)
Mystery Booster 2 Dryad Arbor Land Creature — Forest Dryad (This land isn't a spell, it's affected by summoning sickness, and it has ": Add .") Power: 1 Toughness: 1 Illustrated by Brad Rigney All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£2.15
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Duelists' Convocation International (293)
Mystery Booster 2 Duelists' Convocation International Enchantment When Duelists' Convocation International enters the battlefield, choose a 10-digit number at random and write it down. Whenever you play a land or cast a spell, if it shares a mana value with one or more uncrossed digits in the chosen number, cross out one of those digits and draw a card. Then if all ten digits are crossed out, you win the game. Illustrated by Pedro Maia All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45
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Duelists' Convocation International (529)
Mystery Booster 2 Duelists' Convocation International Enchantment When Duelists' Convocation International enters the battlefield, choose a 10-digit number at random and write it down. Whenever you play a land or cast a spell, if it shares a mana value with one or more uncrossed digits in the chosen number, cross out one of those digits and draw a card. Then if all ten digits are crossed out, you win the game. Illustrated by Pedro Maia All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45
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Duelists' Convocation International (999-DCI)
Mystery Booster 2 Duelists' Convocation International Enchantment When Duelists' Convocation International enters the battlefield, choose a 10-digit number at random and write it down. Whenever you play a land or cast a spell, if it shares a mana value with one or more uncrossed digits in the chosen number, cross out one of those digits and draw a card. Then if all ten digits are crossed out, you win the game. Illustrated by Pedro Maia All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.25
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Dwarven Confluencer (325)
Mystery Booster 2 Dwarven Confluencer Creature — Dwarf : Destroy target nontoken land. Its controller creates a Mana Confluence token. (It's a land with ", Pay 1 life: Add one mana of any color.") Power: 1 Toughness: 1 Illustrated by Marika Lord All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45
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Dwarven Confluencer (561)
Mystery Booster 2 Dwarven Confluencer Creature — Dwarf : Destroy target nontoken land. Its controller creates a Mana Confluence token. (It's a land with ", Pay 1 life: Add one mana of any color.") Power: 1 Toughness: 1 Illustrated by Marika Lord All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45
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Dwarven Confluencer (999-DwC)
Mystery Booster 2 Dwarven Confluencer Creature Dwarf : Destroy target nontoken land. Its controller creates a Mana Confluence token. (It's a land with ", Pay 1 life: Add one mana of any color.") Power: 1 Toughness: 1 Illustrated by Marika Lord All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.25
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Eater of the Dead (183)
Mystery Booster 2 Eater of the Dead Creature — Horror : If this creature is tapped, exile target creature card from a graveyard and untap this creature. Even the putrid muscles of the dead can provide strength to those loathsome enough to consume them. Power: 3 Toughness: 4 Illustrated by Yigit Koroglu All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£1.50 - £10.70
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Echo of Eons (160)
Mystery Booster 2 Echo of Eons Sorcery Each player shuffles their hand and graveyard into their library, then draws seven cards. Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.) Illustrated by Victor Adame Minguez All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£8.95 - £56.30
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Elvish Reclaimer (205)
Mystery Booster 2 Elvish Reclaimer Creature — Elf Warrior This creature gets +2/+2 as long as there are three or more land cards in your graveyard. , , Sacrifice a land: Search your library for a land card, put it onto the battlefield tapped, then shuffle. Power: 1 Toughness: 2 Illustrated by Victor Adame Minguez All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£5.80 - £23.00