Mystery Booster 2
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Cathars' Crusade (6)
Mystery Booster 2 Cathars' Crusade Enchantment Whenever a creature you control enters, put a +1/+1 counter on each creature you control. Avacyn's holy warriors kept hope alive in her darkest hours. Now they will carry that hope across Innistrad. Illustrated by Karl Kopinski All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£4.05
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Chain Lightning (55)
Mystery Booster 2 Chain Lightning Sorcery Chain Lightning deals 3 damage to any target. Then that player or that permanent's controller may pay . If the player does, they may copy this spell and may choose a new target for that copy. Illustrated by Christopher Moeller All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.50
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Chain of Vapor (156)
Mystery Booster 2 Chain of Vapor Instant Return target nonland permanent to its owner's hand. Then that permanent's controller may sacrifice a land of their choice. If the player does, they may copy this spell and may choose a new target for that copy. Illustrated by Carl Critchlow All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£7.25 - £58.80
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Champion of the Hareish (275)
Mystery Booster 2 Champion of the Hareish Creature — Rabbit Soldier Buddy list (As this creature enters, if any of its creature types isn't on your buddy list, write one of them on your buddy list.) Whenever another creature enters the battlefield under your control, put a +1/+1 counter on Champion of the Hareish if one of that creature's creature types is on your buddy list. Otherwise, write one of its creature types your buddy list. Power: 1 Toughness: 1 Illustrated by Sara Pitre-Dorocher All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45
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Champion of the Hareish (511)
Mystery Booster 2 Champion of the Hareish Creature — Rabbit Soldier Buddy list (As this creature enters, if any of its creature types isn't on your buddy list, write one of them on your buddy list.) Whenever another creature enters the battlefield under your control, put a +1/+1 counter on Champion of the Hareish if one of that creature's creature types is on your buddy list. Otherwise, write one of its creature types on your buddy list. Power: 1 Toughness: 1 Illustrated by Sara Pitre-Dorocher All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45
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Champion of the Hareish (999-COH)
Mystery Booster 2 Champion of the Hareish Creature — Rabbit Soldier Buddy list (As this creature enters, if any of its creature types isn't on your buddy list, write one of them on your buddy list.) Whenever another creature enters the battlefield under your control, put a +1/+1 counter on Champion of the Hareish if one of that creature's creature types is on your buddy list. Otherwise, write one of its creature types your buddy list. Power: 1 Toughness: 1 Illustrated by Sara Pitre-Dorocher All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.25
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Chatzuk, Mighty Guitarist (351)
Mystery Booster 2 Chatzuk, Mighty Guitarist Legendary Creature — Human Bard Banding (Just ask around until you find someone who knows.) Creature spells you cast with banding cost less to cast. Whenever two or more creatures you control attack in a band, each creature in that band gets +1/+1 until end of turn for each creature in that band. Power: 2 Toughness: 2 Illustrated by Marco Wulfr All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45
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Chatzuk, Mighty Guitarist (590)
Mystery Booster 2 Chatzuk, Mighty Guitarist Legendary Creature — Human Bard Banding (Just ask around until you find someone who knows.) Creature spells you cast with banding cost less to cast. Whenever two or more creatures you control attack in a band, each creature in that band gets +1/+1 until end of turn for each creature in that band. Power: 2 Toughness: 2 Illustrated by Marco Wulfr All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45
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Chatzuk, Mighty Guitarist (999-CMG)
Mystery Booster 2 Chatzuk, Mighty Guitarist Legendary Creature — Human Bard Banding (Just ask around until you find someone who knows.) Creature spells you cast with banding cost less to cast. Whenever two or more creatures you control attack in a band, each creature in that band gets +1/+1 until end of turn for each creature in that band. Power: 2 Toughness: 2 Illustrated by Marco Wulfr All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.25
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Chea, Friend to Maybe Too Many (352)
Mystery Booster 2 Chea, Friend to Maybe Too Many Legendary Creature — Human Wizard Familiar spells you cast have flash. (Bats, Birds, Cats, Dragons, Faeries, Foxes, Frogs, Imps, Lizards, and Spiders are familiars, as well as any creature with "Familiar" in its name.) : Add X and each opponent loses X life, where X is the number of familiars you control. Power: 2 Toughness: 4 Illustrated by Stephanie Bouchard All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45
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Chea, Friend to Maybe Too Many (591)
Mystery Booster 2 Chea, Friend to Maybe Too Many Legendary Creature — Human Wizard Familiar spells you cast have flash. (Bats, Birds, Cats, Dragons, Faeries, Foxes, Frogs, Imps, Lizards, and Spiders are familiars, as well as any creature with "Familiar" in its name.) : Add X and each opponent loses X life, where X is the number of familiars you control. Power: 2 Toughness: 4 Illustrated by Stephanie Bouchard All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45
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Chea, Friend to Maybe Too Many (999-CFTM)
Mystery Booster 2 Chea, Friend to Maybe Too Many Legendary Creature — Human Wizard Familiar spells you cast have flash. (Bats, Birds, Cats, Dragons, Faeries, Foxes, Frogs, Imps, Lizards, and Spiders are familiars, as well as any creature with "Familiar" in its name.) : Add X and each opponent loses X life, where X is the number of familiars you control. Power: 2 Toughness: 4 Illustrated by Stephanie Bouchard All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.25
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City of Brass (240)
Mystery Booster 2 City of Brass Land Whenever this land becomes tapped, it deals 1 damage to you. : Add one mana of any color. Illustrated by Ron Walotsky All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£13.10 - £82.20
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Cleaver Blow (306)
Mystery Booster 2 Cleaver Blow Instant Multicleave (You may pay an additional any number of times as you cast this spell. For each time you do, choose a paired set of square brackets and remove the words in between.) Destroy target [nonblack] creature [with mana value 3 or less] [an opponent controls]. You [and its controller each] draw a card [and lose 2 life]. Create a [tapped] 1/1 white Spirit creature token with flying. Illustrated by Drew Moss All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45
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Cleaver Blow (542)
Mystery Booster 2 Cleaver Blow Instant Multicleave (You may pay an additional any number of times as you cast this spell. For each time you do, choose a paired set of square brackets and remove the words in between.) Destroy target [nonblack] creature [with mana value 3 or less] [an opponent controls]. You [and its controller each] draw a card [and lose 2 life]. Create a [tapped] 1/1 white Spirit creature token with flying. Illustrated by Drew Moss All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45
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Cleaver Blow (999-CLB)
Mystery Booster 2 Cleaver Blow Instant Multicleave (You may pay an additional any number of times as you cast this spell. For each time you do, choose a paired set of square brackets and remove the words in between.) Destroy target [nonblack] creature [with mana value 3 or less] [an opponent controls]. You [and its controller each] draw a card [and lose 2 life]. Create a [tapped] 1/1 white Spirit creature token with flying. Illustrated by Drew Moss All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.25
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Collected Company (203)
Mystery Booster 2 Collected Company Instant Look at the top six cards of your library. Put up to two creature cards with mana value 3 or less from among them onto the battlefield. Put the rest on the bottom of your library in any order. Many can stand where one would fall. Illustrated by Franz Vohwinkel All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£1.85 - £11.60
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Collector Ouphe (66)
Mystery Booster 2 Collector Ouphe Creature — Ouphe Activated abilities of artifacts can't be activated. "He steals power from treasure after treasure, and what does it do for the ouphe? Nothing." —Jhoira Power: 2 Toughness: 2 Illustrated by Filip Burburan All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£3.50
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Colossal Dreadmaw (67)
Mystery Booster 2 Colossal Dreadmaw Creature — Dinosaur Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) If you feel the ground quake, run. If you hear its bellow, flee. If you see its teeth, it's too late. Power: 6 Toughness: 6 Illustrated by Jesper Ejsing All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.25
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Comet, Stellar Pup (79)
Mystery Booster 2 Comet, Stellar Pup Legendary Planeswalker — Comet : Roll a six-sided die. 1 or 2 — , then create two 1/1 green Squirrel creature tokens. They gain haste until end of turn. 3 — , then return a card with mana value 2 or less from your graveyard to your hand. 4 or 5 — Comet deals damage equal to the number of loyalty counters on him to a creature or player, then . 6 — , and you may activate Comet's loyalty ability two more times this turn. Loyalty: 5 Illustrated by Jeff Miracola All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£3.50
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Command Tower (256)
Mystery Booster 2 Command Tower Land : Add one mana of any color in your commander's color identity. When defeat is near and guidance is scarce, all eyes look in one direction. Illustrated by Adam Paquette All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£129.45
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Common Black Removal (307)
Mystery Booster 2 Common Black Removal Instant Choose one. Destroy target creature, then — • Create a Food token. • Create a Treasure token. • Put a menace counter on a creature you control. • That creature's controller mills cards equal to its power. Illustrated by Michelle Esposito All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45
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Common Black Removal (543)
Mystery Booster 2 Common Black Removal Instant Choose one. Destroy target creature, then — • Create a Food token. • Create a Treasure token. • Put a menace counter on a creature you control. • That creature's controller mills cards equal to its power. Illustrated by Michelle Esposito All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45
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Common Black Removal (999-CBR)
Mystery Booster 2 Common Black Removal Instant Choose one. Destroy target creature, then — • Create a Food token. • Create a Treasure token. • Put a menace counter on a creature you control. • That creature's controller mills cards equal to its power. Illustrated by Michelle Esposito All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.25