Jumpstart
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Somberwald Stag (431)
Jumpstart Somberwald Stag Creature — Elk When this creature enters, you may have it fight target creature you don't control. Despite the reemergence of werewolves and the proliferation of Eldrazi, elk numbers in the Somberwald have remained steady. Power: 4 Toughness: 3 Illustrated by Lake Hurwitz All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30
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Soul of the Harvest (432)
Jumpstart Soul of the Harvest Creature — Elemental Trample Whenever another nontoken creature you control enters, you may draw a card. It's there when a seed sprouts, when gourds ripen on the vines, and when the reapers cut the grains under the Harvest Moon. Power: 6 Toughness: 6 Illustrated by Eytan Zana All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£2.75
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Soul Salvage (280)
Jumpstart Soul Salvage Sorcery Return up to two target creature cards from your graveyard to your hand. The first mistake the Grimnant knights made was bullying the owner of an Urborg corpse shop. Their second mistake was dying. Illustrated by Daarken All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20
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Spectral Sailor (178)
Jumpstart Spectral Sailor Creature — Spirit Pirate Flash (You may cast this spell any time you could cast an instant.) Flying : Draw a card. "Any ship that sails on these mean seas for long is bound to pick up a ghost or two." —Admiral Beckett Brass Power: 1 Toughness: 1 Illustrated by Cristi Balanescu All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30
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Spiteful Prankster (26)
Jumpstart Spiteful Prankster Creature — Devil During your turn, this creature has first strike. Whenever another creature dies, this creature deals 1 damage to target player or planeswalker. The devil appreciated the irony of using doves for ammunition. The townsfolk, not so much. Power: 3 Toughness: 2 Illustrated by Antonio José Manzanedo All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30
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Spitting Earth (364)
Jumpstart Spitting Earth Sorcery Spitting Earth deals damage to target creature equal to the number of Mountains you control. "Within each of you is the strength of a landslide." —Kumano, to his pupils Illustrated by Michael Koelsch All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20
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Sporemound (433)
Jumpstart Sporemound Creature — Fungus Landfall — Whenever a land you control enters, create a 1/1 green Saproling creature token. "If you threaten its territory, it produces spores. Actually, no matter what you do, it produces spores." —Hadi Kasten, Calla Dale naturalist Power: 3 Toughness: 3 Illustrated by Svetlin Velinov All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20
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Stab Wound (281)
Jumpstart Stab Wound Enchantment — Aura Enchant creature Enchanted creature gets -2/-2. At the beginning of the upkeep of enchanted creature's controller, that player loses 2 life. Illustrated by Scott Chou All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30
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Steel-Plume Marshal (5)
Jumpstart Steel-Plume Marshal Creature — Bird Soldier Flying Whenever this creature attacks, other attacking creatures you control with flying get +2/+2 until end of turn. The defenders watched in terror as the flying V split apart into a bristling battle formation. Power: 3 Toughness: 3 Illustrated by Cristi Balanescu All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45
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Stone Haven Pilgrim (6)
Jumpstart Stone Haven Pilgrim Creature — Kor Cleric Whenever this creature attacks, if you control an artifact or enchantment, this creature gets +1/+1 and gains lifelink until end of turn. The persistence to overcome obstacles is the most esteemed of kor virtues. Power: 2 Toughness: 2 Illustrated by Cristi Balanescu All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30
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Storm Sculptor (179)
Jumpstart Storm Sculptor Creature — Merfolk Wizard This creature can't be blocked. When this creature enters, return a creature you control to its owner's hand. In his hands, the wind can become a weapon or a means of escape. Power: 3 Toughness: 2 Illustrated by Sidharth Chaturvedi All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20
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Supply Runners (7)
Jumpstart Supply Runners Creature — Dog When this creature enters, put a +1/+1 counter on each other creature you control. Good dogs stay by your side until the end. Great dogs leave to bring back aid. Power: 2 Toughness: 2 Illustrated by Chris Seaman All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.40
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Suspicious Bookcase (487)
Jumpstart Suspicious Bookcase Artifact Creature — Wall Defender , : Target creature can't be blocked this turn. All the books were dusty with disuse, save the one titled *Camouflage and Its Practical Applications*. Power: 0 Toughness: 4 Illustrated by Anastasia Ovchinnikova All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30
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Swamp (54)
Jumpstart Swamp Basic Land — Swamp (: Add .) Illustrated by Jedd Chevrier All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20
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Swamp (55)
Jumpstart Swamp Basic Land — Swamp (: Add .) Illustrated by Piotr Dura All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30
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Swamp (56)
Jumpstart Swamp Basic Land — Swamp (: Add .) Illustrated by Lucas Graciano All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.35
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Swamp (57)
Jumpstart Swamp Basic Land — Swamp (: Add .) Illustrated by Titus Lunter All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.25
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Swamp (58)
Jumpstart Swamp Basic Land — Swamp (: Add .) Illustrated by Titus Lunter All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£1.15
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Swamp (59)
Jumpstart Swamp Basic Land — Swamp (: Add .) Illustrated by Adam Paquette All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.40
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Swamp (60)
Jumpstart Swamp Basic Land — Swamp (: Add .) Illustrated by Ravenna Tran All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20
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Swamp (61)
Jumpstart Swamp Basic Land — Swamp (: Add .) Illustrated by Andreas Rocha All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20
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Swarm of Bloodflies (282)
Jumpstart Swarm of Bloodflies Creature — Insect Flying This creature enters with two +1/+1 counters on it. Whenever another creature dies, put a +1/+1 counter on this creature. In the Gudul delta, bloodfly bites are indistinguishable from spear wounds. Power: 0 Toughness: 0 Illustrated by Marco Nelor All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30
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Sweep Away (180)
Jumpstart Sweep Away Instant Return target creature to its owner's hand. If that creature is attacking, you may put it on top of its owner's library instead. The Roil takes many forms. It also takes many victims. Illustrated by Winona Nelson All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20
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Sylvan Brushstrider (434)
Jumpstart Sylvan Brushstrider Creature — Beast When this creature enters, you gain 2 life. The mournful lowing of brushstriders warns of changing weather and ill winds. Power: 3 Toughness: 2 Illustrated by Dan Murayama Scott All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20