Jumpstart
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Towering Titan (31)
Jumpstart Towering Titan Creature — Giant This creature enters with X +1/+1 counters on it, where X is the total toughness of other creatures you control. Sacrifice a creature with defender: All creatures gain trample until end of turn. "Knock, knock." Power: 0 Toughness: 0 Illustrated by Victor Adame Minguez All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.75
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Towering-Wave Mystic (186)
Jumpstart Towering-Wave Mystic Creature — Merfolk Wizard Whenever this creature deals damage, target player mills that many cards. Thassa's favor followed him to the Underworld. Even the waves of Nerono obeyed his will. Power: 2 Toughness: 1 Illustrated by Jason Rainville All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20
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Trusty Retriever (8)
Jumpstart Trusty Retriever Creature — Dog When this creature enters, choose one — • Put a +1/+1 counter on this creature. • Return target artifact or enchantment card from your graveyard to your hand. Wipe away the slobber and it's as good as new, give or take a few bite marks. Power: 2 Toughness: 3 Illustrated by Ralph Horsley All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20
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Ulvenwald Hydra (439)
Jumpstart Ulvenwald Hydra Creature — Hydra Reach Ulvenwald Hydra's power and toughness are each equal to the number of lands you control. When this creature enters, you may search your library for a land card, put it onto the battlefield tapped, then shuffle. Power: * Toughness: * Illustrated by Raymond Swanland All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.60
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Unstable Obelisk (489)
Jumpstart Unstable Obelisk Artifact : Add . , , Sacrifice this artifact: Destroy target permanent. Its collapse is like the lashing out of a long-dead civilization that resents being forgotten. Illustrated by William Wu All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30
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Valorous Stance (136)
Jumpstart Valorous Stance Instant Choose one — • Target creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) • Destroy target creature with toughness 4 or greater. "Every choice alters the path of fate." —Sarkhan Vol Illustrated by Willian Murai All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30
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Vampire Neonate (285)
Jumpstart Vampire Neonate Creature — Vampire , : Each opponent loses 1 life and you gain 1 life. One day, they may be paragons of deadly elegance. For the moment, they possess nothing but thirst. Power: 0 Toughness: 3 Illustrated by Daarken All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20
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Vastwood Zendikon (440)
Jumpstart Vastwood Zendikon Enchantment — Aura Enchant land Enchanted land is a 6/4 green Elemental creature. It's still a land. When enchanted land dies, return that card to its owner's hand. Illustrated by Rob Alexander All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20
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Vedalken Archmage (187)
Jumpstart Vedalken Archmage Creature — Vedalken Wizard Whenever you cast an artifact spell, draw a card. "The Knowledge Pool knows. Memnarch understands." —Janus, speaker of the synod Power: 0 Toughness: 2 Illustrated by Kev Walker All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£7.90
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Vedalken Entrancer (188)
Jumpstart Vedalken Entrancer Creature — Vedalken Wizard , : Target player mills two cards. Their denial reaches far into your future. Power: 1 Toughness: 4 Illustrated by Dan Murayama Scott All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20
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Verdant Embrace (441)
Jumpstart Verdant Embrace Enchantment — Aura Enchant creature Enchanted creature gets +3/+3 and has "At the beginning of each upkeep, create a 1/1 green Saproling creature token." Illustrated by Stephen Tappin All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45
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Voice of the Provinces (137)
Jumpstart Voice of the Provinces Creature — Angel Flying When this creature enters, create a 1/1 white Human creature token. Her horn is heard across Innistrad, lifting the hearts of the righteous. Power: 3 Toughness: 3 Illustrated by Igor Kieryluk All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20
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Volcanic Fallout (368)
Jumpstart Volcanic Fallout Instant This spell can't be countered. Volcanic Fallout deals 2 damage to each creature and each player. "How can we outrun the sky?" —Hadran, sunseeder of Naya Illustrated by Zoltan Boros & Gabor Szikszai All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30
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Volley Veteran (369)
Jumpstart Volley Veteran Creature — Goblin Warrior When this creature enters, it deals damage to target creature an opponent controls equal to the number of Goblins you control. "Fill the sky with stuff!" Power: 4 Toughness: 2 Illustrated by Craig J Spearing All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30
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Voyage's End (189)
Jumpstart Voyage's End Instant Return target creature to its owner's hand. Scry 1. (Look at the top card of your library. You may put that card on the bottom.) Philosophers say those lost at sea ascended to a more perfect realm. Sailors say they drowned. Illustrated by Chris Rahn All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.25
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Wailing Ghoul (286)
Jumpstart Wailing Ghoul Creature — Zombie When this creature enters, mill two cards. (Put the top two cards of your library into your graveyard.) "Don't worry, sweet brother. Help is on the way." —Ghoulcaller Gisa Power: 1 Toughness: 3 Illustrated by Svetlin Velinov All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20
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Wall of Blossoms (442)
Jumpstart Wall of Blossoms Creature — Plant Wall Defender When this creature enters, draw a card. Each flower identical, every leaf and petal disturbingly exact. Power: 0 Toughness: 4 Illustrated by Heather Hudson All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30
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Wall of Lost Thoughts (190)
Jumpstart Wall of Lost Thoughts Creature — Wall Defender (This creature can't attack.) When this creature enters, target player mills four cards. (They put the top four cards of their library into their graveyard.) Those who intrude upon the Dimir seldom remember that they have done so. Power: 0 Toughness: 4 Illustrated by Adam Paquette All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30
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Wall of Vines (443)
Jumpstart Wall of Vines Creature — Plant Wall Defender (This creature can't attack.) Reach (This creature can block creatures with flying.) Like all jungle plants, the vines must fight and claw for sunlight. Once their place is secured, they grow strong, sharp, and impenetrable. Power: 0 Toughness: 3 Illustrated by John Stanko All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.25
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Warden of Evos Isle (191)
Jumpstart Warden of Evos Isle Creature — Bird Wizard Flying Creature spells with flying you cast cost less to cast. On Evos Isle, the swift and formidable aven enforce the will of the ruling sphinxes. Power: 2 Toughness: 2 Illustrated by Nils Hamm All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30
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Warfire Javelineer (370)
Jumpstart Warfire Javelineer Creature — Minotaur Warrior When this creature enters, it deals X damage to target creature an opponent controls, where X is the number of instant and sorcery cards in your graveyard. Minotaurs favor magic that manifests as weapons wrapped in flame. Power: 2 Toughness: 3 Illustrated by Yohann Schepacz All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30
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Warmonger's Chariot (490)
Jumpstart Warmonger's Chariot Artifact — Equipment Equipped creature gets +2/+2. As long as equipped creature has defender, it can attack as though it didn't have defender. Equip (: Attach to target creature you control. Equip only as a sorcery.) The best defense is a good offense. Illustrated by Warren Mahy All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30
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Waterknot (192)
Jumpstart Waterknot Enchantment — Aura Enchant creature When this Aura enters, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step. Illustrated by Wayne Reynolds All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20
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Weaver of Lightning (371)
Jumpstart Weaver of Lightning Creature — Human Shaman Reach (This creature can block creatures with flying.) Whenever you cast an instant or sorcery spell, this creature deals 1 damage to target creature an opponent controls. "Lightning in a bottle? That's not where I need it." Power: 1 Toughness: 4 Illustrated by John Stanko All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30