Jump to Lightspeed
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Boshek (713)
Jump to Lightspeed BoShek Charismatic Smuggler Fringe;Pilot Power: 3(+1) HP: 3(+1) Illustrated by Eric Hibbeler
£0.35
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Boshek (949) - Hyperspace Foil
Jump to Lightspeed BoShek Charismatic Smuggler Fringe;Pilot Power: 3(+1) HP: 3(+1) Illustrated by Eric Hibbeler
£0.60
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Bossk (187)
Jump to Lightspeed Bossk Hunt By Instinct Bounty Hunter;Underworld;Pilot On Attack: Exhaust the defender and deal 1 damage to it (if it's a unit). Power: 4 (+2) HP: 4 (+2) Illustrated by Gabriel Gomez Almenzar
£0.75
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Bossk (449) - Hyperspace
Jump to Lightspeed Bossk Hunt By Instinct Underworld;Bounty Hunter;Pilot On Attack: Exhaust the defender and deal 1 damage to it. Power: 4(+2) HP: 4(+2) Illustrated by Gabriel Gomez Almenzar
£0.65
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Bossk (685)
Jump to Lightspeed Bossk Hunt By Instinct Underworld;Bounty Hunter;Pilot On Attack: Exhaust the defender and deal 1 damage to it (if it's a unit). Power: 4(+2) HP: 4(+2) Illustrated by Gabriel Gomez Almenzar
£0.45
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Bossk (921) - Hyperspace Foil
Jump to Lightspeed Bossk Hunt By Instinct Underworld;Bounty Hunter;Pilot On Attack: Exhaust the defender and deal 1 damage to it. Power: 4(+2) HP: 4(+2) Illustrated by Gabriel Gomez Almenzar
£1.70
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Bunker Defender (107)
Jump to Lightspeed Bunker Defender Imperial;Trooper While you control a Vehicle unit, this unit gains Sentinel. (Units in this arena can't attack your non-Sentinel units or your base.) Power: 2 HP: 2 Illustrated by JB Casacop
£0.20
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Bunker Defender (369) - Hyperspace
Jump to Lightspeed Bunker Defender Imperial;Trooper While you control a Vehicle unit, this unit gains Sentinel. Power: 2 HP: 2 Illustrated by JB Casacop
£0.25
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Bunker Defender (605)
Jump to Lightspeed Bunker Defender Imperial;Trooper While you control a Vehicle unit, this unit gains Sentinel. (Units in this arena can't attack your non-Sentinel units or your base.) Power: 2 HP: 2 Illustrated by JB Casacop
£0.25
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Bunker Defender (841) - Hyperspace Foil
Jump to Lightspeed Bunker Defender Imperial;Trooper While you control a Vehicle unit, this unit gains Sentinel. Power: 2 HP: 2 Illustrated by JB Casacop
£0.45
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Captain Phasma (10)
Jump to Lightspeed Captain Phasma Chrome Dome Trooper;First Order Action []: If you played a First Order card this phase, deal 1 damage to a base. On Attack: If you played another First Order card this phase, you may deal 1 damage to a unit. If you do, deal 1 damage to a base. Epic Action: If you control 5 or more resources, deploy this leader. Power: 4 HP: 6 Illustrated by Guillaume Ospital
£0.45
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Captain Phasma (1006) - Showcase
Jump to Lightspeed Captain Phasma Chrome Dome Trooper;First Order Action []: If you played a First Order card this phase, deal 1 damage to a base. On Attack: If you played another First Order card this phase, you may deal 1 damage to a unit. If you do, deal 1 damage to a base. Epic Action: If you control 5 or more resources, deploy this leader. Power: 4 HP: 6 Illustrated by Gabriel Gomez Almenzar
£36.55
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Captain Phasma (272) - Hyperspace
Jump to Lightspeed Captain Phasma Chrome Dome Trooper;First Order Action []: If you played a First Order card this phase, deal 1 damage to a base. On Attack: If you played another First Order card this phase, you may deal 1 damage to a unit. If you do, deal 1 damage to a base. Epic Action: If you control 5 or more resources, deploy this leader. Power: 4 HP: 6 Illustrated by Guillaume Ospital
£0.45
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Captain Phasma (350) - Hyperspace
Jump to Lightspeed Captain Phasma On My Command First Order;Trooper When Played/On Attack: You may give another First Order unit +2/+2 for this phase. Power: 5 HP: 5 Illustrated by Hoan Nguyen
£0.35
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Captain Phasma (586)
Jump to Lightspeed Captain Phasma On My Command First Order;Trooper When Played/On Attack: You may give another First Order unit +2/+2 for this phase. Power: 5 HP: 5 Illustrated by Hoan Nguyen
£0.32
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Captain Phasma (822) - Hyperspace Foil
Jump to Lightspeed Captain Phasma On My Command First Order;Trooper When Played/On Attack: You may give another First Order unit +2/+2 for this phase. Power: 5 HP: 5 Illustrated by Hoan Nguyen
£0.50
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Captain Phasma (88)
Jump to Lightspeed Captain Phasma On My Command Trooper;First Order When Played/On Attack: You may give another First Order unit +2/+2 for this phase. Power: 5 HP: 6 Illustrated by Hoan Nguyen
£0.30
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Captain Tarkin (161)
Jump to Lightspeed Captain Tarkin Full Forward Assault Official;Republic Each friendly Vehicle unit gets +1/+0 and gains Overwhelm. (When attacking an enemy unit, deal excess damage to the opponent's base.) Power: 2 HP: 5 Illustrated by Afif Khaled
£0.30
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Captain Tarkin (423) - Hyperspace
Jump to Lightspeed Captain Tarkin Full Forward Assault Republic;Official Each friendly Vehicle unit gets +1/+0 and gains Overwhelm. Power: 2 HP: 2 Illustrated by Afif Khaled
£0.30
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Captain Tarkin (659)
Jump to Lightspeed Captain Tarkin Full Forward Assault Republic;Official Each friendly Vehicle unit gets +1/+0 and gains Overwhelm. (When attacking an enemy unit, deal excess damage to the opponent's base.) Power: 2 HP: 2 Illustrated by Afif Khaled
£0.35
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Captain Tarkin (895) - Hyperspace Foil
Jump to Lightspeed Captain Tarkin Full Forward Assault Republic;Official Each friendly Vehicle unit gets +1/+0 and gains Overwhelm. Power: 2 HP: 2 Illustrated by Afif Khaled
£0.50
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Cassian Andor (310) - Hyperspace
Jump to Lightspeed Cassian Andor Threading the Eye Rebel;Pilot Power: 3(+1) HP: 3(+1) Illustrated by Ario Murti
£1.00
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Cassian Andor (48)
Jump to Lightspeed Cassian Andor Threading the Eye Rebel;Pilot Power: 3 (+1) HP: 4 (+3) Illustrated by Ario Murti
£0.45
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Cassian Andor (546)
Jump to Lightspeed Cassian Andor Threading the Eye Rebel;Pilot Power: 3(+1) HP: 3(+1) Illustrated by Ario Murti
£0.45