Jump to Lightspeed
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Red Five (1106)
Jump to Lightspeed Red Five Running the Trench Rebel;Vehicle;Fighter On Attack: You may deal 2 damage to a damaged unit. Power: 3 HP: 3 Illustrated by Stephen Zavala
£180.90
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Red Five (151)
Jump to Lightspeed Red Five Running the Trench Fighter;Rebel;Vehicle On Attack: You may deal 2 damage to a damaged unit. Power: 3 HP: 4 Illustrated by Amad Mir
£0.40
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Red Five (413) - Hyperspace
Jump to Lightspeed Red Five Running the Trench Rebel;Vehicle;Fighter On Attack: You may deal 2 damage to a damaged unit. Power: 3 HP: 3 Illustrated by Amad Mir
£0.90
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Red Five (649)
Jump to Lightspeed Red Five Running the Trench Rebel;Vehicle;Fighter On Attack: You may deal 2 damage to a damaged unit. Power: 3 HP: 3 Illustrated by Amad Mir
£0.65
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Red Five (885) - Hyperspace Foil
Jump to Lightspeed Red Five Running the Trench Rebel;Vehicle;Fighter On Attack: You may deal 2 damage to a damaged unit. Power: 3 HP: 3 Illustrated by Amad Mir
£0.95
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Red Leader (101)
Jump to Lightspeed Red Leader Form Up Fighter;Rebel;Vehicle This unit costs less to play for each friendly Pilot unit and upgrade. When a Pilot upgrade attaches to this unit: Create an X-Wing token. Power: 3 HP: 4 Illustrated by Reno
£0.30
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Red Leader (1027)
Jump to Lightspeed Red Leader Form Up Rebel;Vehicle;Fighter This unit costs less to play for each friendly Pilot unit and upgrade. When a Pilot upgrade attaches to this unit: Create an X-Wing token. Power: 3 HP: 3 Illustrated by Reno
£2.35
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Red Leader (1063)
Jump to Lightspeed Red Leader Form Up Fighter;Rebel;Vehicle Power: 3 HP: 3
£4.30
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Red Leader (1099)
Jump to Lightspeed Red Leader Form Up Rebel;Vehicle;Fighter This unit costs less to play for each friendly Pilot unit and upgrade. When a Pilot upgrade attaches to this unit: Create an X-Wing token. Power: 3 HP: 3 Illustrated by Reno
£180.50
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Red Leader (363) - Hyperspace
Jump to Lightspeed Red Leader Form Up Rebel;Vehicle;Fighter This unit costs less to play for each friendly Pilot unit and upgrade. When a Pilot upgrade attaches to this unit: Create an X-Wing token. Power: 3 HP: 3 Illustrated by Reno
£0.30
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Red Leader (599)
Jump to Lightspeed Red Leader Form Up Rebel;Vehicle;Fighter This unit costs less to play for each friendly Pilot unit and upgrade. When a Pilot upgrade attaches to this unit: Create an X-Wing token. Power: 3 HP: 3 Illustrated by Reno
£0.32
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Red Leader (835) - Hyperspace Foil
Jump to Lightspeed Red Leader Form Up Rebel;Vehicle;Fighter This unit costs less to play for each friendly Pilot unit and upgrade. When a Pilot upgrade attaches to this unit: Create an X-Wing token. Power: 3 HP: 3 Illustrated by Reno
£0.70
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Red Squadron X-Wing (313) - Hyperspace
Jump to Lightspeed Red Squadron X-Wing Rebel;Vehicle;Fighter When Played: You may deal 2 damage to this unit. If you do, draw a card. Power: 3 HP: 3 Illustrated by Robert Bonchune
£0.25
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Red Squadron X-Wing (51)
Jump to Lightspeed Red Squadron X-Wing Fighter;Rebel;Vehicle When Played: You may deal 2 damage to this unit. If you do, draw a card. Power: 3 HP: 4 Illustrated by Robert Bonchune
£0.20
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Red Squadron X-Wing (549)
Jump to Lightspeed Red Squadron X-Wing Rebel;Vehicle;Fighter When Played: You may deal 2 damage to this unit. If you do, draw a card. Power: 3 HP: 3 Illustrated by Robert Bonchune
£0.25
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Red Squadron X-Wing (785) - Hyperspace Foil
Jump to Lightspeed Red Squadron X-Wing Rebel;Vehicle;Fighter When Played: You may deal 2 damage to this unit. If you do, draw a card. Power: 3 HP: 3 Illustrated by Robert Bonchune
£0.95
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Red Squadron Y-Wing (149)
Jump to Lightspeed Red Squadron Y-Wing Fighter;Rebel;Vehicle On Attack: Deal 3 indirect damage to the defending player. (They assign 3 unpreventable damage among their base and units.) Power: 1 HP: 3 Illustrated by Robert Bonchune
£0.20
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Red Squadron Y-Wing (411) - Hyperspace
Jump to Lightspeed Red Squadron Y-Wing Rebel;Vehicle;Fighter On Attack: Deal 3 indirect damage to the defending player. Power: 1 HP: 1 Illustrated by Robert Bonchune
£0.30
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Red Squadron Y-Wing (647)
Jump to Lightspeed Red Squadron Y-Wing Rebel;Vehicle;Fighter On Attack: Deal 3 indirect damage to the defending player. (They assign 3 unpreventable damage among their base and units.) Power: 1 HP: 1 Illustrated by Robert Bonchune
£0.25
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Red Squadron Y-Wing (883) - Hyperspace Foil
Jump to Lightspeed Red Squadron Y-Wing Rebel;Vehicle;Fighter On Attack: Deal 3 indirect damage to the defending player. Power: 1 HP: 1 Illustrated by Robert Bonchune
£0.65
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Relentless Firespray (157)
Jump to Lightspeed Relentless Firespray Transport;Underworld;Vehicle On Attack: Ready this unit. Use this ability only once each round. Power: 4 HP: 6 Illustrated by Space Gooose
£0.45
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Relentless Firespray (419) - Hyperspace
Jump to Lightspeed Relentless Firespray Underworld;Vehicle;Transport On Attack: Ready this unit. Use this ability only once each round. Power: 4 HP: 4 Illustrated by SPACE Gooose
£0.75
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Relentless Firespray (655)
Jump to Lightspeed Relentless Firespray Underworld;Vehicle;Transport On Attack: Ready this unit. Use this ability only once each round. Power: 4 HP: 4 Illustrated by SPACE Gooose
£0.45
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Relentless Firespray (891) - Hyperspace Foil
Jump to Lightspeed Relentless Firespray Underworld;Vehicle;Transport On Attack: Ready this unit. Use this ability only once each round. Power: 4 HP: 4 Illustrated by SPACE Gooose
£1.45