Jump to Lightspeed
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Jedi Light Cruiser (513) - Hyperspace
Jump to Lightspeed Jedi Light Cruiser Jedi;Republic;Vehicle;Capital Ship Power: 6 HP: 6 Illustrated by Amad Mir
£0.20
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Jedi Light Cruiser (749)
Jump to Lightspeed Jedi Light Cruiser Jedi;Republic;Vehicle;Capital Ship Power: 6 HP: 6 Illustrated by Amad Mir
£0.25
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Jedi Light Cruiser (985) - Hyperspace Foil
Jump to Lightspeed Jedi Light Cruiser Jedi;Republic;Vehicle;Capital Ship Power: 6 HP: 6 Illustrated by Amad Mir
£0.40
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Jump To Lightspeed (232)
Jump to Lightspeed Jump to Lightspeed Gambit Return a friendly space unit and any number of non-leader upgrades on it to their owners' hands. The next time you play a copy of that unit this phase, you may play it for free. Illustrated by Ario Anindito
£0.45
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Jump To Lightspeed (494) - Hyperspace
Jump to Lightspeed Jump to Lightspeed Gambit Return a friendly space unit and any number of non-leader upgrades on it to their owners' hands. The next time you play a copy of that unit this phase, you may play it for free. Illustrated by Ario Anindito
£0.85
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Jump To Lightspeed (730)
Jump to Lightspeed Jump to Lightspeed Gambit Return a friendly space unit and any number of non-leader upgrades on it to their owners' hands. The next time you play a copy of that unit this phase, you may play it for free. Illustrated by Ario Anindito
£0.45
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Jump To Lightspeed (966) - Hyperspace Foil
Jump to Lightspeed Jump to Lightspeed Gambit Return a friendly space unit and any number of non-leader upgrades on it to their owners' hands. The next time you play a copy of that unit this phase, you may play it for free. Illustrated by Ario Anindito
£3.80
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Kazuda Xiono (1014) - Showcase
Jump to Lightspeed Kazuda Xiono Best Pilot in the Galaxy Resistance;Pilot Action []: A friendly unit loses all abilities for this round. Take an extra action after this one. On Attack: Choose any number of friendly units. They lose all abilities for this round. Attached unit is a leader unit. It gains: “On Attack: Choose any number of friendly units. They lose all abilities for this round.” Epic Action: If you control 4 or more resources, choose one: • Deploy this leader. • Deploy this leader as an upgrade on a friendly Vehicle unit without a Pilot on it. Power: 2 (+3) HP: 5 (+3) Illustrated by Sandra Chewli?ska
£51.25
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Kazuda Xiono (18)
Jump to Lightspeed Kazuda Xiono Best Pilot in the Galaxy Resistance;Pilot Action []: A friendly unit loses all abilities for this round. Take an extra action after this one. On Attack: Choose any number of friendly units. They lose all abilities for this round. Attached unit is a leader unit. It gains: “On Attack: Choose any number of friendly units. They lose all abilities for this round.” Epic Action: If you control 4 or more resources, choose one: • Deploy this leader. • Deploy this leader as an upgrade on a friendly Vehicle unit without a Pilot on it. Power: 2 (+3) HP: 5 (+3) Illustrated by Sebastián Guidobono
£0.45
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Kazuda Xiono (280) - Hyperspace
Jump to Lightspeed Kazuda Xiono Best Pilot in the Galaxy Resistance;Pilot Action []: A friendly unit loses all abilities for this round. Take an extra action after this one. On Attack: Choose any number of friendly units. They lose all abilities for this round. Attached unit is a leader unit. It gains: “On Attack: Choose any number of friendly units. They lose all abilities for this round.” Epic Action: If you control 4 or more resources, choose one: • Deploy this leader. • Deploy this leader as an upgrade on a friendly Vehicle unit without a Pilot on it. Power: 2 (+3) HP: 5 (+3) Illustrated by Sebastián Guidobono
£0.45
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Kijimi Patrollers (344) - Hyperspace
Jump to Lightspeed Kijimi Patrollers First Order;Vehicle;Fighter When Played: Create a TIE Fighter token. Power: 1 HP: 1 Illustrated by Christian Papazoglakis
£0.25
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Kijimi Patrollers (580)
Jump to Lightspeed Kijimi Patrollers First Order;Vehicle;Fighter When Played: Create a TIE Fighter token. Power: 1 HP: 1 Illustrated by Christian Papazoglakis
£0.25
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Kijimi Patrollers (816) - Hyperspace Foil
Jump to Lightspeed Kijimi Patrollers First Order;Vehicle;Fighter When Played: Create a TIE Fighter token. Power: 1 HP: 1 Illustrated by Christian Papazoglakis
£0.55
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Kijimi Patrollers (82)
Jump to Lightspeed Kijimi Patrollers Fighter;Vehicle;First Order When Played: Create a TIE Fighter token. Power: 1 HP: 1 Illustrated by Christian Papazoglakis
£0.20
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Kimogila Heavy Fighter (222)
Jump to Lightspeed Kimogila Heavy Fighter Underworld;Vehicle;Fighter When Played: Deal 3 indirect damage to a player. Exhaust each unit damaged this way. (That player assigns 3 unpreventable damage among their base and units.) Power: 3 HP: 3 Illustrated by Aarnoud De Rycker
£0.20
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Kimogila Heavy Fighter (484) - Hyperspace
Jump to Lightspeed Kimogila Heavy Fighter Underworld;Vehicle;Fighter When Played: Deal 3 indirect damage to a player. Exhaust each unit damaged this way. Power: 3 HP: 3 Illustrated by Aarnoud De Rycker
£0.20
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Kimogila Heavy Fighter (720)
Jump to Lightspeed Kimogila Heavy Fighter Underworld;Vehicle;Fighter When Played: Deal 3 indirect damage to a player. Exhaust each unit damaged this way. (That player assigns 3 unpreventable damage among their base and units.) Power: 3 HP: 3 Illustrated by Aarnoud De Rycker
£0.25
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Kimogila Heavy Fighter (956) - Hyperspace Foil
Jump to Lightspeed Kimogila Heavy Fighter Underworld;Vehicle;Fighter When Played: Deal 3 indirect damage to a player. Exhaust each unit damaged this way. Power: 3 HP: 3 Illustrated by Aarnoud De Rycker
£0.60
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Koiogran Turn (179)
Jump to Lightspeed Koiogran Turn Tactic Ready a Fighter or Transport unit with 6 or less power. Illustrated by Jake Parker
£0.20
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Koiogran Turn (441) - Hyperspace
Jump to Lightspeed Koiogran Turn Tactic Ready a Fighter or Transport unit with 6 or less power. Illustrated by Jake Parker
£0.20
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Koiogran Turn (677)
Jump to Lightspeed Koiogran Turn Tactic Ready a Fighter or Transport unit with 6 or less power. Illustrated by Jake Parker
£0.25
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Koiogran Turn (913) - Hyperspace Foil
Jump to Lightspeed Koiogran Turn Tactic Ready a Fighter or Transport unit with 6 or less power. Illustrated by Jake Parker
£0.45
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L3-37 (311) - Hyperspace
Jump to Lightspeed L3-37 Get Out Of My Seat Underworld;Droid;Pilot If this unit would be defeated, you may instead attach her as an upgrade to a friendly Vehicle unit without a Pilot on it. Power: 3(+3) HP: 3(+3) Illustrated by David Nash
£0.70
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L3-37 (49)
Jump to Lightspeed L3-37 Get Out Of My Seat Underworld;Droid;Pilot If this unit would be defeated, you may instead attach her as an upgrade to a friendly Vehicle unit without a Pilot on it. (She's no longer a unit. Defeat all upgrades on her and remove all damage from her.) Power: 3(+3) HP: 3(+3) Illustrated by David Nash
£0.45