Jump to Lightspeed


  • 320-academygraduate-a

    Academy Graduate (320) - Hyperspace

    Out of stock

    Jump to Lightspeed Academy Graduate Imperial;Pilot Sentinel Power: 1(+1) HP: 1(+1) Illustrated by Facundo Moyano

    Out of stock

    £0.20

  • 556-academygraduate-a

    Academy Graduate (556)

    Out of stock

    Jump to Lightspeed Academy Graduate Imperial;Pilot Sentinel (Units in this arena can't attack your non-Sentinel units or your base.) Power: 1(+1) HP: 1(+1) Illustrated by Facundo Moyano

    Out of stock

    £0.25

  • 58-academygraduate-a

    Academy Graduate (58)

    1-3 Working Days

    Jump to Lightspeed Academy Graduate Imperial;Pilot Sentinel (Units in this arena can't attack your non-Sentinel units or your base.)   Power: 1 (+1) HP: 2 (+2) Illustrated by Facundo Moyano

    1-3 Working Days

    £0.20

  • 792-academygraduate-a

    Academy Graduate (792) - Hyperspace Foil

    Out of stock

    Jump to Lightspeed Academy Graduate Imperial;Pilot Sentinel Power: 1(+1) HP: 1(+1) Illustrated by Facundo Moyano

    Out of stock

    £0.40

  • 114-adeptarc170-a

    Adept Arc-170 (114)

    1-3 Working Days

    Jump to Lightspeed Adept ARC-170 Republic;Vehicle;Fighter Restore 2 (When this unit attacks, heal 2 damage from your base.) Power: 3 HP: 3 Illustrated by French Carlomagno

    1-3 Working Days

    £0.20

  • 376-adeptarc170-a

    Adept Arc-170 (376) - Hyperspace

    1 in stock 1-3 Working Days

    Jump to Lightspeed Adept ARC-170 Republic;Vehicle;Fighter Restore 2 Power: 3 HP: 3 Illustrated by French Carlomagno

    1 in stock 1-3 Working Days

    £0.20

  • 612-adeptarc170-a

    Adept Arc-170 (612)

    1 in stock 1-3 Working Days

    Jump to Lightspeed Adept ARC-170 Republic;Vehicle;Fighter Restore 2 (When this unit attacks, heal 2 damage from your base.) Power: 3 HP: 3 Illustrated by French Carlomagno

    1 in stock 1-3 Working Days

    £0.25

  • 848-adeptarc170-a

    Adept Arc-170 (848) - Hyperspace Foil

    Out of stock

    Jump to Lightspeed Adept ARC-170 Republic;Vehicle;Fighter Restore 2 Power: 3 HP: 3 Illustrated by French Carlomagno

    Out of stock

    £0.40

  • 1012-admiralackbar-itsatrap-a 1012-admiralackbar-itsatrap-a

    Admiral Ackbar (1012) - Showcase

    Out of stock

    Jump to Lightspeed Admiral Ackbar It's A Trap! Official;Rebel Action [, ]: Exhaust a non-leader unit. If you do, its controller creates an X-Wing token. On Attack: You may exhaust a unit. If you do, its controller creates an X-Wing token. If you control 6 or more resources, deploy this leader. Power: 3 HP: 8 Illustrated by Marc Escachx

    Out of stock

    £42.65

  • 16-admiralackbar-itsatrap-a 16-admiralackbar-itsatrap-a

    Admiral Ackbar (16)

    1-3 Working Days

    Jump to Lightspeed Admiral Ackbar It's A Trap! Official;Rebel Action [, ]: Exhaust a non-leader unit. If you do, its controller creates an X-Wing token. On Attack: You may exhaust a unit. If you do, its controller creates an X-Wing token. If you control 6 or more resources, deploy this leader. Power: 3 HP: 8 Illustrated by Amélie Hutt

    1-3 Working Days

    £0.20

  • 278-admiralackbar-itsatrap-a 278-admiralackbar-itsatrap-a

    Admiral Ackbar (278) - Hyperspace

    2 in stock 1-3 Working Days

    Jump to Lightspeed Admiral Ackbar It's A Trap! Official;Rebel Action [, ]: Exhaust a non-leader unit. If you do, its controller creates an X-Wing token. On Attack: You may exhaust a unit. If you do, its controller creates an X-Wing token. If you control 6 or more resources, deploy this leader. Power: 3 HP: 8 Illustrated by Amélie Hutt

    2 in stock 1-3 Working Days

    £0.20

  • 1003-admiralholdo-werenotalone-a 1003-admiralholdo-werenotalone-a

    Admiral Holdo (1003) - Showcase

    Out of stock

    Jump to Lightspeed Admiral Holdo We're Not Alone Official;Resistance Action [, ]: Give a Resistance unit or a unit with a Resistance upgrade on it +2/+2 for this phase. On Attack: You may give another Resistance unit or a unit with a Resistance upgrade on it +2/+2 for this phase. If you control 6 or more resources, deploy this leader. Power: 3 HP: 8 Illustrated by Afif Khaled

    Out of stock

    £21.95

  • 269-admiralholdo-werenotalone-a 269-admiralholdo-werenotalone-a

    Admiral Holdo (269) - Hyperspace

    3 in stock 1-3 Working Days

    Jump to Lightspeed Admiral Holdo We're Not Alone Official;Resistance Action [, ]: Give a Resistance unit or a unit with a Resistance upgrade on it +2/+2 for this phase. On Attack: You may give another Resistance unit or a unit with a Resistance upgrade on it +2/+2 for this phase. If you control 6 or more resources, deploy this leader. Power: 3 HP: 8 Illustrated by Robynn Frauhn

    3 in stock 1-3 Working Days

    £0.45

  • 7-admiralholdo-werenotalone-a 7-admiralholdo-werenotalone-a

    Admiral Holdo (7)

    8 in stock 1-3 Working Days

    Jump to Lightspeed Admiral Holdo We're Not Alone Official;Resistance Action [, ]: Give a Resistance unit or a unit with a Resistance upgrade on it +2/+2 for this phase. On Attack: You may give another Resistance unit or a unit with a Resistance upgrade on it +2/+2 for this phase. If you control 6 or more resources, deploy this leader. Power: 3 HP: 8 Illustrated by Robynn Frauhn

    8 in stock 1-3 Working Days

    £0.45

  • 1001-admiralpiett-commandingthearmada-a 1001-admiralpiett-commandingthearmada-a

    Admiral Piett (1001) - Showcase

    Out of stock

    Jump to Lightspeed Admiral Piett Commanding the Armada Imperial;Official Action []: Play a Capital Ship unit from your hand. It costs less. Each Capital Ship unit you play costs less. If you control 5 or more resources, deploy this leader. Power: 2 HP: 7 Illustrated by Ario Murti

    Out of stock

    £92.90

  • 267-admiralpiett-commandingthearmada-a 267-admiralpiett-commandingthearmada-a

    Admiral Piett (267) - Hyperspace

    1 in stock 1-3 Working Days

    Jump to Lightspeed Admiral Piett Commanding the Armada Imperial;Official Action []: Play a Capital Ship unit from your hand. It costs less. Each Capital Ship unit you play costs less. If you control 5 or more resources, deploy this leader. Power: 2 HP: 7 Illustrated by David Buisan

    1 in stock 1-3 Working Days

    £0.45

  • 5-admiralpiett-commandingthearmada-a 5-admiralpiett-commandingthearmada-a

    Admiral Piett (5)

    7 in stock 1-3 Working Days

    Jump to Lightspeed Admiral Piett Commanding the Armada Imperial;Official Action []: Play a Capital Ship unit from your hand. It costs less. Each Capital Ship unit you play costs less. If you control 5 or more resources, deploy this leader. Power: 2 HP: 7 Illustrated by David Buisan

    7 in stock 1-3 Working Days

    £0.45

  • 1010-admiraltrench-chkchkchkchk-a 1010-admiraltrench-chkchkchkchk-a

    Admiral Trench (1010) - Showcase

    Out of stock

    Jump to Lightspeed Admiral Trench Chk-chk-chk-chk Official;Separatist Action []: Discard a card that costs 3 or more from your hand. If you do, draw a card. When Deployed: Reveal the top 4 cards of your deck. An opponent discards 2 of them. Draw 1 of the remaining cards and discard the other. Action [3, Exhaust]: If you control 6 or more resources, deploy this leader. Power: 4 HP: 5 Illustrated by Aitor Prieto

    Out of stock

    £32.80

  • 14-admiraltrench-chkchkchkchk-a 14-admiraltrench-chkchkchkchk-a

    Admiral Trench (14)

    6 in stock 1-3 Working Days

    Jump to Lightspeed Admiral Trench Chk-chk-chk-chk Official;Separatist Action []: Discard a card that costs 3 or more from your hand. If you do, draw a card. When Deployed: Reveal the top 4 cards of your deck. An opponent discards 2 of them. Draw 1 of the remaining cards and discard the other. Action [3, Exhaust]: If you control 6 or more resources, deploy this leader. Power: 4 HP: 5 Illustrated by Omercan Cirit

    6 in stock 1-3 Working Days

    £0.45

  • 276-admiraltrench-chkchkchkchk-a 276-admiraltrench-chkchkchkchk-a

    Admiral Trench (276) - Hyperspace

    Out of stock

    Jump to Lightspeed Admiral Trench Chk-chk-chk-chk Official;Separatist Action []: Discard a card that costs 3 or more from your hand. If you do, draw a card. When Deployed: Reveal the top 4 cards of your deck. An opponent discards 2 of them. Draw 1 of the remaining cards and discard the other. Action [3, Exhaust]: If you control 6 or more resources, deploy this leader. Power: 4 HP: 5 Illustrated by Omercan Cirit

    Out of stock

    £0.45

  • 309-admiralyularen-fleetcoordinator-a

    Admiral Yularen (309) - Hyperspace

    1 in stock 1-3 Working Days

    Jump to Lightspeed Admiral Yularen Fleet Coordinator Republic;Official When Played: Choose Grit, Restore 1, Sentinel, or Shielded. While this unit is in play, each friendly Vehicle unit gains the chosen keyword. Power: 1 HP: 1 Illustrated by Ario Murti

    1 in stock 1-3 Working Days

    £1.50

  • 47-admiralyularen-fleetcoordinator-a

    Admiral Yularen (47)

    3 in stock 1-3 Working Days

    Jump to Lightspeed Admiral Yularen Fleet Coordinator Republic;Official When Played: Choose Grit, Restore 1, Sentinel, or Shielded. While this unit is in play, each friendly Vehicle unit gains the chosen keyword. Power: 1 HP: 1 Illustrated by Ario Murti

    3 in stock 1-3 Working Days

    £0.45

  • 545-admiralyularen-fleetcoordinator-a

    Admiral Yularen (545)

    Out of stock

    Jump to Lightspeed Admiral Yularen Fleet Coordinator Republic;Official When Played: Choose Grit, Restore 1, Sentinel, or Shielded. While this unit is in play, each friendly Vehicle unit gains the chosen keyword. Power: 1 HP: 1 Illustrated by Ario Murti

    Out of stock

    £0.45

  • 781-admiralyularen-fleetcoordinator-a

    Admiral Yularen (781) - Hyperspace Foil

    Out of stock

    Jump to Lightspeed Admiral Yularen Fleet Coordinator Republic;Official When Played: Choose Grit, Restore 1, Sentinel, or Shielded. While this unit is in play, each friendly Vehicle unit gains the chosen keyword. Power: 1 HP: 1 Illustrated by Ario Murti

    Out of stock

    £1.40

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