Jump to Lightspeed


  • 199-bladesquadronbwing-a

    Blade Squadron B-Wing (199)

    1-3 Working Days

    Jump to Lightspeed Blade Squadron B-Wing Fighter;Rebel;Vehicle When Played: If another player controls 3 or more exhausted units, give a Shield token to a unit. Power: 3 HP: 3 Illustrated by Francois Cannels

    1-3 Working Days

    £0.20

  • 697-bladesquadronbwing-a

    Blade Squadron B-Wing (697)

    1 in stock 1-3 Working Days

    Jump to Lightspeed Blade Squadron B-Wing Rebel;Vehicle;Fighter When Played: If another player controls 3 or more exhausted units, give a Shield token to a unit. Power: 3 HP: 3 Illustrated by Francois Cannels

    1 in stock 1-3 Working Days

    £0.25

  • 451-bobafett-fearedbountyhunter-a

    Boba Fett (451) - Hyperspace

    1 in stock 1-3 Working Days

    Jump to Lightspeed Boba Fett Feared Bounty Hunter Underworld;Bounty Hunter;Pilot Shielded Power: 5(+2) HP: 5(+2) Illustrated by Sebastián Guidobono

    1 in stock 1-3 Working Days

    £1.30

  • 215-boshek-charismaticsmuggler-a

    Boshek (215)

    11 in stock 1-3 Working Days

    Jump to Lightspeed BoShek Charismatic Smuggler Fringe;Pilot Power: 3 (+1) HP: 4 (+2) Illustrated by Eric Hibbeler

    11 in stock 1-3 Working Days

    £0.30

  • 713-boshek-charismaticsmuggler-a

    Boshek (713)

    3 in stock 1-3 Working Days

    Jump to Lightspeed BoShek Charismatic Smuggler Fringe;Pilot Power: 3(+1) HP: 3(+1) Illustrated by Eric Hibbeler

    3 in stock 1-3 Working Days

    £0.35

  • 685-bossk-huntbyinstinct-a

    Bossk (685)

    1 in stock 1-3 Working Days

    Jump to Lightspeed Bossk Hunt By Instinct Underworld;Bounty Hunter;Pilot On Attack: Exhaust the defender and deal 1 damage to it (if it's a unit). Power: 4(+2) HP: 4(+2) Illustrated by Gabriel Gomez Almenzar

    1 in stock 1-3 Working Days

    £0.45

  • 107-bunkerdefender-a

    Bunker Defender (107)

    1-3 Working Days

    Jump to Lightspeed Bunker Defender Imperial;Trooper While you control a Vehicle unit, this unit gains Sentinel. (Units in this arena can't attack your non-Sentinel units or your base.) Power: 2 HP: 2 Illustrated by JB Casacop

    1-3 Working Days

    £0.20

  • 605-bunkerdefender-a

    Bunker Defender (605)

    3 in stock 1-3 Working Days

    Jump to Lightspeed Bunker Defender Imperial;Trooper While you control a Vehicle unit, this unit gains Sentinel. (Units in this arena can't attack your non-Sentinel units or your base.) Power: 2 HP: 2 Illustrated by JB Casacop

    3 in stock 1-3 Working Days

    £0.25

  • 841-bunkerdefender-a

    Bunker Defender (841) - Hyperspace Foil

    2 in stock 1-3 Working Days

    Jump to Lightspeed Bunker Defender Imperial;Trooper While you control a Vehicle unit, this unit gains Sentinel. Power: 2 HP: 2 Illustrated by JB Casacop

    2 in stock 1-3 Working Days

    £0.45

  • 10-captainphasma-chromedome-a 10-captainphasma-chromedome-a

    Captain Phasma (10)

    8 in stock 1-3 Working Days

    Jump to Lightspeed Captain Phasma Chrome Dome Trooper;First Order Action []: If you played a First Order card this phase, deal 1 damage to a base. On Attack: If you played another First Order card this phase, you may deal 1 damage to a unit. If you do, deal 1 damage to a base. Epic Action: If you control 5 or more resources, deploy this leader. Power: 4 HP: 6 Illustrated by Guillaume Ospital

    8 in stock 1-3 Working Days

    £0.45

  • 272-captainphasma-chromedome-a 272-captainphasma-chromedome-a

    Captain Phasma (272) - Hyperspace

    4 in stock 1-3 Working Days

    Jump to Lightspeed Captain Phasma Chrome Dome Trooper;First Order Action []: If you played a First Order card this phase, deal 1 damage to a base. On Attack: If you played another First Order card this phase, you may deal 1 damage to a unit. If you do, deal 1 damage to a base. Epic Action: If you control 5 or more resources, deploy this leader. Power: 4 HP: 6 Illustrated by Guillaume Ospital

    4 in stock 1-3 Working Days

    £0.45

  • 350-captainphasma-onmycommand-a

    Captain Phasma (350) - Hyperspace

    1 in stock 1-3 Working Days

    Jump to Lightspeed Captain Phasma On My Command First Order;Trooper When Played/On Attack: You may give another First Order unit +2/+2 for this phase. Power: 5 HP: 5 Illustrated by Hoan Nguyen

    1 in stock 1-3 Working Days

    £0.35

  • 586-captainphasma-onmycommand-a

    Captain Phasma (586)

    2 in stock 1-3 Working Days

    Jump to Lightspeed Captain Phasma On My Command First Order;Trooper When Played/On Attack: You may give another First Order unit +2/+2 for this phase. Power: 5 HP: 5 Illustrated by Hoan Nguyen

    2 in stock 1-3 Working Days

    £0.32

  • 88-captainphasma-onmycommand-a

    Captain Phasma (88)

    17 in stock 1-3 Working Days

    Jump to Lightspeed Captain Phasma On My Command Trooper;First Order When Played/On Attack: You may give another First Order unit +2/+2 for this phase. Power: 5 HP: 6 Illustrated by Hoan Nguyen

    17 in stock 1-3 Working Days

    £0.30

  • 161-captaintarkin-fullforwardassault-a

    Captain Tarkin (161)

    14 in stock 1-3 Working Days

    Jump to Lightspeed Captain Tarkin Full Forward Assault Official;Republic Each friendly Vehicle unit gets +1/+0 and gains Overwhelm. (When attacking an enemy unit, deal excess damage to the opponent's base.) Power: 2 HP: 5 Illustrated by Afif Khaled

    14 in stock 1-3 Working Days

    £0.30

  • 310-cassianandor-threadingtheeye-a

    Cassian Andor (310) - Hyperspace

    1 in stock 1-3 Working Days

    Jump to Lightspeed Cassian Andor Threading the Eye Rebel;Pilot Power: 3(+1) HP: 3(+1) Illustrated by Ario Murti

    1 in stock 1-3 Working Days

    £1.00

  • 48-cassianandor-threadingtheeye-a

    Cassian Andor (48)

    1 in stock 1-3 Working Days

    Jump to Lightspeed Cassian Andor Threading the Eye Rebel;Pilot Power: 3 (+1) HP: 4 (+3) Illustrated by Ario Murti

    1 in stock 1-3 Working Days

    £0.45

  • 546-cassianandor-threadingtheeye-a

    Cassian Andor (546)

    4 in stock 1-3 Working Days

    Jump to Lightspeed Cassian Andor Threading the Eye Rebel;Pilot Power: 3(+1) HP: 3(+1) Illustrated by Ario Murti

    4 in stock 1-3 Working Days

    £0.45

  • 195-catandmouse-a

    Cat And Mouse (195)

    3 in stock 1-3 Working Days

    Jump to Lightspeed Cat and Mouse Tactic Exhaust an enemy unit. If you do, ready a friendly unit in the same arena with power equal to or less than that enemy unit. Illustrated by Sebastián Guidobono

    3 in stock 1-3 Working Days

    £0.45

  • 457-catandmouse-a

    Cat And Mouse (457) - Hyperspace

    1 in stock 1-3 Working Days

    Jump to Lightspeed Cat and Mouse Tactic Exhaust an enemy unit. If you do, ready a friendly unit in the same arena with power equal to or less than that enemy unit. Illustrated by Sebastián Guidobono

    1 in stock 1-3 Working Days

    £0.50

  • 693-catandmouse-a

    Cat And Mouse (693)

    2 in stock 1-3 Working Days

    Jump to Lightspeed Cat and Mouse Tactic Exhaust an enemy unit. If you do, ready a friendly unit in the same arena with power equal to or less than that enemy unit. Illustrated by Sebastián Guidobono

    2 in stock 1-3 Working Days

    £0.45

  • 164-chamsyndulla-rallyingryloth-a

    Cham Syndulla (164)

    1 in stock 1-3 Working Days

    Jump to Lightspeed Cham Syndulla Rallying Ryloth Rebel;Twi'lek When Played: If an opponent controls more resources than you, you may put the top card of your deck into play as a resource. Power: 5 HP: 4 Illustrated by Gabriel Gomez Almenzar

    1 in stock 1-3 Working Days

    £0.30

  • 662-chamsyndulla-rallyingryloth-a

    Cham Syndulla (662)

    1 in stock 1-3 Working Days

    Jump to Lightspeed Cham Syndulla Rallying Ryloth Rebel;Twi'lek When Played: If an opponent controls more resources than you, you may put the top card of your deck into play as a resource. Power: 5 HP: 5 Illustrated by Gabriel Gomez Almenzar

    1 in stock 1-3 Working Days

    £0.35

  • 39-chimaera-reinforcingthecenter-a

    Chimaera (39)

    14 in stock 1-3 Working Days

    Jump to Lightspeed Chimaera Reinforcing the Center Imperial;Vehicle;Capital Ship When Played: You may use a “When Defeated” ability on another friendly unit. When Defeated: Create 2 TIE Fighter tokens. Power: 5 HP: 5 Illustrated by Amélie Hutt

    14 in stock 1-3 Working Days

    £0.30

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