Innistrad: Midnight Hunt
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Sigarda's Splendor (330)
Innistrad: Midnight Hunt Sigarda's Splendor Enchantment As this enchantment enters, note your life total. At the beginning of your upkeep, draw a card if your life total is greater than or equal to the last noted life total for this enchantment. Then note your life total. Whenever you cast a white spell, you gain 1 life. Illustrated by Howard Lyon All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.55 - £0.80
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Sigarda, Champion of Light (240)
Innistrad: Midnight Hunt Sigarda, Champion of Light Legendary Creature — Angel Flying, trample Humans you control get +1/+1. Coven — Whenever Sigarda attacks, if you control three or more creatures with different powers, look at the top five cards of your library. You may reveal a Human creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. Power: 4 Toughness: 4 Illustrated by Howard Lyon All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£1.00 - £1.50
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Sigarda, Champion of Light (323)
Innistrad: Midnight Hunt Sigarda, Champion of Light Legendary Creature — Angel Flying, trample Humans you control get +1/+1. Coven — Whenever Sigarda attacks, if you control three or more creatures with different powers, look at the top five cards of your library. You may reveal a Human creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. Power: 4 Toughness: 4 Illustrated by N.C. Winters All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.75 - £1.40
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Sigardian Savior (331)
Innistrad: Midnight Hunt Sigardian Savior Creature — Angel Flying When this creature enters, if you cast it, return up to two target creature cards with mana value 2 or less from your graveyard to the battlefield. Power: 3 Toughness: 3 Illustrated by David Rapoza All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.60 - £1.00
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Sigardian Savior (34)
Innistrad: Midnight Hunt Sigardian Savior Creature — Angel Flying When this creature enters, if you cast it, return up to two target creature cards with mana value 2 or less from your graveyard to the battlefield. "Begone, moon-cursed! These folk are no prey of yours." Power: 3 Toughness: 3 Illustrated by David Rapoza All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45 - £0.85
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Silver Bolt (258)
Innistrad: Midnight Hunt Silver Bolt Artifact , , Sacrifice this artifact: It deals 3 damage to target creature. If a Werewolf is dealt damage this way, destroy it. "When a werewolf charges, you'll only have time for one shot. Best make it count." —Captain Eberheart Illustrated by Anna Fehr All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20 - £0.25
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Siphon Insight (241)
Innistrad: Midnight Hunt Siphon Insight Instant Look at the top two cards of target opponent's library. Exile one of them face down and put the other on the bottom of that library. You may play the exiled card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast that spell. Flashback Illustrated by Livia Prima All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45
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Siphon Insight (375)
Innistrad: Midnight Hunt Siphon Insight Instant Look at the top two cards of target opponent's library. Exile one of them face down and put the other on the bottom of that library. You may play the exiled card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast that spell. Flashback Illustrated by Livia Prima All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.75 - £0.85
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Skaab Wrangler (75)
Innistrad: Midnight Hunt Skaab Wrangler Creature — Human Wizard Tap three untapped creatures you control: Tap target creature. After Uda's hat boutique in Selhoff was destroyed by werewolves, she relocated outside of town and took up a new type of sewing. Power: 2 Toughness: 1 Illustrated by Billy Christian All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30 - £0.35
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Slaughter Specialist (122)
Innistrad: Midnight Hunt Slaughter Specialist Creature — Vampire Warrior When this creature enters, each opponent creates a 1/1 white Human creature token. Whenever a creature an opponent controls dies, put a +1/+1 counter on this creature. From every kill, a gruesome trophy. Power: 3 Toughness: 3 Illustrated by Kari Christensen All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.50 - £0.75
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Slaughter Specialist (349)
Innistrad: Midnight Hunt Slaughter Specialist Creature — Vampire Warrior When this creature enters, each opponent creates a 1/1 white Human creature token. Whenever a creature an opponent controls dies, put a +1/+1 counter on this creature. Power: 3 Toughness: 3 Illustrated by Kari Christensen All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.55 - £1.05
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Slogurk, the Overslime (242)
Innistrad: Midnight Hunt Slogurk, the Overslime Legendary Creature — Ooze Trample Whenever a land card is put into your graveyard from anywhere, put a +1/+1 counter on Slogurk. Remove three +1/+1 counters from Slogurk: Return it to its owner's hand. When Slogurk leaves the battlefield, return up to three target land cards from your graveyard to your hand. Power: 3 Toughness: 3 Illustrated by Nicholas Gregory All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45
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Slogurk, the Overslime (324)
Innistrad: Midnight Hunt Slogurk, the Overslime Legendary Creature — Ooze Trample Whenever a land card is put into your graveyard from anywhere, put a +1/+1 counter on Slogurk. Remove three +1/+1 counters from Slogurk: Return it to its owner's hand. When Slogurk leaves the battlefield, return up to three target land cards from your graveyard to your hand. Power: 3 Toughness: 3 Illustrated by Robbie Trevino All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45
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Sludge Monster (340)
Innistrad: Midnight Hunt Sludge Monster Creature — Horror Whenever this creature enters or attacks, put a slime counter on up to one other target creature. Non-Horror creatures with slime counters on them lose all abilities and have base power and toughness 2/2. Power: 5 Toughness: 5 Illustrated by Svetlin Velinov All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.55 - £0.80
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Sludge Monster (76)
Innistrad: Midnight Hunt Sludge Monster Creature — Horror Whenever this creature enters or attacks, put a slime counter on up to one other target creature. Non-Horror creatures with slime counters on them lose all abilities and have base power and toughness 2/2. Tracking it isn't the hard part. Power: 5 Toughness: 5 Illustrated by Svetlin Velinov All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45
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Smoldering Egg // Ashmouth Dragon (159)
Innistrad: Midnight Hunt Smoldering Egg // Ashmouth Dragon Creature — Dragon Egg Defender Whenever you cast an instant or sorcery spell, put a number of ember counters on this creature equal to the amount of mana spent to cast that spell. Then if this creature has seven or more ember counters on it, remove them and transform this creature. Power: 0 Toughness: 4 Illustrated by Simon Dominic All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45 - £0.50
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Smoldering Egg // Ashmouth Dragon (358)
Innistrad: Midnight Hunt Smoldering Egg // Ashmouth Dragon Creature — Dragon Egg Defender Whenever you cast an instant or sorcery spell, put a number of ember counters on this creature equal to the amount of mana spent to cast that spell. Then if this creature has seven or more ember counters on it, remove them and transform this creature. Power: 0 Toughness: 4 Illustrated by Simon Dominic All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.65 - £1.10
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Snarling Wolf (199)
Innistrad: Midnight Hunt Snarling Wolf Creature — Wolf : This creature gets +2/+2 until end of turn. Activate only once each turn. "Oh, thank the angels. It's not a werewolf, just a regular wo—" —Bruno, Ulvenwald guide, last words Power: 1 Toughness: 1 Illustrated by Ilse Gort All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20 - £0.25
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Soul-Guide Gryff (35)
Innistrad: Midnight Hunt Soul-Guide Gryff Creature — Hippogriff Spirit Flying When this creature enters, exile up to one target card from a graveyard. It conducts the souls of the righteous to their blessed rest and the spirits of the evil to justice. Power: 3 Toughness: 4 Illustrated by Cristi Balanescu All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20 - £0.25
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Spectral Adversary (341)
Innistrad: Midnight Hunt Spectral Adversary Creature — Spirit Flash Flying When this creature enters, you may pay any number of times. When you pay this cost one or more times, put that many +1/+1 counters on this creature, then up to that many other target artifacts, creatures, and/or enchantments phase out. Power: 2 Toughness: 1 Illustrated by Uriah Voth All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£1.10 - £2.00
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Spectral Adversary (77)
Innistrad: Midnight Hunt Spectral Adversary Creature — Spirit Flash Flying When this creature enters, you may pay any number of times. When you pay this cost one or more times, put that many +1/+1 counters on this creature, then up to that many other target artifacts, creatures, and/or enchantments phase out. Power: 2 Toughness: 1 Illustrated by Uriah Voth All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.90 - £1.15
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Spellrune Painter // Spellrune Howler (160)
Innistrad: Midnight Hunt Spellrune Painter // Spellrune Howler Creature — Human Shaman Werewolf Whenever you cast an instant or sorcery spell, this creature gets +1/+1 until end of turn. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) Power: 2 Toughness: 3 Illustrated by Lucas Graciano All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30 - £0.35
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Spellrune Painter // Spellrune Howler (295)
Innistrad: Midnight Hunt Spellrune Painter // Spellrune Howler Creature — Human Shaman Werewolf Whenever you cast an instant or sorcery spell, this creature gets +1/+1 until end of turn. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) Power: 2 Toughness: 3 Illustrated by Michael Walsh All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30 - £0.35
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Spider (11)
Innistrad: Midnight Hunt Spider Token Creature — Spider Reach Power: 1 Toughness: 2 Illustrated by Slawomir Maniak All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30