Innistrad: Midnight Hunt
-
Rise of the Ants (196)
Innistrad: Midnight Hunt Rise of the Ants Sorcery Create two 3/3 green Insect creature tokens. You gain 2 life. Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.) Illustrated by Nicholas Gregory All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30 - £0.35
-
Rite of Harmony (236)
Innistrad: Midnight Hunt Rite of Harmony Instant Whenever a creature or enchantment you control enters this turn, draw a card. Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.) Nature bends to the witches' call. Illustrated by Rovina Cai All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.75 - £0.95
-
Rite of Harmony (374)
Innistrad: Midnight Hunt Rite of Harmony Instant Whenever a creature or enchantment you control enters this turn, draw a card. Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.) Illustrated by Rovina Cai All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£1.20 - £1.40
-
Rite of Oblivion (237)
Innistrad: Midnight Hunt Rite of Oblivion Sorcery As an additional cost to cast this spell, sacrifice a nonland permanent. Exile target nonland permanent. Flashback (You may cast this card from your graveyard for its flashback cost and any additional costs. Then exile it.) Revenge is a circle without end. Illustrated by Martina Pilcerova All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.35 - £0.55
-
Ritual Guardian (30)
Innistrad: Midnight Hunt Ritual Guardian Creature — Human Soldier Coven — At the beginning of combat on your turn, if you control three or more creatures with different powers, this creature gains lifelink until end of turn. "By ancient magics, by angels' grace, we will survive this night." Power: 3 Toughness: 2 Illustrated by Denman Rooke All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20 - £0.25
-
Ritual of Hope (31)
Innistrad: Midnight Hunt Ritual of Hope Instant Creatures you control get +1/+1 until end of turn. Coven — If you control three or more creatures with different powers, creatures you control get +2/+1 until end of turn instead. "Tonight, we can be anything." Illustrated by Craig J Spearing All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30 - £0.35
-
Rockfall Vale (266)
Innistrad: Midnight Hunt Rockfall Vale Land This land enters tapped unless you control two or more other lands. : Add or . Cries of panic echo along Kessig's narrow ravines as howlpacks herd their prey. Illustrated by Muhammad Firdaus All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£1.75 - £2.00
-
Rockfall Vale (284)
Innistrad: Midnight Hunt Rockfall Vale Land This land enters tapped unless you control two or more other lands. : Add or . Illustrated by Piotr Dura All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£2.30 - £3.50
-
Rootcoil Creeper (238)
Innistrad: Midnight Hunt Rootcoil Creeper Creature — Plant Horror : Add one mana of any color. : Add two mana of any one color. Spend this mana only to cast spells from your graveyard. , , Exile this creature: Return target card with flashback you own from exile to your hand. Power: 2 Toughness: 2 Illustrated by Iris Compiet All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30 - £0.35
-
Rotten Reunion (119)
Innistrad: Midnight Hunt Rotten Reunion Instant Exile up to one target card from a graveyard. Create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.) Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.) Aunt and Uncle Greyfeld loved dinner guests. Illustrated by Aaron Miller All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.25 - £0.40
-
Sacred Fire (239)
Innistrad: Midnight Hunt Sacred Fire Instant Sacred Fire deals 2 damage to any target and you gain 2 life. Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.) "Do not confuse justice with mercy." —Odric, Order of Saint Traft Illustrated by Svetlin Velinov All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30 - £0.35
-
Saryth, the Viper's Fang (197)
Innistrad: Midnight Hunt Saryth, the Viper's Fang Legendary Creature — Human Warlock Other tapped creatures you control have deathtouch. Other untapped creatures you control have hexproof. , : Untap another target creature or land you control. Power: 3 Toughness: 4 Illustrated by Igor Kieryluk All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£1.50 - £1.65
-
Saryth, the Viper's Fang (304)
Innistrad: Midnight Hunt Saryth, the Viper's Fang Legendary Creature — Human Warlock Other tapped creatures you control have deathtouch. Other untapped creatures you control have hexproof. , : Untap another target creature or land you control. Power: 3 Toughness: 4 Illustrated by Tyler Crook All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£1.30 - £2.20
-
Search Party Captain (32)
Innistrad: Midnight Hunt Search Party Captain Creature — Human Soldier This spell costs less to cast for each creature you attacked with this turn. When this creature enters, draw a card. "Werewolves leave messy trails. Easy to follow. Hard to forget." Power: 2 Toughness: 2 Illustrated by Mike Bierek All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20 - £0.30
-
Secrets of the Key (73)
Innistrad: Midnight Hunt Secrets of the Key Instant Investigate. If this spell was cast from a graveyard, investigate twice instead. (Create a Clue token. It's an artifact with ", Sacrifice this token: Draw a card.") Flashback As Sigarda and Sorin battled, Arlinn and Teferi recovered the key from the Markov catacombs. Illustrated by Alix Branwyn All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20 - £0.25
-
Seize the Storm (158)
Innistrad: Midnight Hunt Seize the Storm Sorcery Create a red Elemental creature token with trample and "This token's power and toughness are each equal to the number of instant and sorcery cards in your graveyard plus the number of cards with flashback you own in exile." Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.) Illustrated by Deruchenko Alexander All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30 - £0.35
-
Shadowbeast Sighting (198)
Innistrad: Midnight Hunt Shadowbeast Sighting Sorcery Create a 4/4 green Beast creature token. Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.) "Werewolves leave tracks. Vampires leave wrung-out corpses. This is something else." —Paulin, trapper of Somberwald Illustrated by Piotr Foksowicz All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20 - £0.25
-
Shady Traveler // Stalking Predator (120)
Innistrad: Midnight Hunt Shady Traveler // Stalking Predator Creature — Human Werewolf Menace (This creature can't be blocked except by two or more creatures.) Daybound (If a player casts no spells during their own turn, it becomes night next turn.) The stranger spoke to no one, and the townspeople gladly returned the favor. Power: 2 Toughness: 3 Illustrated by Lie Setiawan All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20 - £0.25
-
Shady Traveler // Stalking Predator (291)
Innistrad: Midnight Hunt Shady Traveler // Stalking Predator Creature — Human Werewolf Menace (This creature can't be blocked except by two or more creatures.) Daybound (If a player casts no spells during their own turn, it becomes night next turn.) Power: 2 Toughness: 3 Illustrated by Joshua Alvarado All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20 - £0.25
-
Shipwreck Marsh (267)
Innistrad: Midnight Hunt Shipwreck Marsh Land This land enters tapped unless you control two or more other lands. : Add or . The bones of doomed ships jut out from the muck while the bones of their sailors molder below. Illustrated by Jonas De Ro All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£4.10 - £4.60
-
Shipwreck Marsh (285)
Innistrad: Midnight Hunt Shipwreck Marsh Land This land enters tapped unless you control two or more other lands. : Add or . Illustrated by Steven Belledin All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£4.65 - £7.65
-
Shipwreck Sifters (74)
Innistrad: Midnight Hunt Shipwreck Sifters Creature — Spirit When this creature enters, draw a card, then discard a card. Whenever you discard a Spirit card or a card with disturb, put a +1/+1 counter on this creature. A loyal crew sticks together, even after death. Power: 1 Toughness: 2 Illustrated by Svetlin Velinov All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20 - £0.25
-
Siege Zombie (121)
Innistrad: Midnight Hunt Siege Zombie Creature — Zombie Tap three untapped creatures you control: Each opponent loses 1 life. A barricade only buys time. So the wealthy buy more barricades. Power: 2 Toughness: 2 Illustrated by Johann Bodin All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20 - £0.25
-
Sigarda's Splendor (33)
Innistrad: Midnight Hunt Sigarda's Splendor Enchantment As this enchantment enters, note your life total. At the beginning of your upkeep, draw a card if your life total is greater than or equal to the last noted life total for this enchantment. Then note your life total. Whenever you cast a white spell, you gain 1 life. Illustrated by Howard Lyon All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45 - £0.60