Innistrad: Midnight Hunt
-
Curse of Silence (326)
Innistrad: Midnight Hunt Curse of Silence Enchantment — Aura Curse Enchant player As this Aura enters, choose a card name. Spells with the chosen name enchanted player casts cost more to cast. Whenever enchanted player casts a spell with the chosen name, you may sacrifice this Aura. If you do, draw a card. Illustrated by Irina Nordsol All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45 - £0.60
-
Curse of Surveillance (46)
Innistrad: Midnight Hunt Curse of Surveillance Enchantment — Aura Curse Enchant player At the beginning of enchanted player's upkeep, any number of target players other than that player each draw cards equal to the number of Curses attached to that player. For every eye gouged out, two blinked open. Illustrated by Igor Kieryluk All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45
-
Dawnhart Mentor (179)
Innistrad: Midnight Hunt Dawnhart Mentor Creature — Human Warlock When this creature enters, create a 1/1 white Human creature token. Coven — : Target creature you control gets +3/+3 and gains trample until end of turn. Activate only if you control three or more creatures with different powers. Power: 0 Toughness: 4 Illustrated by Fariba Khamseh All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30 - £0.35
-
Dawnhart Mentor (300)
Innistrad: Midnight Hunt Dawnhart Mentor Creature — Human Warlock When this creature enters, create a 1/1 white Human creature token. Coven — : Target creature you control gets +3/+3 and gains trample until end of turn. Activate only if you control three or more creatures with different powers. Power: 0 Toughness: 4 Illustrated by Antonio Bravo All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30 - £0.35
-
Dawnhart Rejuvenator (180)
Innistrad: Midnight Hunt Dawnhart Rejuvenator Creature — Human Warlock When this creature enters, you gain 3 life. : Add one mana of any color. "Wherever there is life, there is power for one who knows the old ways." Power: 2 Toughness: 4 Illustrated by Darren Tan All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20 - £0.25
-
Dawnhart Rejuvenator (301)
Innistrad: Midnight Hunt Dawnhart Rejuvenator Creature — Human Warlock When this creature enters, you gain 3 life. : Add one mana of any color. Power: 2 Toughness: 4 Illustrated by Cabrol All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20 - £0.25
-
Dawnhart Wardens (216)
Innistrad: Midnight Hunt Dawnhart Wardens Creature — Human Warlock Vigilance Coven — At the beginning of combat on your turn, if you control three or more creatures with different powers, creatures you control get +1/+0 until end of turn. "The balance of day and night is shattered. We must find the Moonsilver Key." Power: 3 Toughness: 3 Illustrated by Joshua Raphael All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30 - £0.35
-
Dawnhart Wardens (308)
Innistrad: Midnight Hunt Dawnhart Wardens Creature — Human Warlock Vigilance Coven — At the beginning of combat on your turn, if you control three or more creatures with different powers, creatures you control get +1/+0 until end of turn. Power: 3 Toughness: 3 Illustrated by Antonio Bravo All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30 - £0.35
-
Deathbonnet Sprout // Deathbonnet Hulk (181)
Innistrad: Midnight Hunt Deathbonnet Sprout // Deathbonnet Hulk Creature — Fungus At the beginning of your upkeep, mill a card. Then if there are three or more creature cards in your graveyard, transform this creature. (To mill a card, put the top card of your library into your graveyard.) Power: 1 Toughness: 1 Illustrated by Filip Burburan All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30 - £0.35
-
Defend the Celestus (182)
Innistrad: Midnight Hunt Defend the Celestus Instant Distribute three +1/+1 counters among one, two, or three target creatures you control. Witch, werewolf, and cathar stood shoulder to shoulder around the Sungold Lock at the center of the ritual, ready to stop Tovolar's assault—or die trying. Illustrated by Andrey Kuzinskiy All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30 - £0.35
-
Defenestrate (95)
Innistrad: Midnight Hunt Defenestrate Instant Destroy target creature without flying. The chaplain would perhaps have found some small comfort had he known that the replacement window would be named in his honor. Illustrated by Darek Zabrocki All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20 - £0.25
-
Devious Cover-Up (48)
Innistrad: Midnight Hunt Devious Cover-Up Instant Counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard. You may shuffle up to four target cards from your graveyard into your library. Widow Weber's new scarecrow seemed to attract more crows than it scared off. Illustrated by Colin Boyer All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20 - £0.25
-
Devoted Grafkeeper // Departed Soulkeeper (218)
Innistrad: Midnight Hunt Devoted Grafkeeper // Departed Soulkeeper Creature — Human Peasant When this creature enters, mill two cards. Whenever you cast a spell from your graveyard, tap target creature you don't control. Disturb (You may cast this card from your graveyard transformed for its disturb cost.) Power: 2 Toughness: 1 Illustrated by Raoul Vitale All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30 - £0.35
-
Diregraf Horde (96)
Innistrad: Midnight Hunt Diregraf Horde Creature — Zombie When this creature enters, create two 2/2 black Zombie creature tokens with decayed. When you do, exile up to two target cards from graveyards. (A creature with decayed can't block. When it attacks, sacrifice it at end of combat.) Power: 3 Toughness: 4 Illustrated by Alex Negrea All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20 - £0.25
-
Diregraf Rebirth (220)
Innistrad: Midnight Hunt Diregraf Rebirth Sorcery This spell costs less to cast for each creature that died this turn. Return target creature card from your graveyard to the battlefield. Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.) Illustrated by Irina Nordsol All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30 - £0.35
-
Dissipate (49)
Innistrad: Midnight Hunt Dissipate Instant Counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard. "Morning light, morning light, Chase away the fears of night." —Gavony children's rhyme Illustrated by David Palumbo All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30 - £0.35
-
Drownyard Amalgam (50)
Innistrad: Midnight Hunt Drownyard Amalgam Creature — Zombie Horror When this creature enters, target player mills three cards. (They put the top three cards of their library into their graveyard.) : This creature can't be blocked this turn. When human corpses are in short supply, stitchers get creative. Power: 3 Toughness: 6 Illustrated by Alex Brock All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20 - £0.25
-
Dryad's Revival (183)
Innistrad: Midnight Hunt Dryad's Revival Sorcery Return target card from your graveyard to your hand. Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.) "Pleased to meet you, Seven." Illustrated by Mila Pesic All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30 - £0.40
-
Duel for Dominance (184)
Innistrad: Midnight Hunt Duel for Dominance Instant Coven — Choose target creature you control and target creature you don't control. If you control three or more creatures with different powers, put a +1/+1 counter on the chosen creature you control. Then the chosen creatures fight each other. (Each deals damage equal to its power to the other.) Illustrated by Ryan Pancoast All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20 - £0.25
-
Duelcraft Trainer (16)
Innistrad: Midnight Hunt Duelcraft Trainer Creature — Human Soldier First strike Coven — At the beginning of combat on your turn, if you control three or more creatures with different powers, target creature you control gains double strike until end of turn. "It's all in the follow-through." Power: 3 Toughness: 3 Illustrated by John Stanko All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30 - £0.35
-
Duress (98)
Innistrad: Midnight Hunt Duress Sorcery Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card. The Voldaren torture pits are so expansive that prisoners have a nasty tendency to be forgotten for years. Illustrated by Paul Scott Canavan All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20 - £0.30
-
Eaten Alive (99)
Innistrad: Midnight Hunt Eaten Alive Sorcery As an additional cost to cast this spell, sacrifice a creature or pay . Exile target creature or planeswalker. "If you hear a groaning noise in the cellar, don't investigate. Don't split up. Just lock the door and barricade it." —Emili, guard captain Illustrated by Nicholas Gregory All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20 - £0.25
-
Eccentric Farmer (185)
Innistrad: Midnight Hunt Eccentric Farmer Creature — Human Peasant When this creature enters, mill three cards, then you may return a land card from your graveyard to your hand. (To mill three cards, put the top three cards of your library into your graveyard.) "Careful now. Don't want to get the seeds stuck to your feelers like last time." Power: 2 Toughness: 3 Illustrated by Tyler Walpole All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20 - £0.25
-
Ecstatic Awakener // Awoken Demon (100)
Innistrad: Midnight Hunt Ecstatic Awakener // Awoken Demon Creature — Human Wizard , Sacrifice another creature: Draw a card, then transform this creature. Activate only once each turn. "Great Ormendahl, I kneel before you, a fragment of your will, a servant of your tyranny. I beg you, release the strength within me!" Power: 1 Toughness: 1 Illustrated by Tuan Duong Chu All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20 - £0.25