Fourth Edition
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Durkwood Boars (241)
Fourth Edition Durkwood Boars Creature — Boar "And the unclean spirits went out, and entered the swine: and the herd ran violently . . . ." —Mark 5:13 Power: 4 Toughness: 4 Illustrated by Mike Kimble All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20
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Dwarven Warriors (187)
Fourth Edition Dwarven Warriors Creature — Dwarf Warrior : Target creature with power 2 or less can't be blocked this turn. Power: 1 Toughness: 1 Illustrated by Douglas Shuler All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20
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Earth Elemental (188)
Fourth Edition Earth Elemental Creature — Elemental Earth Elementals have the eternal strength of stone and the endurance of mountains. Primordially connected to the land they inhabit, they take a long-term view of things, scorning the impetuous haste of short-lived mortal creatures. Power: 4 Toughness: 5 Illustrated by Dan Frazier All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30
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Earthquake (189)
Fourth Edition Earthquake Sorcery Earthquake deals X damage to each creature without flying and each player. Illustrated by Dan Frazier All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£2.20
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Ebony Horse (318)
Fourth Edition Ebony Horse Artifact , : Untap target attacking creature you control. Prevent all combat damage that would be dealt to and dealt by that creature this turn. Illustrated by Dameon Willich All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45
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El-Hajjâj (134)
Fourth Edition El-Hajjâj Creature — Human Wizard Whenever this creature deals damage, you gain that much life. Power: 1 Toughness: 1 Illustrated by Dameon Willich All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.55
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El-Hajjâj (134†)
Fourth Edition El-Hajjâj Creature — Human Wizard Whenever this creature deals damage, you gain that much life. Power: 1 Toughness: 1 Illustrated by Amy Weber All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.55
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Elder Land Wurm (24)
Fourth Edition Elder Land Wurm Creature — Dragon Wurm Defender, trample When this creature blocks, it loses defender. Sometimes it's best to let sleeping dragons lie. Power: 5 Toughness: 5 Illustrated by Quinton Hoover All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.50
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Elven Riders (242)
Fourth Edition Elven Riders Creature — Elf This creature can't be blocked except by Walls and/or creatures with flying. "Sometimes it is better to be swift of foot than strong of swordarm." —Elven proverb Power: 3 Toughness: 3 Illustrated by Melissa A. Benson All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30
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Elvish Archers (243)
Fourth Edition Elvish Archers Creature — Elf Archer First strike I tell you, there was so many arrows flying about you couldn't hardly see the sun. So I says to young Angus, "Well, at least now we're fighting in the shade!" Power: 2 Toughness: 1 Illustrated by Anson Maddocks All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.85
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Energy Flux (68)
Fourth Edition Energy Flux Enchantment All artifacts have "At the beginning of your upkeep, sacrifice this artifact unless you pay ." Illustrated by Kaja Foglio All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30
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Energy Tap (69)
Fourth Edition Energy Tap Sorcery Tap target untapped creature you control. If you do, add an amount of equal to that creature's mana value. Illustrated by Daniel Gelon All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.50
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Erg Raiders (135)
Fourth Edition Erg Raiders Creature — Human Warrior At the beginning of your end step, if this creature didn't attack this turn, it deals 2 damage to you unless it came under your control this turn. Power: 2 Toughness: 3 Illustrated by Dameon Willich All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20
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Erosion (70)
Fourth Edition Erosion Enchantment — Aura Enchant land At the beginning of the upkeep of enchanted land's controller, destroy that land unless that player pays or 1 life. Illustrated by Pete Venters All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20
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Eternal Warrior (190)
Fourth Edition Eternal Warrior Enchantment — Aura Enchant creature Enchanted creature has vigilance. Warriors of the Tsunami-nito School spend years in training to master the way of effortless effort. Illustrated by Anson Maddocks All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20
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Evil Presence (136)
Fourth Edition Evil Presence Enchantment — Aura Enchant land Enchanted land is a Swamp. Illustrated by Sandra Everingham All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30
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Eye for an Eye (25)
Fourth Edition Eye for an Eye Instant The next time a source of your choice would deal damage to you this turn, instead that source deals that much damage to you and Eye for an Eye deals that much damage to that source's controller. Illustrated by Mark Poole All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.55
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Fear (137)
Fourth Edition Fear Enchantment — Aura Enchant creature (Target a creature as you cast this. This card enters attached to that creature.) Enchanted creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.) Illustrated by Mark Poole All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20
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Feedback (71)
Fourth Edition Feedback Enchantment — Aura Enchant enchantment At the beginning of the upkeep of enchanted enchantment's controller, this Aura deals 1 damage to that player. Illustrated by Quinton Hoover All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30
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Fellwar Stone (319)
Fourth Edition Fellwar Stone Artifact : Add one mana of any color that a land an opponent controls could produce. "What do you have that I cannot obtain?" —Mairsil, called the Pretender Illustrated by Quinton Hoover All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£1.40
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Fire Elemental (191)
Fourth Edition Fire Elemental Creature — Elemental Fire Elementals are ruthless infernos, annihilating and consuming their foes in a frenzied holocaust. Crackling and blazing, they sear swift, terrible paths, leaving the land charred and scorched in their wake. Power: 5 Toughness: 4 Illustrated by Melissa A. Benson All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30
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Fireball (192)
Fourth Edition Fireball Sorcery This spell costs more to cast for each target beyond the first. Fireball deals X damage divided evenly, rounded down, among any number of targets. Illustrated by Mark Tedin All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.25
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Firebreathing (193)
Fourth Edition Firebreathing Enchantment — Aura Enchant creature : Enchanted creature gets +1/+0 until end of turn. "And topples round the dreary west A looming bastion fringed with fire." —Alfred, Lord Tennyson, "In Memoriam" Illustrated by Dan Frazier All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20
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Fissure (194)
Fourth Edition Fissure Instant Destroy target creature or land. It can't be regenerated. "Must not all things at the last be swallowed up in death?" —Plato Illustrated by Douglas Shuler All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.25