Fourth Edition
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Warp Artifact (169)
Fourth Edition Warp Artifact Enchantment — Aura Enchant artifact At the beginning of the upkeep of enchanted artifact's controller, this Aura deals 1 damage to that player. Illustrated by Amy Weber All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45
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Water Elemental (115)
Fourth Edition Water Elemental Creature — Elemental Unpredictable as the sea itself, Water Elementals shift without warning from tranquility to tempest. Capricious and fickle, they flow restlessly from one shape to another, expressing their moods with their physical forms. Power: 5 Toughness: 4 Illustrated by Jeff A. Menges All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30
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Weakness (170)
Fourth Edition Weakness Enchantment — Aura Enchant creature Enchanted creature gets -2/-1. Illustrated by Douglas Shuler All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.25
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Web (287)
Fourth Edition Web Enchantment — Aura Enchant creature (Target a creature as you cast this. This card enters attached to that creature.) Enchanted creature gets +0/+2 and has reach. (It can block creatures with flying.) Illustrated by Rob Alexander All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.55
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Whirling Dervish (288)
Fourth Edition Whirling Dervish Creature — Human Monk Protection from black At the beginning of each end step, if this creature dealt damage to an opponent this turn, put a +1/+1 counter on it. Power: 1 Toughness: 1 Illustrated by Susan Van Camp All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.35
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White Knight (56)
Fourth Edition White Knight Creature — Human Knight First strike (This creature deals combat damage before creatures without first strike.) Protection from black (This creature can't be blocked, targeted, dealt damage, or enchanted by anything black.) Out of the blackness and stench of the engulfing swamp emerged a shimmering figure. Only the splattered armor and ichor-stained sword hinted at the unfathomable evil the Knight had just laid waste. Power: 2 Toughness: 2 Illustrated by Daniel Gelon All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.40
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White Mana Battery (357)
Fourth Edition White Mana Battery Artifact , : Put a charge counter on this artifact. , Remove any number of charge counters from this artifact: Add , then add an additional for each charge counter removed this way. Illustrated by Anthony S. Waters All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45
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White Ward (57)
Fourth Edition White Ward Enchantment — Aura Enchant creature Enchanted creature has protection from white. This effect doesn't remove this Aura. Illustrated by Dan Frazier All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30
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Wild Growth (289)
Fourth Edition Wild Growth Enchantment — Aura Enchant land Whenever enchanted land is tapped for mana, its controller adds an additional . Illustrated by Mark Poole All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.60
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Will-o'-the-Wisp (171)
Fourth Edition Will-o'-the-Wisp Creature — Spirit Flying (This creature can't be blocked except by creatures with flying or reach.) : Regenerate this creature. (The next time this creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.) "About, about in reel and rout The death-fires danced at night; The water, like a witch's oils, Burnt green, and blue and white." —Samuel Coleridge, "The Rime of the Ancient Mariner" Power: 0 Toughness: 1 Illustrated by Jesper Myrfors All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£1.25
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Winds of Change (232)
Fourth Edition Winds of Change Sorcery Each player shuffles the cards from their hand into their library, then draws that many cards. "'Tis the set of sails, and not the gales, Which tells us the way to go." —Ella Wheeler Wilcox Illustrated by Justin Hampton All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£5.50
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Winter Blast (290)
Fourth Edition Winter Blast Sorcery Tap X target creatures. Winter Blast deals 2 damage to each of those creatures with flying. "Blow, winds, and crack your cheeks! rage! blow!" —William Shakespeare, *King Lear* Illustrated by Kaja Foglio All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30
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Winter Orb (358)
Fourth Edition Winter Orb Artifact As long as this artifact is untapped, players can't untap more than one land during their untap steps. Illustrated by Mark Tedin All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£10.15
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Wooden Sphere (359)
Fourth Edition Wooden Sphere Artifact Whenever a player casts a green spell, you may pay . If you do, you gain 1 life. Illustrated by Mark Tedin All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30
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Word of Binding (172)
Fourth Edition Word of Binding Sorcery Tap X target creatures. "That was the worst experience of my days: standing there helpless as they killed my whole troop." —Maeveen O'Donagh, *Memoirs of a Soldier* Illustrated by Ron Spencer All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.25
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Wrath of God (58)
Fourth Edition Wrath of God Sorcery Destroy all creatures. They can't be regenerated. Illustrated by Quinton Hoover All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£4.65
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Xenic Poltergeist (173)
Fourth Edition Xenic Poltergeist Creature — Spirit : Until your next upkeep, target noncreature artifact becomes an artifact creature with power and toughness each equal to its mana value. Power: 1 Toughness: 1 Illustrated by Dan Frazier All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.40
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Yotian Soldier (360)
Fourth Edition Yotian Soldier Artifact Creature — Soldier Vigilance After Kroog was destroyed while most of its defenders were at his side, Urza vowed that none of his allies would ever need to fear for their own defense again, even while laying siege to a city far from their homes. Power: 1 Toughness: 4 Illustrated by Christopher Rush All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.25
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Zephyr Falcon (116)
Fourth Edition Zephyr Falcon Creature — Bird Flying, vigilance Although greatly prized among falconers, the Zephyr Falcon is capricious and not easily tamed. Power: 1 Toughness: 1 Illustrated by Heather Hudson All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.25
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Zombie Master (174)
Fourth Edition Zombie Master Creature — Zombie Other Zombie creatures have swampwalk. (They can't be blocked as long as defending player controls a Swamp.) Other Zombies have ": Regenerate this permanent." They say the Zombie Master controlled these foul creatures even before his own death, but now that he is one of them, nothing can make them betray him. Power: 2 Toughness: 3 Illustrated by Jeff A. Menges All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£3.50