Final Fantasy Commander
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Summon: Good King Mog XII (26)
Final Fantasy Commander Summon: Good King Mog XII Enchantment Creature — Saga Moogle (As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) I — Create two 1/2 white Moogle creature tokens with lifelink. II, III — Whenever you cast a noncreature spell this turn, create a token that's a copy of a non-Saga token you control. IV — Put two +1/+1 counters on each other Moogle you control. Flying, lifelink Power: 4 Toughness: 4 Illustrated by Andrea Radeck All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45
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Summon: Ixion (195)
Final Fantasy Commander Summon: Ixion Enchantment Creature — Saga Unicorn (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Aerospark — Exile target creature an opponent controls until this Saga leaves the battlefield. II, III — Put a +1/+1 counter on each of up to two target creatures you control. You gain 2 life. First strike Power: 3 Toughness: 3 Illustrated by Yoshiya All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£4.55 - £7.30
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Summon: Ixion (27)
Final Fantasy Commander Summon: Ixion Enchantment Creature — Saga Unicorn (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Aerospark — Exile target creature an opponent controls until this Saga leaves the battlefield. II, III — Put a +1/+1 counter on each of up to two target creatures you control. You gain 2 life. First strike Power: 3 Toughness: 3 Illustrated by Ben Wootten All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45
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Summon: Kujata (199)
Final Fantasy Commander Summon: Kujata Enchantment Creature — Saga Ox (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Lightning — This creature deals 3 damage to each of up to two target creatures. II — Ice — Up to three target creatures can't block this turn. III — Fire — Discard a card, then draw two cards. When you discard a card this way, this creature deals damage equal to that card's mana value to each opponent. Trample, haste Power: 7 Toughness: 5 Illustrated by Yoshiya All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£2.30 - £3.35
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Summon: Kujata (61)
Final Fantasy Commander Summon: Kujata Enchantment Creature — Saga Ox (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Lightning — This creature deals 3 damage to each of up to two target creatures. II — Ice — Up to three target creatures can't block this turn. III — Fire — Discard a card, then draw two cards. When you discard a card this way, this creature deals damage equal to that card's mana value to each opponent. Trample, haste Power: 7 Toughness: 5 Illustrated by Alexandre Honoré All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45
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Summon: Magus Sisters (200)
Final Fantasy Commander Summon: Magus Sisters Enchantment Creature — Saga Faerie (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II, III — Choose one at random — • Combine Powers! — Put three +1/+1 counters on target creature. • Defense! — Put a shield counter on target creature. You gain 3 life. • Fight! — This creature fights up to one target creature an opponent controls. Haste Power: 5 Toughness: 5 Illustrated by Karo ARAI All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£3.00 - £3.70
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Summon: Magus Sisters (71)
Final Fantasy Commander Summon: Magus Sisters Enchantment Creature — Saga Faerie (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II, III — Choose one at random — • Combine Powers! — Put three +1/+1 counters on target creature. • Defense! — Put a shield counter on target creature. You gain 3 life. • Fight! — This creature fights up to one target creature an opponent controls. Haste Power: 5 Toughness: 5 Illustrated by Rui Maruyama All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45
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Summon: Valefor (197)
Final Fantasy Commander Summon: Valefor Enchantment Creature — Saga Drake (As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) I — Sonic Wings — Each opponent chooses a creature with the greatest mana value among creatures they control. Return those creatures to their owners' hands. II, III, IV — Tap up to one target creature and put a stun counter on it. Flying Power: 5 Toughness: 4 Illustrated by Maiko Aoji All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£3.80 - £7.25
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Summon: Valefor (42)
Final Fantasy Commander Summon: Valefor Enchantment Creature — Saga Drake (As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) I — Sonic Wings — Each opponent chooses a creature with the greatest mana value among creatures they control. Return those creatures to their owners' hands. II, III, IV — Tap up to one target creature and put a stun counter on it. Flying Power: 5 Toughness: 4 Illustrated by SENNSU All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45
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Summon: Yojimbo (196)
Final Fantasy Commander Summon: Yojimbo Enchantment Creature — Saga Samurai (As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) I — Exile target artifact, enchantment, or tapped creature an opponent controls. II, III — Until your next turn, creatures can't attack you unless their controller pays for each of those creatures. IV — Create X Treasure tokens, where X is the number of opponents who control a creature with power 4 or greater. Vigilance Power: 5 Toughness: 5 Illustrated by Hisashi Momose All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£9.20 - £14.90
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Summon: Yojimbo (28)
Final Fantasy Commander Summon: Yojimbo Enchantment Creature — Saga Samurai (As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) I — Exile target artifact, enchantment, or tapped creature an opponent controls. II, III — Until your next turn, creatures can't attack you unless their controller pays for each of those creatures. IV — Create X Treasure tokens, where X is the number of opponents who control a creature with power 4 or greater. Vigilance Power: 5 Toughness: 5 Illustrated by Benjamin Ee All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45 - £1.85
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Summoner's Sending (109)
Final Fantasy Commander Summoner's Sending Enchantment At the beginning of your end step, you may exile target creature card from a graveyard. If you do, create a 1/1 white Spirit creature token with flying. Put a +1/+1 counter on it if the exiled card's mana value is 4 or greater. The sending takes them to the Farplane, where they may rest in peace. Illustrated by Yumi Yaoshida All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.70 - £1.05
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Summoner's Sending (29)
Final Fantasy Commander Summoner's Sending Enchantment At the beginning of your end step, you may exile target creature card from a graveyard. If you do, create a 1/1 white Spirit creature token with flying. Put a +1/+1 counter on it if the exiled card's mana value is 4 or greater. The sending takes them to the Farplane, where they may rest in peace. Illustrated by Yumi Yaoshida All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45 - £0.46
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Summoning Materia (124)
Final Fantasy Commander Summoning Materia Artifact — Equipment You may look at the top card of your library any time. As long as this Equipment is attached to a creature, you may cast creature spells from the top of your library. Equipped creature gets +2/+2 and has vigilance and ": Add ." Equip Illustrated by Ryu Fujinaka All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45 - £0.90
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Summoning Materia (72)
Final Fantasy Commander Summoning Materia Artifact — Equipment You may look at the top card of your library any time. As long as this Equipment is attached to a creature, you may cast creature spells from the top of your library. Equipped creature gets +2/+2 and has vigilance and ": Add ." Equip Illustrated by Ryu Fujinaka All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45
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Sun Titan (254)
Final Fantasy Commander Sun Titan Creature — Giant Vigilance Whenever this creature enters or attacks, you may return target permanent card with mana value 3 or less from your graveyard to the battlefield. Wrexsoul is formed of the countless souls lost during the conflict one thousand years past... Power: 6 Toughness: 6 Illustrated by Joshua Raphael All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45
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Sungrass Prairie (428)
Final Fantasy Commander Sungrass Prairie Land , : Add . "Thinking of crossing the marshes? Hmm, then it'll probably be safer for you to get a chocobo." —Chocobo Bill Illustrated by Leon Tukker All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.42 - £0.45
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Sunken Hollow (429)
Final Fantasy Commander Sunken Hollow Land — Island Swamp (: Add or .) This land enters tapped unless you control two or more basic lands. Haunting the depths of what is now Loch Seld, Skalla's silent walls lure adventurers into the salt-laden waters with the promise of mysteries unsolved and treasures unclaimed. Illustrated by Constantin Marin All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45
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Sunken Ruins (430)
Final Fantasy Commander Sunken Ruins Land : Add . , : Add , , or . "Look closely. Emet-Selch has not simply reclaimed these ruins he has layered the semblance of an entire city upon them." —Y'shtola Rhul Illustrated by Shahab Alizadeh All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45 - £3.10
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Sunlit Marsh (431)
Final Fantasy Commander Sunlit Marsh Land — Plains Swamp (: Add or .) This land enters tapped. "Ah, our guests have arrived!" -—Aenc Thon, Lord of the Lingering Gaze Illustrated by Shahab Alizadeh All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20 - £0.22
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Sunpetal Grove (432)
Final Fantasy Commander Sunpetal Grove Land This land enters tapped unless you control a Forest or a Plains. : Add or . "I wish I could live in a place like this. Peaceful... living with a smile on my face every day." —Yuna Illustrated by Vaigintas Pakenis All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45 - £0.65
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Sunscorch Regent (255)
Final Fantasy Commander Sunscorch Regent Creature — Dragon Flying Whenever an opponent casts a spell, put a +1/+1 counter on this creature and you gain 1 life. The guardian wyrm, Evrae. The great sacred beast—protector of Bevelle. Power: 4 Toughness: 3 Illustrated by Enora Mercier All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45
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Sunscorched Divide (433)
Final Fantasy Commander Sunscorched Divide Land , : Add . "You there! We're about to storm the castle. The two of you will join the assault squad. Get moving!" -—Imperial soldier Illustrated by Pablo Mendoza All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45
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Swamp (480)
Final Fantasy Commander Swamp Basic Land — Swamp (: Add .) Illustrated by Ryuichi Sakuma All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£1.55