Classic Sixth Edition
-
Jayemdae Tome (295)
Classic Sixth Edition Jayemdae Tome Artifact , : Draw a card. Illustrated by Mark Tedin All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45
-
Jokulhaups (192)
Classic Sixth Edition Jokulhaups Sorcery Destroy all artifacts, creatures, and lands. They can't be regenerated. "The raging waters had swept away trees, bridges, and even houses. My healers had much work to do." —Halvor Arenson, Kjeldoran priest Illustrated by Mike Kerr All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£4.30
-
Juxtapose (77)
Classic Sixth Edition Juxtapose Sorcery You and target player exchange control of the creature you each control with the greatest mana value. Then exchange control of artifacts the same way. If two or more permanents a player controls are tied for greatest, their controller chooses one of them. Illustrated by Justin Hampton All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.50
-
Karplusan Forest (326)
Classic Sixth Edition Karplusan Forest Land : Add . : Add or . This land deals 1 damage to you. Illustrated by Randy Gallegos All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£7.05
-
Kismet (27)
Classic Sixth Edition Kismet Enchantment Artifacts, creatures, and lands your opponents control enter tapped. "Make people wait for what they want, and you have power over them. This is as true for merchants and militia as it is for cooks and couples." —Gwendlyn Di Corci Illustrated by Kaja Foglio All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.50
-
Kjeldoran Dead (140)
Classic Sixth Edition Kjeldoran Dead Creature — Skeleton When this creature enters, sacrifice a creature. : Regenerate this creature. "They shall drink sorrow's dregs. They shall kill those whom once they loved." —Lim-Dûl, the Necromancer Power: 3 Toughness: 1 Illustrated by Melissa A. Benson All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.25
-
Kjeldoran Royal Guard (28)
Classic Sixth Edition Kjeldoran Royal Guard Creature — Human Soldier : All combat damage that would be dealt to you by unblocked creatures this turn is dealt to this creature instead. Honorable in battle, generous in death. —Motto of the Kjeldoran Royal Guard Power: 2 Toughness: 5 Illustrated by Allen Williams All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45
-
Lead Golem (296)
Classic Sixth Edition Lead Golem Artifact Creature — Golem Whenever this creature attacks, it doesn't untap during its controller's next untap step. Slow and heavy swings the club. Power: 3 Toughness: 5 Illustrated by Hannibal King All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30
-
Leshrac's Rite (141)
Classic Sixth Edition Leshrac's Rite Enchantment — Aura Enchant creature Enchanted creature has swampwalk. (It can't be blocked as long as defending player controls a Swamp.) "Bind me to thee, my soul to thine. I am your servant and your slave. Blood for blood, flesh for flesh, Leshrac, my lord." —Lim-Dûl, the Necromancer Illustrated by Mike Raabe All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30
-
Library of Lat-Nam (78)
Classic Sixth Edition Library of Lat-Nam Sorcery An opponent chooses one — • You draw three cards at the beginning of the next turn's upkeep. • You search your library for a card, put that card into your hand, then shuffle. Illustrated by Alan Rabinowitz All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.60
-
Light of Day (29)
Classic Sixth Edition Light of Day Enchantment Black creatures can't attack or block. "I do not miss sunlight. The very memory of it burns my eyes." —Volrath Illustrated by Drew Tucker All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.35
-
Lightning Blast (193)
Classic Sixth Edition Lightning Blast Instant Lightning Blast deals 4 damage to any target. "Those who fear the darkness have never seen what the light can do." —Selenia, dark angel Illustrated by Richard Thomas All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.25
-
Living Lands (238)
Classic Sixth Edition Living Lands Enchantment All Forests are 1/1 creatures that are still lands. Illustrated by John Matson All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.60
-
Llanowar Elves (239)
Classic Sixth Edition Llanowar Elves Creature — Elf Druid : Add . One bone broken for every twig snapped underfoot. —Llanowar penalty for trespassing Power: 1 Toughness: 1 Illustrated by Anson Maddocks All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.35
-
Longbow Archer (30)
Classic Sixth Edition Longbow Archer Creature — Human Soldier Archer First strike; reach (This creature can block creatures with flying.) "If it bears wings, I will pin it to the skies over Tefemburu." —Roya, Zhalfirin archer Power: 2 Toughness: 2 Illustrated by Eric Peterson All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30
-
Lord of Atlantis (79)
Classic Sixth Edition Lord of Atlantis Creature — Merfolk Other Merfolk get +1/+1 and have islandwalk. (They can't be blocked as long as defending player controls an Island.) A master of tactics, the lord of Atlantis makes his people bold in battle merely by arriving to lead them. Power: 2 Toughness: 2 Illustrated by Melissa A. Benson All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£6.70
-
Lost Soul (142)
Classic Sixth Edition Lost Soul Creature — Spirit Minion Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) Her hand gently beckons, she whispers your name—but those who go with her are never the same. Power: 2 Toughness: 1 Illustrated by Randy Asplund-Faith All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.25
-
Lure (240)
Classic Sixth Edition Lure Enchantment — Aura Enchant creature All creatures able to block enchanted creature do so. When setting a snare, success depends not on the quality of the trap, but the quality of the bait. Illustrated by Anson Maddocks All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.50
-
Mana Prism (297)
Classic Sixth Edition Mana Prism Artifact : Add . , : Add one mana of any color. Illustrated by Margaret Organ-Kean All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30
-
Mana Short (80)
Classic Sixth Edition Mana Short Instant Tap all lands target player controls and that player loses all unspent mana. Illustrated by Dameon Willich All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£2.05
-
Manabarbs (194)
Classic Sixth Edition Manabarbs Enchantment Whenever a player taps a land for mana, this enchantment deals 1 damage to that player. Illustrated by Christopher Rush All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£4.25
-
Marble Diamond (298)
Classic Sixth Edition Marble Diamond Artifact This artifact enters tapped. : Add . Illustrated by Jeff Miracola All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45
-
Maro (241)
Classic Sixth Edition Maro Creature — Elemental Maro's power and toughness are each equal to the number of cards in your hand. No two see the same Maro. Power: * Toughness: * Illustrated by Stuart Griffin All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.50
-
Meekstone (299)
Classic Sixth Edition Meekstone Artifact Creatures with power 3 or greater don't untap during their controllers' untap steps. When the mighty sleep, the lowly prowl. Illustrated by Quinton Hoover All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£8.35