Classic Sixth Edition
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Wall of Fire (216)
Classic Sixth Edition Wall of Fire Creature — Wall Defender (This creature can't attack.) : This creature gets +1/+0 until end of turn. "Struggle, and you will only fan the flames." —Talibah, embermage Power: 0 Toughness: 5 Illustrated by Richard Thomas All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.35
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Wall of Swords (51)
Classic Sixth Edition Wall of Swords Creature — Wall Defender (This creature can't attack.) Flying Sharper than wind, lighter than air. Power: 3 Toughness: 5 Illustrated by Brian Snõddy All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.35
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Wand of Denial (317)
Classic Sixth Edition Wand of Denial Artifact : Look at the top card of target player's library. If it's a nonland card, you may pay 2 life. If you do, put it into that player's graveyard. You'll never miss what you never had. Illustrated by Steve Luke All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.50
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Warmth (52)
Classic Sixth Edition Warmth Enchantment Whenever an opponent casts a red spell, you gain 2 life. "Flame grows gentle with but a little distance." —Orim, Samite healer Illustrated by Drew Tucker All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£1.80
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Warrior's Honor (53)
Classic Sixth Edition Warrior's Honor Instant Creatures you control get +1/+1 until end of turn. Illustrated by D. Alexander Gregory All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20
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Warthog (267)
Classic Sixth Edition Warthog Creature — Boar Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) "Too much work—it takes a long time to break them in, and more than a few recruits." —Grebog, goblin swine-rider Power: 3 Toughness: 2 Illustrated by Steve White All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.35
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Wild Growth (268)
Classic Sixth Edition Wild Growth Enchantment — Aura Enchant land Whenever enchanted land is tapped for mana, its controller adds an additional . Illustrated by Pat Lewis All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.50
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Wind Drake (106)
Classic Sixth Edition Wind Drake Creature — Drake Flying "No bird soars too high, if he soars with his own wings." —William Blake, *The Marriage of Heaven and Hell* Power: 2 Toughness: 2 Illustrated by Zina Saunders All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20
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Wind Spirit (107)
Classic Sixth Edition Wind Spirit Creature — Elemental Spirit Flying Menace (This creature can't be blocked except by two or more creatures.) " . . . When the trees bow down their heads, The wind is passing by." —Christina Rossetti, "Who Has Seen the Wind?" Power: 3 Toughness: 2 Illustrated by Kaja Foglio All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.35
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Wooden Sphere (318)
Classic Sixth Edition Wooden Sphere Artifact Whenever a player casts a green spell, you may pay . If you do, you gain 1 life. Illustrated by Donato Giancola All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.35
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Worldly Tutor (269)
Classic Sixth Edition Worldly Tutor Instant Search your library for a creature card, reveal it, then shuffle and put the card on top. "Aselbo soon had the rhino eating from his palm and the snake waiting at his heels." —Afari, *Tales* Illustrated by David O'Connor All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£14.40
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Wrath of God (54)
Classic Sixth Edition Wrath of God Sorcery Destroy all creatures. They can't be regenerated. Illustrated by Quinton Hoover All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£4.15
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Wyluli Wolf (270)
Classic Sixth Edition Wyluli Wolf Creature — Wolf : Target creature gets +1/+1 until end of turn. "When one wolf calls, others follow. Who wants to fight creatures that eat scorpions?" —Maimun al-Wyluli, diary Power: 1 Toughness: 1 Illustrated by Susan Van Camp All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.85
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Zombie Master (162)
Classic Sixth Edition Zombie Master Creature — Zombie Other Zombie creatures have swampwalk. (They can't be blocked as long as defending player controls a Swamp.) Other Zombies have ": Regenerate this permanent." He controlled the zombies even before his own death; now nothing can make them betray him. Power: 2 Toughness: 3 Illustrated by Jeff A. Menges All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£4.35
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Zur's Weirding (108)
Classic Sixth Edition Zur's Weirding Enchantment Players play with their hands revealed. If a player would draw a card, they reveal it instead. Then any other player may pay 2 life. If a player does, put that card into its owner's graveyard. Otherwise, that player draws a card. Illustrated by Liz Danforth All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.60