Classic Sixth Edition
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Blight (113)
Classic Sixth Edition Blight Enchantment — Aura Enchant land When enchanted land becomes tapped, destroy it. Illustrated by Ian Miller All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.35
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Blighted Shaman (114)
Classic Sixth Edition Blighted Shaman Creature — Human Cleric Shaman , Sacrifice a Swamp: Target creature gets +1/+1 until end of turn. , Sacrifice a creature: Target creature gets +2/+2 until end of turn. Power: 1 Toughness: 1 Illustrated by Ian Miller All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.35
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Blood Pet (115)
Classic Sixth Edition Blood Pet Creature — Thrull Sacrifice this creature: Add . "You are wrong," Volrath said. "I do not hate the living. They often prove quite useful to me." And then he laughed. Power: 1 Toughness: 1 Illustrated by Brom All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.40
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Bog Imp (116)
Classic Sixth Edition Bog Imp Creature — Imp Flying (This creature can't be blocked except by creatures with flying or reach.) Don't be fooled by their looks. Think of them as little knives with wings. Power: 1 Toughness: 1 Illustrated by Christopher Rush All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20
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Bog Rats (117)
Classic Sixth Edition Bog Rats Creature — Rat This creature can't be blocked by Walls. Their stench was vile and strong enough, but not nearly as powerful as their hunger. Power: 1 Toughness: 1 Illustrated by Ron Spencer All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20
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Bog Wraith (118)
Classic Sixth Edition Bog Wraith Creature — Wraith Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) It moved through the troops leaving no footprints, save on their souls. Power: 3 Toughness: 3 Illustrated by Jeff A. Menges All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.35
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Boil (169)
Classic Sixth Edition Boil Instant Destroy all Islands. "The fishers will throw out their nets and draw them back filled with dust." —Oracle *en*-Vec Illustrated by Jason Alexander Behnke All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.50
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Boomerang (58)
Classic Sixth Edition Boomerang Instant Return target permanent to its owner's hand. A lie always returns; be careful how you catch it. Illustrated by Richard Kane Ferguson All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.25
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Bottle of Suleiman (275)
Classic Sixth Edition Bottle of Suleiman Artifact , Sacrifice this artifact: Flip a coin. If you win the flip, create a 5/5 colorless Djinn artifact creature token with flying. If you lose the flip, this artifact deals 5 damage to you. Illustrated by DiTerlizzi All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.50
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Browse (59)
Classic Sixth Edition Browse Enchantment : Look at the top five cards of your library, put one of them into your hand, and exile the rest. "Once great literature—now great litter." —Jaya Ballard, task mage Illustrated by Phil Foglio All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.35
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Brushland (320)
Classic Sixth Edition Brushland Land : Add . : Add or . This land deals 1 damage to you. Illustrated by Tom Wänerstrand All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£3.95
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Burrowing (170)
Classic Sixth Edition Burrowing Enchantment — Aura Enchant creature Enchanted creature has mountainwalk. (It can't be blocked as long as defending player controls a Mountain.) Illustrated by Mark Poole All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.35
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Call of the Wild (218)
Classic Sixth Edition Call of the Wild Enchantment : Reveal the top card of your library. If it's a creature card, put it onto the battlefield. Otherwise, put it into your graveyard. Thinking of dinner made Squee realize that the forest was probably thinking the same thing. Illustrated by Brom All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.40
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Castle (6)
Classic Sixth Edition Castle Enchantment Untapped creatures you control get +0/+2. "Hang out our banners on the outward walls; / The cry is still, 'They come'; our castle's strength / Will laugh a siege to scorn." —William Shakespeare, *Macbeth* Illustrated by Dameon Willich All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.35
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Cat Warriors (219)
Classic Sixth Edition Cat Warriors Creature — Cat Warrior Forestwalk (This creature can't be blocked as long as defending player controls a Forest.) These stealthy felines have survived so many battles that some believe they must possess many lives. Power: 2 Toughness: 2 Illustrated by Melissa A. Benson All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20
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Celestial Dawn (7)
Classic Sixth Edition Celestial Dawn Enchantment Lands you control are Plains. Nonland permanents you control are white. The same is true for spells you control and nonland cards you own that aren't on the battlefield. You may spend white mana as though it were mana of any color. You may spend other mana only as though it were colorless mana. Illustrated by Liz Danforth All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.55
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Charcoal Diamond (276)
Classic Sixth Edition Charcoal Diamond Artifact This artifact enters tapped. : Add . Illustrated by Drew Tucker All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.75
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Chill (60)
Classic Sixth Edition Chill Enchantment Red spells cost more to cast. "Temper, temper." —Ertai, wizard adept Illustrated by Greg Simanson All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£2.85
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Circle of Protection: Black (8)
Classic Sixth Edition Circle of Protection: Black Enchantment : The next time a black source of your choice would deal damage to you this turn, prevent that damage. Illustrated by Gerry Grace All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20
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Circle of Protection: Blue (9)
Classic Sixth Edition Circle of Protection: Blue Enchantment : The next time a blue source of your choice would deal damage to you this turn, prevent that damage. Illustrated by Gerry Grace All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20
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Circle of Protection: Green (10)
Classic Sixth Edition Circle of Protection: Green Enchantment : The next time a green source of your choice would deal damage to you this turn, prevent that damage. Illustrated by Gerry Grace All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20
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Circle of Protection: Red (11)
Classic Sixth Edition Circle of Protection: Red Enchantment : The next time a red source of your choice would deal damage to you this turn, prevent that damage. Illustrated by Gerry Grace All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.25
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Circle of Protection: White (12)
Classic Sixth Edition Circle of Protection: White Enchantment : The next time a white source of your choice would deal damage to you this turn, prevent that damage. Illustrated by Gerry Grace All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30
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City of Brass (321)
Classic Sixth Edition City of Brass Land Whenever this land becomes tapped, it deals 1 damage to you. : Add one mana of any color. Illustrated by Tom Wänerstrand All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£16.55