Adventures in the Forgotten Realms
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White Dragon (288)
Adventures in the Forgotten Realms White Dragon Creature — Dragon Flying Cold Breath — When this creature enters, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step. Power: 4 Toughness: 4 Illustrated by Simon Dominic All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30 - £0.55
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White Dragon (41)
Adventures in the Forgotten Realms White Dragon Creature — Dragon Flying Cold Breath — When this creature enters, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step. White dragons are unparalleled hunters, keenly focused on slaughtering their enemies. Power: 4 Toughness: 4 Illustrated by Billy Christian All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30 - £0.35
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Wild Shape (212)
Adventures in the Forgotten Realms Wild Shape Instant Choose one. Until end of turn, target creature you control has that base power and toughness, becomes that creature type, and gains that ability. • 1/3 Turtle with hexproof. • 1/5 Spider with reach. • 3/3 Elephant with trample. Illustrated by Sam Guay All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30 - £0.35
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You Come to a River (83)
Adventures in the Forgotten Realms You Come to a River Instant Choose one — • Fight the Current — Return target nonland permanent to its owner's hand. • Find a Crossing — Target creature gets +1/+0 until end of turn and can't be blocked this turn. Illustrated by Viko Menezes All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.25
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You Come to the Gnoll Camp (168)
Adventures in the Forgotten Realms You Come to the Gnoll Camp Instant Choose one — • Intimidate Them — Up to two target creatures can't block this turn. • Fend Them Off — Target creature gets +3/+1 until end of turn. "Easy now, everyone. I'll take care of this." —Nadaar Illustrated by Billy Christian All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.25
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You Find a Cursed Idol (213)
Adventures in the Forgotten Realms You Find a Cursed Idol Sorcery Choose one — • Smash It — Destroy target artifact. • Lift the Curse — Destroy target enchantment. • Steal Its Eyes — Create a Treasure token and venture into the dungeon. (Enter the first room or advance to the next room.) Illustrated by Sidharth Chaturvedi All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.25
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You Find Some Prisoners (169)
Adventures in the Forgotten Realms You Find Some Prisoners Instant Choose one — • Break Their Chains — Destroy target artifact. • Interrogate Them — Exile the top three cards of target opponent's library. Choose one of them. Until the end of your next turn, you may play that card, and you may spend mana as though it were mana of any color to cast it. Illustrated by Lie Setiawan All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30 - £0.40
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You Find the Villains' Lair (84)
Adventures in the Forgotten Realms You Find the Villains' Lair Instant Choose one — • Foil Their Scheme — Counter target spell. • Learn Their Secrets — Draw two cards, then discard two cards. "Give me just a moment! I almost have it." Illustrated by Gabor Szikszai All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.25 - £0.30
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You Happen On a Glade (214)
Adventures in the Forgotten Realms You Happen On a Glade Instant Choose one — • Journey On — Search your library for up to two basic land cards, reveal them, put them into your hand, then shuffle. • Make Camp — Return target permanent card from your graveyard to your hand. Illustrated by Anna Fehr All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30 - £0.35
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You Hear Something on Watch (42)
Adventures in the Forgotten Realms You Hear Something on Watch Instant Choose one — • Rouse the Party — Creatures you control get +1/+1 until end of turn. • Set Off Traps — This spell deals 5 damage to target attacking creature. Illustrated by Zezhou Chen All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.25
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You Meet in a Tavern (215)
Adventures in the Forgotten Realms You Meet in a Tavern Sorcery Choose one — • Form a Party — Look at the top five cards of your library. You may reveal any number of creature cards from among them and put them into your hand. Put the rest on the bottom of your library in a random order. • Start a Brawl — Creatures you control get +2/+2 until end of turn. Illustrated by Zoltan Boros All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30 - £0.35
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You See a Guard Approach (85)
Adventures in the Forgotten Realms You See a Guard Approach Instant Choose one — • Distract the Guard — Tap target creature. • Hide — Target creature you control gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.) "Looks like we've got company." Illustrated by Mila Pesic All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.25 - £0.30
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You're Ambushed on the Road (43)
Adventures in the Forgotten Realms You're Ambushed on the Road Instant Choose one — • Make a Retreat — Return target creature you control to its owner's hand. • Stand and Fight — Target creature gets +1/+3 until end of turn. "Hand over your loot and no one gets hurt!" Illustrated by Eric Deschamps All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.25
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Yuan-Ti Fang-Blade (128)
Adventures in the Forgotten Realms Yuan-Ti Fang-Blade Creature — Snake Rogue Deathtouch Whenever this creature deals combat damage to a player, venture into the dungeon. (Enter the first room or advance to the next room.) "The air is sweet with the taste of your fear." Power: 2 Toughness: 2 Illustrated by Simon Dominic All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.25
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Zombie Ogre (129)
Adventures in the Forgotten Realms Zombie Ogre Creature — Zombie Ogre At the beginning of your end step, if a creature died this turn, venture into the dungeon. (Enter the first room or advance to the next room.) "On the plus side, Throg no longer thinks he's clever." —Xanathar Power: 3 Toughness: 5 Illustrated by Nicholas Gregory All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.25