Search results for "tarkir: dragonstorm commander"
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Casualties of War (98)
Tarkir: Dragonstorm Commander Casualties of War Sorcery Choose one or more — • Destroy target artifact. • Destroy target creature. • Destroy target enchantment. • Destroy target land. • Destroy target planeswalker. Illustrated by Nereida All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
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Windbrisk Heights (411)
Tarkir: Dragonstorm Commander Windbrisk Heights Land Hideaway 4 (When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.) This land enters tapped. : Add . , : You may play the exiled card without paying its mana cost if you attacked with three or more creatures this turn. Illustrated by Omar Rayyan All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
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Consuming Aberration (283)
Tarkir: Dragonstorm Commander Consuming Aberration Creature — Horror Consuming Aberration's power and toughness are each equal to the number of cards in your opponents' graveyards. Whenever you cast a spell, each opponent reveals cards from the top of their library until they reveal a land card, then puts those cards into their graveyard. Power: * Toughness: * Illustrated by Karl Kopinski All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
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Sheltered Thicket (392)
Tarkir: Dragonstorm Commander Sheltered Thicket Land — Mountain Forest (: Add or .) This land enters tapped. Cycling (, Discard this card: Draw a card.) Illustrated by Sung Choi All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
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Temple of Triumph (407)
Tarkir: Dragonstorm Commander Temple of Triumph Land This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) : Add or . Illustrated by Piotr Dura All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
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Neriv, Crackling Vanguard (6)
Tarkir: Dragonstorm Commander Neriv, Crackling Vanguard Legendary Creature — Spirit Dragon Flying, deathtouch When Neriv enters, create two 1/1 red Goblin creature tokens. Whenever Neriv attacks, exile a number of cards from the top of your library equal to the number of differently named tokens you control. During any turn you attacked with a commander, you may play those cards. Power: 4 Toughness: 4 Illustrated by Lucas Graciano All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
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Gadrak, the Crown-Scourge (214)
Tarkir: Dragonstorm Commander Gadrak, the Crown-Scourge Legendary Creature — Dragon Flying Gadrak can't attack unless you control four or more artifacts. At the beginning of your end step, create a Treasure token for each nontoken creature that died this turn. (It's an artifact with ", Sacrifice this token: Add one mana of any color.") Power: 5 Toughness: 4 Illustrated by Daarken All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
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Eliminate the Competition (179)
Tarkir: Dragonstorm Commander Eliminate the Competition Sorcery As an additional cost to cast this spell, sacrifice X creatures. Destroy X target creatures. Open hostilities are strictly forbidden at the Inventors' Fair, but "accidents" still happen. Illustrated by Joseph Meehan All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
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Commander's Insignia (111)
Tarkir: Dragonstorm Commander Commander's Insignia Enchantment Creatures you control get +1/+1 for each time you've cast your commander from the command zone this game. At the general's triumphant return, renewed strength surged through the soldiers' ranks. Illustrated by Anastasia Ovchinnikova All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
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Sun Titan (133)
Tarkir: Dragonstorm Commander Sun Titan Creature — Giant Vigilance Whenever this creature enters or attacks, you may return target permanent card with mana value 3 or less from your graveyard to the battlefield. A blazing sun that never sets. Power: 6 Toughness: 6 Illustrated by Todd Lockwood All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
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Lethal Scheme (184)
Tarkir: Dragonstorm Commander Lethal Scheme Instant Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.) Destroy target creature or planeswalker. Each creature that convoked this spell connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.) Illustrated by Tuan Duong Chu All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
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Assault Formation (246)
Tarkir: Dragonstorm Commander Assault Formation Enchantment Each creature you control assigns combat damage equal to its toughness rather than its power. : Target creature with defender can attack this turn as though it didn't have defender. : Creatures you control get +0/+1 until end of turn. Illustrated by Kieran Yanner All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
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