Search results for "outlaws of thunder junction promos"
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Step Between Worlds (70)
Outlaws of Thunder Junction Step Between Worlds Sorcery Each player may shuffle their hand and graveyard into their library. Each player who does draws seven cards. Exile Step Between Worlds. Plot (You may pay and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.) Illustrated by Chris Ostrowski All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.40 - £0.45
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Calamity, Galloping Inferno (116p) - Planeswalker Stamped
Outlaws of Thunder Junction Promos Calamity, Galloping Inferno Legendary Creature — Horse Mount Haste Whenever Calamity attacks while saddled, choose a nonlegendary creature that saddled it this turn and create a tapped and attacking token that's a copy of it. Sacrifice that token at the beginning of the next end step. Repeat this process once. Saddle 1 Power: 4 Toughness: 6 Illustrated by Artur Nakhodkin All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.40 - £0.45
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Boom Box (241)
Outlaws of Thunder Junction Boom Box Artifact , , Sacrifice this artifact: Destroy up to one target artifact, up to one target creature, and up to one target land. The cruel irony of explosives is they're most interesting exactly when you should be running away as fast as you can. Illustrated by Caio Monteiro All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.35
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Take Up the Shield (34)
Outlaws of Thunder Junction Take Up the Shield Instant Put a +1/+1 counter on target creature. It gains lifelink and indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) The frontier was an anvil on which many an unlikely hero would be forged. Illustrated by Josiah "Jo" Cameron All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20 - £0.30
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Trick Shot (151)
Outlaws of Thunder Junction Trick Shot Instant Trick Shot deals 6 damage to target creature and 2 damage to up to one other target creature token. "Cowerin' behind your buddy ain't gonna help, ya yellow-bellied lowlife." —Tyron, Slickshot duelist Illustrated by Brian Valeza All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20 - £0.25
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One Last Job (22)
Outlaws of Thunder Junction One Last Job Sorcery Spree (Choose one or more additional costs.) + — Return target creature card from your graveyard to the battlefield. + — Return target Mount or Vehicle card from your graveyard to the battlefield. + — Return target Aura or Equipment card from your graveyard to the battlefield attached to a creature you control. Illustrated by Caroline Gariba All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.40 - £0.45
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Electric Revelation (163)
Outlaws of Thunder Junction Commander Electric Revelation Instant As an additional cost to cast this spell, discard a card. Draw two cards. Flashback (You may cast this card from your graveyard for its flashback cost and any additional costs. Then exile it.) Illustrated by Liiga Smilshkalne All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20
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Cunning Coyote (118)
Outlaws of Thunder Junction Cunning Coyote Creature — Coyote Haste When this creature enters, another target creature you control gets +1/+1 and gains haste until end of turn. Plot (You may pay and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.) Power: 2 Toughness: 2 Illustrated by David Auden Nash All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.35
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Vadmir, New Blood (113p) - Planeswalker Stamped
Outlaws of Thunder Junction Promos Vadmir, New Blood Legendary Creature — Vampire Rogue Whenever you commit a crime, put a +1/+1 counter on Vadmir. This ability triggers only once each turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.) As long as Vadmir has four or more +1/+1 counters on it, it has menace and lifelink. Power: 2 Toughness: 2 Illustrated by Andreas Zafiratos All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.40 - £0.45
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Overzealous Muscle (97)
Outlaws of Thunder Junction Overzealous Muscle Creature — Ogre Mercenary Whenever you commit a crime during your turn, this creature gains indestructible until end of turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime. Damage and effects that say "destroy" don't destroy a creature with indestructible.) Not everyone can be a pickpocket. Power: 5 Toughness: 4 Illustrated by Sam White All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20 - £0.25
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Unscrupulous Contractor (112)
Outlaws of Thunder Junction Unscrupulous Contractor Creature — Human Assassin When this creature enters, you may sacrifice a creature. When you do, target player draws two cards and loses 2 life. Plot (You may pay and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.) Power: 3 Toughness: 2 Illustrated by Mila Pesic All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.35
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Captain Lannery Storm (158)
Outlaws of Thunder Junction Commander Captain Lannery Storm Legendary Creature — Human Pirate Haste Whenever Captain Lannery Storm attacks, create a Treasure token. (It's an artifact with ", Sacrifice this token: Add one mana of any color.") Whenever you sacrifice a Treasure, Captain Lannery Storm gets +1/+0 until end of turn. Power: 2 Toughness: 2 Illustrated by Chris Rallis All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.40