Search results for "mid"
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Kessig Naturalist // Lord of the Ulvenwald (231)
Innistrad: Midnight Hunt Kessig Naturalist // Lord of the Ulvenwald Creature — Human Werewolf Whenever this creature attacks, add or . Until end of turn, you don't lose this mana as steps and phases end. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) "Far from home, little one? I know the feeling." Power: 2 Toughness: 2 Illustrated by Johan Grenier All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.35
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Deathbonnet Sprout // Deathbonnet Hulk (181)
Innistrad: Midnight Hunt Deathbonnet Sprout // Deathbonnet Hulk Creature — Fungus At the beginning of your upkeep, mill a card. Then if there are three or more creature cards in your graveyard, transform this creature. (To mill a card, put the top card of your library into your graveyard.) Power: 1 Toughness: 1 Illustrated by Filip Burburan All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.35
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Clear Shot (176)
Innistrad: Midnight Hunt Clear Shot Instant Target creature you control gets +1/+1 until end of turn. It deals damage equal to its power to target creature you don't control. As werewolf attacks increased, brutal weapons not seen since the Travails were dusted off and put to work. Illustrated by Craig J Spearing All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.35
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Consider (44)
Innistrad: Midnight Hunt Consider Instant Surveil 1. (Look at the top card of your library. You may put it into your graveyard.) Draw a card. Ivold gasped in surprise. Either a very strange insect had crawled onto one of the lenses or he was seeing geists at last! Illustrated by Zezhou Chen All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.50 - £0.90
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Consider (388) - Pack Promo
Innistrad: Midnight Hunt Consider Instant Surveil 1. (Look at the top card of your library. You may put it into your graveyard.) Draw a card. Ivold gasped in surprise. Either a very strange insect had crawled onto one of the lenses or he was seeing geists at last! Illustrated by Zezhou Chen All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.60 - £2.10
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Otherworldly Gaze (67)
Innistrad: Midnight Hunt Otherworldly Gaze Instant Surveil 3. (Look at the top three cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.) Illustrated by Chris Cold All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45 - £0.90
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Rotten Reunion (119)
Innistrad: Midnight Hunt Rotten Reunion Instant Exile up to one target card from a graveyard. Create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.) Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.) Aunt and Uncle Greyfeld loved dinner guests. Illustrated by Aaron Miller All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.25 - £0.60
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Outland Liberator // Frenzied Trapbreaker (190)
Innistrad: Midnight Hunt Outland Liberator // Frenzied Trapbreaker Creature — Human Werewolf , Sacrifice this creature: Destroy target artifact or enchantment. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) "Just hold still. I'll help you." Power: 2 Toughness: 2 Illustrated by Randy Vargas All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.60
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Rem Karolus, Stalwart Slayer (235)
Innistrad: Midnight Hunt Rem Karolus, Stalwart Slayer Legendary Creature — Human Knight Flying, haste If a spell would deal damage to you or another permanent you control, prevent that damage. If a spell would deal damage to an opponent or a permanent an opponent controls, it deals that much damage plus 1 instead. Power: 2 Toughness: 3 Illustrated by Francisco Miyara All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.40 - £0.45
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Vampire Socialite (249)
Innistrad: Midnight Hunt Vampire Socialite Creature — Vampire Noble Menace (This creature can't be blocked except by two or more creatures.) When this creature enters, if an opponent lost life this turn, put a +1/+1 counter on each other Vampire you control. As long as an opponent lost life this turn, each other Vampire you control enters with an additional +1/+1 counter on it. Power: 2 Toughness: 2 Illustrated by Suzanne Helmigh All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.35 - £0.80
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Loyal Gryff (26)
Innistrad: Midnight Hunt Loyal Gryff Creature — Hippogriff Flash Flying When this creature enters, you may return another creature you control to its owner's hand. Silverstreak had lost her rider, but not her instinct to help humankind. Power: 2 Toughness: 2 Illustrated by Ilse Gort All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.35
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Necrosynthesis (115)
Innistrad: Midnight Hunt Necrosynthesis Enchantment — Aura Enchant creature Enchanted creature has "Whenever another creature dies, put a +1/+1 counter on this creature." When enchanted creature dies, look at the top X cards of your library, where X is its power. Put one of those cards into your hand and the rest on the bottom of your library in a random order. Illustrated by Isis All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.35