Search results for "Zendikar Rising"
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Confounding Conundrum (53)
Zendikar Rising Confounding Conundrum Enchantment When this enchantment enters, draw a card. Whenever a land an opponent controls enters, if that player had another land enter the battlefield under their control this turn, they return a land they control to its owner's hand. Illustrated by Bryan Sola All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45
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Planar Outburst (19)
Zendikar Rising Commander Planar Outburst Sorcery Destroy all nonland creatures. Awaken 4— (If you cast this spell for , also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.) Illustrated by Vincent Proce All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
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Strength of Solidarity (206)
Zendikar Rising Strength of Solidarity Sorcery Choose target creature you control. Put a +1/+1 counter on it for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) "This expedition doesn't succeed unless we all succeed!" Illustrated by Svetlin Velinov All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
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Oran-Rief Ooze (198)
Zendikar Rising Oran-Rief Ooze Creature — Ooze When this creature enters, put a +1/+1 counter on target creature you control. Whenever this creature attacks, put a +1/+1 counter on each attacking creature with a +1/+1 counter on it. Power: 2 Toughness: 2 Illustrated by Daarken All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
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Expedition Diviner (57)
Zendikar Rising Expedition Diviner Creature — Merfolk Wizard Flying As long as you control another Wizard, this creature has "When this creature dies, draw a card." Wizards' spells twist the fabric of reality to channel elemental energies, peer into the future, and even calm the Roil. Power: 3 Toughness: 2 Illustrated by Heonhwa Choe All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
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Roost of Drakes (74)
Zendikar Rising Roost of Drakes Enchantment Kicker (You may pay an additional as you cast this spell.) When this enchantment enters, if it was kicked, create a 2/2 blue Drake creature token with flying. Whenever you cast a kicked spell, create a 2/2 blue Drake creature token with flying. Illustrated by Bayard Wu All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
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Nissa's Renewal (76)
Zendikar Rising Commander Nissa's Renewal Sorcery Search your library for up to three basic land cards, put them onto the battlefield tapped, then shuffle. You gain 7 life. Her connection to the plane restored, Nissa felt the power of Zendikar surge through her. Illustrated by Lius Lasahido All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
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Scale the Heights (202)
Zendikar Rising Scale the Heights Sorcery Put a +1/+1 counter on up to one target creature. You gain 2 life. You may play an additional land this turn. Draw a card. "Ever onward, ever skyward." Illustrated by Cristi Balanescu All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
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Beanstalk Giant // Fertile Footsteps (61)
Zendikar Rising Commander Beanstalk Giant // Fertile Footsteps Creature — Giant Beanstalk Giant's power and toughness are each equal to the number of lands you control. Power: * Toughness: * Illustrated by Jason A. Engle All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
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Nissa's Zendikon (197)
Zendikar Rising Nissa's Zendikon Enchantment — Aura Enchant land Enchanted land is a 4/4 Elemental creature with reach and haste. It's still a land. When enchanted land dies, return that card to its owner's hand. Illustrated by Campbell White All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
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Canyon Jerboa (7)
Zendikar Rising Canyon Jerboa Creature — Mouse Landfall — Whenever a land you control enters, creatures you control get +1/+1 until end of turn. "Move, you wretched thing! You're scaring the hurdas!" —Bruse Tarl, Goma Fada nomad Power: 1 Toughness: 2 Illustrated by Antonio José Manzanedo All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
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Swamp (273)
Zendikar Rising Swamp Basic Land — Swamp (: Add .) Illustrated by Slawomir Maniak All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
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