Search results for "Teenage Mutant Ninja Turtles"
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Action News Crew (1)
Teenage Mutant Ninja Turtles Action News Crew Creature — Human Citizen Vigilance Channel — , Discard this card: Put a +1/+1 counter on each creature you control. Draw a card. "I just hope this isn't another wild turtle chase!" —Vernon Fenwick Power: 2 Toughness: 2 Illustrated by Gabriel Tanko All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
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Cowabunga! (113)
Teenage Mutant Ninja Turtles Cowabunga! Sorcery Look at the top four cards of your library. You may reveal a Mutant, Ninja, Turtle, or land card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. When you're open to new things, a weird world of wonder unfolds before you. Illustrated by Thomas Chamberlain-Keen All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
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Donatello, Way with Machines (38)
Teenage Mutant Ninja Turtles Donatello, Way with Machines Legendary Creature — Mutant Ninja Turtle Flying Whenever an artifact you control enters, put a +1/+1 counter on Donatello. "Unfortunately, the lowly turtle has been saddled by society with the stereotype of being velocity challenged." Power: 1 Toughness: 2 Illustrated by Svetlin Velinov All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
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Donnie & April, Adorkable Duo (111)
Teenage Mutant Ninja Turtles Eternal Donnie & April, Adorkable Duo Legendary Creature — Mutant Ninja Human Turtle When Donnie & April enter, choose one or both. Each mode must target a different player. • Target player draws two cards. • Target player returns an artifact, instant, or sorcery card from their graveyard to their hand. Power: 3 Toughness: 3 Illustrated by Le Vuong All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
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Containment Protocol (108)
Teenage Mutant Ninja Turtles Eternal Containment Protocol Enchantment — Aura Enchant creature When this Aura enters, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step. "What else can we do? No prison could hold Tokka, and she'll hurt someone if we let her out to play." Illustrated by Brian Valeza All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
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Island (192)
Teenage Mutant Ninja Turtles Island Basic Land — Island (: Add .) Illustrated by BEMOCS All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
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Forest (319)
Teenage Mutant Ninja Turtles Forest Basic Land — Forest (: Add .) Illustrated by Sylvain Sarrailh All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
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Mountain (318)
Teenage Mutant Ninja Turtles Mountain Basic Land — Mountain (: Add .) Illustrated by Sylvain Sarrailh All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
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Raphael, Tough Turtle (104)
Teenage Mutant Ninja Turtles Raphael, Tough Turtle Legendary Creature — Mutant Ninja Turtle Alliance — Whenever another creature you control enters, Raphael deals 1 damage to target opponent. "Anger is a dangerous ally. It clouds your judgment. You need to control it, lest it control you." —Splinter Power: 1 Toughness: 3 Illustrated by Nathaniel Himawan All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
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Mountain (256)
Teenage Mutant Ninja Turtles Mountain Basic Land — Mountain (: Add .) Illustrated by Gaboleps All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
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Squirrelanoids (81)
Teenage Mutant Ninja Turtles Squirrelanoids Creature — Squirrel Mutant Deathtouch It's best to never discover what they squirrel away. Power: 1 Toughness: 1 Illustrated by Eilene Cherie All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
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