Search results for "Stronghold"
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Slayers' Stronghold (165)
Phyrexia: All Will Be One Commander Slayers' Stronghold Land : Add . , : Target creature gets +2/+0 and gains vigilance and haste until end of turn. Its courtyards are lit during every hour of the day so that night may never fall within its walls. Illustrated by Karl Kopinski All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.40
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Bretagard Stronghold (392)
March of the Machine Commander Bretagard Stronghold Land This land enters tapped. : Add . , , Sacrifice this land: Put a +1/+1 counter on each of up to two target creatures you control. They gain vigilance and lifelink until end of turn. Activate only as a sorcery. Illustrated by Jung Park All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.35
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Stronghold Arena (110)
Dominaria United Stronghold Arena Enchantment Kicker and/or (You may pay an additional and/or as you cast this spell.) When this enchantment enters, you gain 3 life for each time it was kicked. Whenever one or more creatures you control deal combat damage to a player, you may reveal the top card of your library and put it into your hand. If you do, you lose life equal to its mana value. Illustrated by Alexander Mokhov All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.40 - £0.45
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Stronghold Confessor (490)
Foundations Jumpstart Stronghold Confessor Creature — Human Cleric Kicker (You may pay an additional as you cast this spell.) Menace (This creature can't be blocked except by two or more creatures.) If this creature was kicked, it enters with two +1/+1 counters on it. Power: 1 Toughness: 1 Illustrated by Igor Kieryluk All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20
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Bretagard Stronghold (253)
Kaldheim Bretagard Stronghold Land This land enters tapped. : Add . , , Sacrifice this land: Put a +1/+1 counter on each of up to two target creatures you control. They gain vigilance and lifelink until end of turn. Activate only as a sorcery. Illustrated by Jung Park All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.35
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Skycloud Expanse (291)
Fallout Skycloud Expanse Land , : Add . The Brotherhood of Steel turned the airport into a mighty stronghold that staged both the *Prydwen* and Liberty Prime. Illustrated by Arthur Yuan All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.40 - £0.45
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Mephitic Vapors (85)
Ravnica Remastered Mephitic Vapors Sorcery All creatures get -1/-1 until end of turn. Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) Ravnica's safest strongholds are often neither. Illustrated by Darek Zabrocki All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20 - £0.25
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Sunlit Marsh (409)
Secrets of Strixhaven Commander Sunlit Marsh Land — Plains Swamp (: Add or .) This land enters tapped. Even the poisoned land around the Stronghold blossomed with new life in the wake of the Great Mending. Illustrated by Marc Simonetti All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20
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Sunlit Marsh (257)
Dominaria United Sunlit Marsh Land — Plains Swamp (: Add or .) This land enters tapped. Even the poisoned land around the Stronghold blossomed with new life in the wake of the Great Mending. Illustrated by Marc Simonetti All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20 - £0.35
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Plumeveil (218)
Ultimate Masters Plumeveil Creature — Elemental Flash Defender, flying "It was vast, a great sheet of soaring wings, and equally silent. It caught us unawares and blocked our view of the kithkin stronghold." —Grensch, merrow cutthroat Power: 4 Toughness: 4 Illustrated by Nils Hamm All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.35
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Sandsteppe Citadel (266)
Tarkir: Dragonstorm Sandsteppe Citadel Land This land enters tapped. : Add , , or . "The most important part of a stronghold isn't its armaments or its walls. It's the reason people have to defend it." —Gvar Barzeel, krumar captain Illustrated by Diego Gisbert All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.35
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Sandsteppe Citadel (164)
Lorwyn Eclipsed Commander Sandsteppe Citadel Land This land enters tapped. : Add , , or . "The most important part of a stronghold isn't its armaments or its walls. It's the reason people have to defend it." —Gvar Barzeel, krumar captain Illustrated by Diego Gisbert All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.35