Search results for "Robert Bonchune"
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Millennium Falcon (747)
Jump to Lightspeed Millennium Falcon Get Out And Push Rebel;Vehicle;Transport You may play or deploy 1 additional Pilot on this unit. This unit gets +1/+0 for each Pilot on it. Power: 3 HP: 3 Illustrated by Robert Bonchune
£0.60
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Enforcer Squadron (402) - Hyperspace
Secrets of Power Enforcer Squadron Fighter;Republic;Vehicle Hidden Power: 5 HP: 3 Illustrated by Robert Bonchune
£0.25
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Diplomatic Envoy (619)
Secrets of Power Diplomatic Envoy Republic;Transport;Vehicle When Played: You may disclose (reveal a card from your hand with this aspect icon). If you do, the next unit you play this phase gains Ambush for this phase. Power: 2 HP: 2 Illustrated by Robert Bonchune
£0.25
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Diplomatic Envoy (373) - Hyperspace
Secrets of Power Diplomatic Envoy Republic;Transport;Vehicle When Played: You may disclose . If you do, the next unit you play this phase gains Ambush for this phase. Power: 2 HP: 2 Illustrated by Robert Bonchune
£0.20
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Red Squadron X-Wing (549)
Jump to Lightspeed Red Squadron X-Wing Rebel;Vehicle;Fighter When Played: You may deal 2 damage to this unit. If you do, draw a card. Power: 3 HP: 3 Illustrated by Robert Bonchune
£0.30
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Red Squadron Y-Wing (647)
Jump to Lightspeed Red Squadron Y-Wing Rebel;Vehicle;Fighter On Attack: Deal 3 indirect damage to the defending player. (They assign 3 unpreventable damage among their base and units.) Power: 1 HP: 1 Illustrated by Robert Bonchune
£0.25
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Diplomatic Envoy (109)
Secrets of Power Diplomatic Envoy Republic;Transport;Vehicle When Played: You may disclose (reveal a card from your hand with this aspect icon). If you do, the next unit you play this phase gains Ambush for this phase. Power: 2 HP: 2 Illustrated by Robert Bonchune
£0.20
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Enforcer Squadron (648)
Secrets of Power Enforcer Squadron Fighter;Republic;Vehicle Hidden (This unit can't be attacked if it was played this phase.) Power: 5 HP: 3 Illustrated by Robert Bonchune
£0.25
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Red Squadron X-Wing (51)
Jump to Lightspeed Red Squadron X-Wing Fighter;Rebel;Vehicle When Played: You may deal 2 damage to this unit. If you do, draw a card. Power: 3 HP: 4 Illustrated by Robert Bonchune
£0.20
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Red Squadron X-Wing (313) - Hyperspace
Jump to Lightspeed Red Squadron X-Wing Rebel;Vehicle;Fighter When Played: You may deal 2 damage to this unit. If you do, draw a card. Power: 3 HP: 3 Illustrated by Robert Bonchune
£0.30
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Enforcer Squadron (138)
Secrets of Power Enforcer Squadron Fighter;Republic;Vehicle Hidden (This unit can't be attacked if it was played this phase.) Power: 5 HP: 3 Illustrated by Robert Bonchune
£0.20
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Red Squadron Y-Wing (149)
Jump to Lightspeed Red Squadron Y-Wing Fighter;Rebel;Vehicle On Attack: Deal 3 indirect damage to the defending player. (They assign 3 unpreventable damage among their base and units.) Power: 1 HP: 3 Illustrated by Robert Bonchune
£0.20