Search results for "Outlaws of Thunder Junction Promos"
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Steer Clear (31)
Outlaws of Thunder Junction Steer Clear Instant Steer Clear deals 2 damage to target attacking or blocking creature. Steer Clear deals 4 damage to that creature instead if you controlled a Mount as you cast this spell. "Just because you can saddle a critter, doesn't mean it'll let you ride." —Annie Flash Illustrated by Edgar Sánchez Hidalgo All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
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Jailbreak Scheme (53)
Outlaws of Thunder Junction Jailbreak Scheme Sorcery Spree (Choose one or more additional costs.) + — Put a +1/+1 counter on target creature. It can't be blocked this turn. + — Target artifact or creature's owner puts it on their choice of the top or bottom of their library. Satoru insisted he was just about to free himself. Illustrated by Inkognit All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
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Explosive Derailment (122)
Outlaws of Thunder Junction Explosive Derailment Instant Spree (Choose one or more additional costs.) + — Explosive Derailment deals 4 damage to target creature. + — Destroy target artifact. "BOMBS AND TRAINS AND SABOTAGE!" —Breeches Illustrated by Leon Tukker All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
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Outlaws' Fury (136)
Outlaws of Thunder Junction Outlaws' Fury Instant Creatures you control get +2/+0 until end of turn. If you control an outlaw, exile the top card of your library. Until the end of your next turn, you may play that card. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.) The only witness to their rampage was the stoic visage of the moon. Illustrated by Diego Gisbert All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
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Bandit's Haul (240)
Outlaws of Thunder Junction Bandit's Haul Artifact Whenever you commit a crime, put a loot counter on this artifact. This ability triggers only once each turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.) : Add one mana of any color. , , Remove two loot counters from this artifact: Draw a card. Illustrated by Monztre All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
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Rise of the Varmints (179)
Outlaws of Thunder Junction Rise of the Varmints Sorcery Create X 2/1 green Varmint creature tokens, where X is the number of creature cards in your graveyard. Plot (You may pay and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.) Illustrated by Ralph Horsley All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
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Slick Sequence (233)
Outlaws of Thunder Junction Slick Sequence Instant Slick Sequence deals 2 damage to any target. If you've cast another spell this turn, draw a card. "Shooting first don't mean much if you ain't got proper follow-through." Illustrated by Fajareka Setiawan All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
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Take Up the Shield (34)
Outlaws of Thunder Junction Take Up the Shield Instant Put a +1/+1 counter on target creature. It gains lifelink and indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) The frontier was an anvil on which many an unlikely hero would be forged. Illustrated by Josiah "Jo" Cameron All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
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Fleeting Reflection (49)
Outlaws of Thunder Junction Fleeting Reflection Instant Target creature you control gains hexproof until end of turn. Untap that creature. Until end of turn, it becomes a copy of up to one other target creature. "You're not mad I pulled a little prank. You're just mad you fell for it." —Oko, to Annie Flash Illustrated by Camille Alquier All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
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Bruse Tarl, Roving Rancher (350)
Outlaws of Thunder Junction Bruse Tarl, Roving Rancher Legendary Creature — Human Warrior Oxen you control have double strike. Whenever Bruse Tarl enters or attacks, exile the top card of your library. If it's a land card, create a 2/2 white Ox creature token. Otherwise, you may cast it until the end of your next turn. "I find a world where the herds finally listen to me, but now the *plants* have an attitude?" Power: 4 Toughness: 3 Illustrated by Forrest Imel All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
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Boom Box (241)
Outlaws of Thunder Junction Boom Box Artifact , , Sacrifice this artifact: Destroy up to one target artifact, up to one target creature, and up to one target land. The cruel irony of explosives is they're most interesting exactly when you should be running away as fast as you can. Illustrated by Caio Monteiro All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
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Silver Deputy (248)
Outlaws of Thunder Junction Silver Deputy Artifact Creature — Mercenary When this creature enters, you may search your library for a basic land card or a Desert card, reveal it, then shuffle and put it on top. : Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery. It couldn't comprehend the spirit of the law, so the Sterling Company settled for the letter. Power: 1 Toughness: 2 Illustrated by Artur Nakhodkin All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
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