Search results for "Joshua Raphael"
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Raze to the Ground (149)
The Brothers' War Raze to the Ground Sorcery This spell can't be countered. Destroy target artifact. If its mana value was 1 or less, draw a card. First one, then a second, then a third of the ivory towers fell to the invaders, who moved in a circle around the city like an apocalyptic clock. Illustrated by Joshua Raphael All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.35
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Moonveil Regent (357)
Innistrad: Midnight Hunt Moonveil Regent Creature — Dragon Flying Whenever you cast a spell, you may discard your hand. If you do, draw a card for each of that spell's colors. When this creature dies, it deals X damage to any target, where X is the number of colors among permanents you control. Power: 4 Toughness: 4 Illustrated by Joshua Raphael All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.75 - £1.90
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Thopter Mechanic (68)
The Brothers' War Thopter Mechanic Creature — Human Artificer Whenever you draw your second card each turn, put a +1/+1 counter on this creature. When this creature dies, create a 1/1 colorless Thopter artifact creature token with flying. "You want me to install a seat belt? Please. You're lucky to get a seat!" Power: 2 Toughness: 1 Illustrated by Joshua Raphael All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.40
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Rapier Wit (28)
Secrets of Strixhaven Rapier Wit Instant Tap target creature. If it's your turn, put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) Draw a card. "I make promises, not threats." Illustrated by Joshua Raphael All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.35
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Patient Instructor (162)
The Hobbit Patient Instructor Creature — Human Citizen Vigilance When this creature enters, recruit. (Draw a card, then discard a card. If you discarded a nonland card, create a 1/1 white Human Soldier creature token.) Lake-town was much diminished from its old grandeur, but still the Long Lake provided for all their needs. Power: 2 Toughness: 2 Illustrated by Joshua Raphael All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.35
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Night Clubber (89)
Streets of New Capenna Night Clubber Creature — Human Warrior When this creature enters, creatures your opponents control get -1/-1 until end of turn. Blitz (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.) Power: 2 Toughness: 2 Illustrated by Joshua Raphael All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.40
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Magmablood Archaic (123)
Secrets of Strixhaven Magmablood Archaic Creature — Avatar Trample, reach Converge — This creature enters with a +1/+1 counter on it for each color of mana spent to cast it. Whenever you cast an instant or sorcery spell, creatures you control get +1/+0 until end of turn for each color of mana spent to cast that spell. Power: 2 Toughness: 2 Illustrated by Joshua Raphael All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45
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Sawblade Slinger (217)
Innistrad: Crimson Vow Sawblade Slinger Creature — Human Archer When this creature enters, choose up to one — • Destroy target artifact an opponent controls. • This creature fights target Zombie an opponent controls. Power: 4 Toughness: 3 Illustrated by Joshua Raphael All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.40
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Wrecking Crew (132)
Streets of New Capenna Wrecking Crew Creature — Human Warrior Reach (This creature can block creatures with flying.) Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) They built the neighborhood. They know its weak points. They know all the hiding places. When they come for you, they'll find you and bring the roof down on your head. Power: 4 Toughness: 5 Illustrated by Joshua Raphael All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.35
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Moonveil Regent (149)
Innistrad: Midnight Hunt Moonveil Regent Creature — Dragon Flying Whenever you cast a spell, you may discard your hand. If you do, draw a card for each of that spell's colors. When this creature dies, it deals X damage to any target, where X is the number of colors among permanents you control. Power: 4 Toughness: 4 Illustrated by Joshua Raphael All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45 - £1.00
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Serra Redeemer (387)
Bloomburrow Serra Redeemer Creature — Angel Soldier FlyingWhenever another creature you control with power 2 or less enters, put two +1/+1 counters on that creature. "Heroism is neither a strong arm nor a divine destiny. It is the choice to stand unbowed against impossible odds." Power: 2 Toughness: 4 Illustrated by Joshua Raphael All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45
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Thopter Mechanic (372)
Foundations Jumpstart Thopter Mechanic Creature — Human Artificer Whenever you draw your second card each turn, put a +1/+1 counter on this creature. When this creature dies, create a 1/1 colorless Thopter artifact creature token with flying. "You want me to install a seat belt? Please. You're lucky to get a seat!" Power: 2 Toughness: 1 Illustrated by Joshua Raphael All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.40