Search results for "Joshua Raphael"
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Rapier Wit (28)
Secrets of Strixhaven Rapier Wit Instant Tap target creature. If it's your turn, put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) Draw a card. "I make promises, not threats." Illustrated by Joshua Raphael All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.35
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Raze to the Ground (149)
The Brothers' War Raze to the Ground Sorcery This spell can't be countered. Destroy target artifact. If its mana value was 1 or less, draw a card. First one, then a second, then a third of the ivory towers fell to the invaders, who moved in a circle around the city like an apocalyptic clock. Illustrated by Joshua Raphael All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.35
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Warlord's Elite (32)
The Brothers' War Warlord's Elite Creature — Human Soldier As an additional cost to cast this spell, tap two untapped artifacts, creatures, and/or lands you control. "The Warlord thinks we've gone soft, does he? The Fist of Progress will prove him wrong!" Power: 4 Toughness: 4 Illustrated by Joshua Raphael All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.35
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Explosive Prodigy (136)
Lorwyn Eclipsed Explosive Prodigy Creature — Elemental Sorcerer Vivid — When this creature enters, it deals X damage to target creature an opponent controls, where X is the number of colors among permanents you control. "Intense flame, but malleable. The braiders can help you harness that heat." —Senbrand, soulstoke mentor Power: 1 Toughness: 1 Illustrated by Joshua Raphael All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.40
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Night Clubber (89)
Streets of New Capenna Night Clubber Creature — Human Warrior When this creature enters, creatures your opponents control get -1/-1 until end of turn. Blitz (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.) Power: 2 Toughness: 2 Illustrated by Joshua Raphael All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.40
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Magmablood Archaic (123)
Secrets of Strixhaven Magmablood Archaic Creature — Avatar Trample, reach Converge — This creature enters with a +1/+1 counter on it for each color of mana spent to cast it. Whenever you cast an instant or sorcery spell, creatures you control get +1/+0 until end of turn for each color of mana spent to cast that spell. Power: 2 Toughness: 2 Illustrated by Joshua Raphael All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45
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Thopter Mechanic (68)
The Brothers' War Thopter Mechanic Creature — Human Artificer Whenever you draw your second card each turn, put a +1/+1 counter on this creature. When this creature dies, create a 1/1 colorless Thopter artifact creature token with flying. "You want me to install a seat belt? Please. You're lucky to get a seat!" Power: 2 Toughness: 1 Illustrated by Joshua Raphael All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
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Patient Instructor (162)
The Hobbit Patient Instructor Creature — Human Citizen Vigilance When this creature enters, recruit. (Draw a card, then discard a card. If you discarded a nonland card, create a 1/1 white Human Soldier creature token.) Lake-town was much diminished from its old grandeur, but still the Long Lake provided for all their needs. Power: 2 Toughness: 2 Illustrated by Joshua Raphael All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.35
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Archaic's Agony (107)
Secrets of Strixhaven Archaic's Agony Sorcery Converge — Archaic's Agony deals X damage to target creature, where X is the number of colors of mana spent to cast this spell. Exile cards from the top of your library equal to the excess damage dealt to that creature this way. You may play those cards until the end of your next turn. Its past became present became paradox. Illustrated by Joshua Raphael All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.40
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Moonveil Regent (149)
Innistrad: Midnight Hunt Moonveil Regent Creature — Dragon Flying Whenever you cast a spell, you may discard your hand. If you do, draw a card for each of that spell's colors. When this creature dies, it deals X damage to any target, where X is the number of colors among permanents you control. Power: 4 Toughness: 4 Illustrated by Joshua Raphael All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.50 - £1.05
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Moonveil Regent (357)
Innistrad: Midnight Hunt Moonveil Regent Creature — Dragon Flying Whenever you cast a spell, you may discard your hand. If you do, draw a card for each of that spell's colors. When this creature dies, it deals X damage to any target, where X is the number of colors among permanents you control. Power: 4 Toughness: 4 Illustrated by Joshua Raphael All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.80 - £1.45
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Invasion of Azgol // Ashen Reaper (232)
March of the Machine Invasion of Azgol // Ashen Reaper Battle — Siege (As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) When this Siege enters, target player sacrifices a creature or planeswalker of their choice and loses 1 life. Illustrated by Joshua Raphael All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.40