Search results for "Innistrad: Midnight Hunt"
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Crossroads Candleguide (253)
Innistrad: Midnight Hunt Crossroads Candleguide Artifact Creature — Scarecrow When this creature enters, exile up to one target card from a graveyard. : Add one mana of any color. Do the candleguides' heads turn to follow you as you pass, or is it merely a trick of the flickering light? Power: 3 Toughness: 4 Illustrated by Dan Murayama Scott All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.35
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Mystic Skull // Mystic Monstrosity (256)
Innistrad: Midnight Hunt Mystic Skull // Mystic Monstrosity Artifact , : Add one mana of any color. , : Transform this artifact. It waited on the barn wall for decades, forgotten, looking for the perfect opportunity. Illustrated by Joe Slucher All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.40
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Foul Play (101)
Innistrad: Midnight Hunt Foul Play Sorcery Destroy target creature with power 2 or less. Investigate. (Create a Clue token. It's an artifact with ", Sacrifice this token: Draw a card.") The evidence was overwhelming. Tovolar's howlpack was getting bolder, smarter, and stronger. Illustrated by Campbell White All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.40
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Defend the Celestus (182)
Innistrad: Midnight Hunt Defend the Celestus Instant Distribute three +1/+1 counters among one, two, or three target creatures you control. Witch, werewolf, and cathar stood shoulder to shoulder around the Sungold Lock at the center of the ritual, ready to stop Tovolar's assault—or die trying. Illustrated by Andrey Kuzinskiy All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.40
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Clarion Cathars (14)
Innistrad: Midnight Hunt Clarion Cathars Creature — Human Knight When this creature enters, create a 1/1 white Human creature token. The sound of the trumpet is both warning and comfort: it tells of approaching danger but also reminds the village folk that someone is there to stand against it. Power: 3 Toughness: 3 Illustrated by Leanna Crossan All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.35
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Baneblade Scoundrel // Baneclaw Marauder (289)
Innistrad: Midnight Hunt Baneblade Scoundrel // Baneclaw Marauder Creature — Human Rogue Werewolf Whenever this creature becomes blocked, each creature blocking it gets -1/-1 until end of turn. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) Power: 4 Toughness: 3 Illustrated by Andrea De Dominicis All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.40
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Infernal Grasp (107)
Innistrad: Midnight Hunt Infernal Grasp Instant Destroy target creature. You lose 2 life. Ancient evils dwell within the burning chasm called the Ashmouth, ever ready to devour those foolish enough to travel alone. Illustrated by Naomi Baker All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.40 - £0.70
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Unruly Mob (40)
Innistrad: Midnight Hunt Unruly Mob Creature — Human Whenever another creature you control dies, put a +1/+1 counter on this creature. "We survived the Travails! Killer angels! Horrors from beyond the moon! Now some big werewolves think they can scare us? Let 'em try." Power: 1 Toughness: 1 Illustrated by Ryan Pancoast All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.35
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Dissipate (49)
Innistrad: Midnight Hunt Dissipate Instant Counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard. "Morning light, morning light, Chase away the fears of night." —Gavony children's rhyme Illustrated by David Palumbo All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.40
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Infernal Grasp (389) - Pack Promo
Innistrad: Midnight Hunt Infernal Grasp Instant Destroy target creature. You lose 2 life. Ancient evils dwell within the burning chasm called the Ashmouth, ever ready to devour those foolish enough to travel alone. Illustrated by Naomi Baker All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.50 - £0.90
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Devious Cover-Up (48)
Innistrad: Midnight Hunt Devious Cover-Up Instant Counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard. You may shuffle up to four target cards from your graveyard into your library. Widow Weber's new scarecrow seemed to attract more crows than it scared off. Illustrated by Colin Boyer All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.35
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Curse of Silence (326)
Innistrad: Midnight Hunt Curse of Silence Enchantment — Aura Curse Enchant player As this Aura enters, choose a card name. Spells with the chosen name enchanted player casts cost more to cast. Whenever enchanted player casts a spell with the chosen name, you may sacrifice this Aura. If you do, draw a card. Illustrated by Irina Nordsol All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45 - £0.60