Search results for "Foundations"
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Undercity Scrounger (501)
Foundations Jumpstart Undercity Scrounger Artifact Creature — Human Rogue : Create a Treasure token. Activate only if a creature died this turn. (It's an artifact with ", Sacrifice this token: Add one mana of any color.") "That will pay for another arm extension all by itself! Well, as long as it doesn't explode." Power: 1 Toughness: 4 Illustrated by Mike Jordana All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.35
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Treasure Keeper (760)
Foundations Jumpstart Treasure Keeper Artifact Creature — Construct When this creature dies, reveal cards from the top of your library until you reveal a nonland card with mana value 3 or less. You may cast that card without paying its mana cost. Put all revealed cards not cast this way on the bottom of your library in a random order. Power: 3 Toughness: 3 Illustrated by James Paick All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
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Gilded Scuttler (7)
Foundations Jumpstart Gilded Scuttler Artifact Creature — Crab This creature can't be blocked. When this creature enters, tap target creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) "ATTENTION BEACHGOERS: This is a litter-free zone. Violators will be pinched." Power: 1 Toughness: 3 Illustrated by Samuel Perin All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
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Forest (94)
Foundations Jumpstart Forest Basic Land — Forest (: Add .) Illustrated by Adam Paquette All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
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Plains (82)
Foundations Jumpstart Plains Basic Land — Plains (: Add .) Illustrated by Dimitar Marinski All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
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Trial of Knowledge (379)
Foundations Jumpstart Trial of Knowledge Enchantment When this enchantment enters, draw three cards, then discard a card. When a Cartouche you control enters, return this enchantment to its owner's hand. Illustrated by Viktor Titov All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
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Plains (81)
Foundations Jumpstart Plains Basic Land — Plains (: Add .) Illustrated by Sam Burley All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
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Plains (83)
Foundations Jumpstart Plains Basic Land — Plains (: Add .) Illustrated by Raoul Vitale All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
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Secluded Steppe (774)
Foundations Jumpstart Secluded Steppe Land This land enters tapped. : Add . Cycling (, Discard this card: Draw a card.) Illustrated by Heather Hudson All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
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Forest (281)
Foundations Forest Basic Land — Forest (: Add .) Illustrated by Jim Nelson All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
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Haunting Figment (317)
Foundations Jumpstart Haunting Figment Creature — Illusion Vigilance This creature can't be blocked as long as you've cast an instant or sorcery spell this turn. Some bad dreams stay with you forever. Power: 2 Toughness: 1 Illustrated by Chris Cold All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
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Wall of Lost Thoughts (384)
Foundations Jumpstart Wall of Lost Thoughts Creature — Wall Defender (This creature can't attack.) When this creature enters, target player mills four cards. (They put the top four cards of their library into their graveyard.) Those who intrude upon the Dimir seldom remember that they have done so. Power: 0 Toughness: 4 Illustrated by Adam Paquette All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
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