Search results for "Foundations"
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£6.00
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Undercity Scrounger (501)
Foundations Jumpstart Undercity Scrounger Artifact Creature — Human Rogue : Create a Treasure token. Activate only if a creature died this turn. (It's an artifact with ", Sacrifice this token: Add one mana of any color.") "That will pay for another arm extension all by itself! Well, as long as it doesn't explode." Power: 1 Toughness: 4 Illustrated by Mike Jordana All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
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Treasure Keeper (760)
Foundations Jumpstart Treasure Keeper Artifact Creature — Construct When this creature dies, reveal cards from the top of your library until you reveal a nonland card with mana value 3 or less. You may cast that card without paying its mana cost. Put all revealed cards not cast this way on the bottom of your library in a random order. Power: 3 Toughness: 3 Illustrated by James Paick All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
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Trial of Knowledge (379)
Foundations Jumpstart Trial of Knowledge Enchantment When this enchantment enters, draw three cards, then discard a card. When a Cartouche you control enters, return this enchantment to its owner's hand. Illustrated by Viktor Titov All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
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Secluded Steppe (774)
Foundations Jumpstart Secluded Steppe Land This land enters tapped. : Add . Cycling (, Discard this card: Draw a card.) Illustrated by Heather Hudson All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
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Forest (94)
Foundations Jumpstart Forest Basic Land — Forest (: Add .) Illustrated by Adam Paquette All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
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Spined Tyrranax (26)
Foundations Jumpstart Spined Tyrranax Creature — Dinosaur Beast At the beginning of combat on your turn, you may pay . When you do, put a +1/+1 counter on target creature. That creature gains trample until end of turn. (It can deal excess combat damage to the player or planeswalker it's attacking.) "Drive the beasts into the enemy ranks, then stay back and let them do the work." —Koth Power: 5 Toughness: 5 Illustrated by Brent Hollowell All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
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Wall of Lost Thoughts (384)
Foundations Jumpstart Wall of Lost Thoughts Creature — Wall Defender (This creature can't attack.) When this creature enters, target player mills four cards. (They put the top four cards of their library into their graveyard.) Those who intrude upon the Dimir seldom remember that they have done so. Power: 0 Toughness: 4 Illustrated by Adam Paquette All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
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Remand (349)
Foundations Jumpstart Remand Instant Counter target spell. If that spell is countered this way, put it into its owner's hand instead of into that player's graveyard. Draw a card. "Well, at least all of that arm-waving and arcane babbling you did was impressive." Illustrated by Mark A. Nelson All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
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Plains (82)
Foundations Jumpstart Plains Basic Land — Plains (: Add .) Illustrated by Dimitar Marinski All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
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Plains (83)
Foundations Jumpstart Plains Basic Land — Plains (: Add .) Illustrated by Raoul Vitale All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
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Haunting Figment (317)
Foundations Jumpstart Haunting Figment Creature — Illusion Vigilance This creature can't be blocked as long as you've cast an instant or sorcery spell this turn. Some bad dreams stay with you forever. Power: 2 Toughness: 1 Illustrated by Chris Cold All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
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