Search results for "Fallout"
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Shaun, Father of Synths (119)
Fallout Shaun, Father of Synths Legendary Creature — Human Scientist Whenever you attack, you may create a tapped and attacking token that's a copy of target attacking legendary creature you control other than Shaun, except it's not legendary and it's a Synth artifact creature in addition to its other types. When Shaun leaves the battlefield, exile all Synth tokens you control. Power: 3 Toughness: 4 Illustrated by Zuzanna Wużyk All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45
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Sierra, Nuka's Biggest Fan (25)
Fallout Sierra, Nuka's Biggest Fan Legendary Creature — Human Citizen The Nuka-Cola Challenge — Whenever one or more creatures you control deal combat damage to a player, put a quest counter on Sierra and create a Food token. Whenever you sacrifice a Food, target creature you control gets +X/+X until end of turn, where X is the number of quest counters on Sierra. Power: 3 Toughness: 4 Illustrated by Anna Podedworna All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45 - £0.50
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Mountain (323)
Fallout Mountain Basic Land — Mountain (: Add .) Illustrated by Samuele Bandini All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.35 - £1.20
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Temple of Plenty (309)
Fallout Temple of Plenty Land This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) : Add or . Pre-owned, pre-rusted, pre-irradiated. Illustrated by Jeremy Paillotin All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45
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Red Death, Shipwrecker (116)
Fallout Red Death, Shipwrecker Legendary Creature — Crab Mutant Alluring Eyes — : Goad target creature an opponent controls. That player draws a card. You add . (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.) "That little fella is deadly in his own fashion." —The Mariner Power: 1 Toughness: 3 Illustrated by Jeremy Paillotin All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45 - £0.65
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Break Down (74)
Fallout Break Down Instant Destroy target artifact or enchantment. Create a Junk token. (It's an artifact with ", Sacrifice this token: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.") "Old human junk. Worst kind of human junk." Illustrated by Fesbra All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.40
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The Nipton Lottery (423)
Fallout The Nipton Lottery Sorcery Choose a creature at random. You gain control of that creature until end of turn. Untap it. It gains haste until end of turn. Then destroy all other creatures. Oliver Swanick won the only lottery that matters: a chance to live another day. Illustrated by Olivier Bernard All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45
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Wake the Past (749) - Surge-Foil
Fallout Wake the Past Sorcery Return all artifact cards from your graveyard to the battlefield. They gain haste until end of turn. Everyone thought RobCo's Assaultron reserves were decimated in the Great War. In reality, they were merely dormant. Illustrated by David Álvarez All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£2.25
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Temple of Abandon (302)
Fallout Temple of Abandon Land This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) : Add or . You can't just travel through without stopping to see Dinky and the world's second-largest thermometer. Illustrated by Arthur Yuan All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45
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Overseer of Vault 76 (19)
Fallout Overseer of Vault 76 Legendary Creature — Human Advisor First Contact — Whenever Overseer of Vault 76 or another creature you control with power 3 or less enters, put a quest counter on Overseer of Vault 76. At the beginning of combat on your turn, you may remove three quest counters from among permanents you control. When you do, put a +1/+1 counter on each creature you control and they gain vigilance until end of turn. Power: 3 Toughness: 3 Illustrated by Kieran Yanner All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45
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Putrefy (219)
Fallout Putrefy Instant Destroy target artifact or creature. It can't be regenerated. Even in death, a glowing one can emit a lethal amount of radiation. The fungus doesn't seem to mind though. Illustrated by Irina Nordsol All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.40 - £0.55
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Temple of Deceit (303)
Fallout Temple of Deceit Land This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) : Add or . Vault-Tec's vaults, rather than being the savior of humanity, were actually a series of unethical psychological experiments. Illustrated by Pascal Quidault All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45