Search results for "Commander Masters"
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Firemind Vessel (383)
Commander Masters Firemind Vessel Artifact This artifact enters tapped. : Add two mana of different colors. The city mourned Niv-Mizzet's death, but he left behind the components for his rebirth. Illustrated by Ravenna Tran All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
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Cartographer's Hawk (18)
Commander Masters Cartographer's Hawk Creature — Bird Flying When this creature deals combat damage to a player who controls more lands than you, return it to its owner's hand. If you do, you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle. Power: 2 Toughness: 1 Illustrated by Donato Giancola All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
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Canopy Vista (989)
Commander Masters Canopy Vista Land — Forest Plains (: Add or .) This land enters tapped unless you control two or more basic lands. The continent of Murasa lies beneath a blanket of dense vegetation, its enormous branches tangled so thickly that some inhabitants never see the ground. Illustrated by Adam Paquette All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
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Exotic Orchard (993)
Commander Masters Exotic Orchard Land : Add one mana of any color that a land an opponent controls could produce. "It was a strange morning. When we awoke, we found our trees transformed. We didn't know whether to water them or polish them." —Pulan, Bant orchardist Illustrated by Steven Belledin All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
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Plains (787)
Commander Masters Plains Basic Land — Plains (: Add .) Illustrated by Richard Wright All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
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Tuskguard Captain (328)
Commander Masters Tuskguard Captain Creature — Human Warrior Outlast (, : Put a +1/+1 counter on this creature. Outlast only as a sorcery.) Each creature you control with a +1/+1 counter on it has trample. One quiet word sets off the stampede. Power: 2 Toughness: 3 Illustrated by Aaron Miller All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
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Goremand (163)
Commander Masters Goremand Creature — Demon As an additional cost to cast this spell, sacrifice a creature. Flying Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) When this creature enters, each opponent sacrifices a creature. Power: 5 Toughness: 5 Illustrated by Igor Kieryluk All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
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Nessian Wanderer (905)
Commander Masters Nessian Wanderer Creature — Satyr Scout Constellation — Whenever an enchantment you control enters, look at the top three cards of your library. You may reveal a land card from among them and put that card into your hand. Put the rest on the bottom of your library in a random order. Power: 1 Toughness: 3 Illustrated by Matt Stewart All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
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Myrsmith (44)
Commander Masters Myrsmith Creature — Human Artificer Whenever you cast an artifact spell, you may pay . If you do, create a 1/1 colorless Myr artifact creature token. The Auriok see the artificer as a conduit, beckoning new creations into the world. Power: 2 Toughness: 1 Illustrated by Eric Deschamps All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
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Impulsive Pilferer (234)
Commander Masters Impulsive Pilferer Creature — Goblin Pirate When this creature dies, create a Treasure token. (It's an artifact with ", Sacrifice this token: Add one mana of any color.") Encore (, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.) Power: 1 Toughness: 1 Illustrated by Jakub Kasper All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
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Palace Jailer (47)
Commander Masters Palace Jailer Creature — Human Soldier When this creature enters, you become the monarch. When this creature enters, exile target creature an opponent controls until an opponent becomes the monarch. Power: 2 Toughness: 2 Illustrated by David Palumbo All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
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Captain Ripley Vance (209)
Commander Masters Captain Ripley Vance Legendary Creature — Human Pirate Whenever you cast your third spell each turn, put a +1/+1 counter on Captain Ripley Vance, then it deals damage equal to its power to any target. The Spitfire Bastion bristles with cannons claimed from every ship she's conquered. Power: 3 Toughness: 2 Illustrated by Mathias Kollros All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
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