Search results for "Commander Legends: Battle for Baldur's Gate"
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Windbrisk Heights (930)
Commander Legends: Battle for Baldur's Gate Windbrisk Heights Land Hideaway 4 (When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.) This land enters tapped. : Add . , : You may play the exiled card without paying its mana cost if you attacked with three or more creatures this turn. Illustrated by Omar Rayyan All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
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Dream Pillager (791)
Commander Legends: Battle for Baldur's Gate Dream Pillager Creature — Dragon Flying Whenever this creature deals combat damage to a player, exile that many cards from the top of your library. Until end of turn, you may cast spells from among those exiled cards. Its wings shimmer with dreams absorbed from its enemies. Power: 4 Toughness: 4 Illustrated by Min Yum All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
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Chardalyn Dragon (306)
Commander Legends: Battle for Baldur's Gate Chardalyn Dragon Artifact Creature — Dragon Flying First discovered in ancient Netheril, chardalyn stones absorb and hold magical energy, enabling constructs to be infused with fearsome power and unnatural malice. Power: 4 Toughness: 4 Illustrated by Sergey Glushakov All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
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Dungeoneer's Pack (312)
Commander Legends: Battle for Baldur's Gate Dungeoneer's Pack Artifact This artifact enters tapped. , , Sacrifice this artifact: You take the initiative, gain 3 life, draw a card, and create a Treasure token. Activate only as a sorcery. (A Treasure token is an artifact with ", Sacrifice this token: Add one mana of any color.") Illustrated by Tony Foti All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
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Nighthowler (764)
Commander Legends: Battle for Baldur's Gate Nighthowler Enchantment Creature — Horror Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) This creature and enchanted creature each get +X/+X, where X is the number of creature cards in all graveyards. Power: 0 Toughness: 0 Illustrated by Nils Hamm All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
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Marble Diamond (446)
Commander Legends: Battle for Baldur's Gate Marble Diamond Artifact This artifact enters tapped. : Add . Illustrated by Phil Stone All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
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Amber Gristle O'Maul (395)
Commander Legends: Battle for Baldur's Gate Amber Gristle O'Maul Legendary Creature — Dwarf Cleric Haste Whenever Amber Gristle O'Maul attacks, you may discard your hand. If you do, draw a card for each player being attacked. Choose a Background (You can have a Background as a second commander.) Power: 3 Toughness: 3 Illustrated by Justine Mara Andersen All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
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Eight-and-a-Half-Tails (692)
Commander Legends: Battle for Baldur's Gate Eight-and-a-Half-Tails Legendary Creature — Fox Cleric : Target permanent you control gains protection from white until end of turn. : Target spell or permanent becomes white until end of turn. "Virtue is an inner light that can prevail in every soul." Power: 2 Toughness: 2 Illustrated by Daren Bader All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
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Scion of Halaster (145)
Commander Legends: Battle for Baldur's Gate Scion of Halaster Legendary Enchantment — Background Commander creatures you own have "The first time you would draw a card each turn, instead look at the top two cards of your library. Put one of them into your graveyard and the other back on top of your library. Then draw a card." Most see the Mad Mage as a deranged menace, but you recognize the genius behind his paranoia. Illustrated by Milivoj Ćeran All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
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Feywild Caretaker (69)
Commander Legends: Battle for Baldur's Gate Feywild Caretaker Creature — Orc Wizard When this creature enters, you take the initiative. At the beginning of your end step, if you have the initiative, create a 1/1 blue Faerie Dragon creature token with flying. "Hello, my fluttering friends! Isn't it a beautiful day?" Power: 3 Toughness: 4 Illustrated by Borja Pindado All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
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Chain Devil (120)
Commander Legends: Battle for Baldur's Gate Chain Devil Creature — Devil Animate Chains — When this creature enters, each player sacrifices a nontoken creature of their choice. To these fiends, there's no symphony more beautiful than the melodies of rattling chains and ripping flesh. Power: 4 Toughness: 2 Illustrated by Bartek Fedyczak All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
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Plains (454)
Commander Legends: Battle for Baldur's Gate Plains Basic Land — Plains (: Add .) You arrive at Baldur's Gate with instructions to head straight to the heart of the rumor mill: the bakery. Illustrated by Emmanuel Shiu All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
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