Search results for "Bram Sels"
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Steadfast Sentry (40)
Core Set 2020 Steadfast Sentry Creature — Human Soldier Vigilance (Attacking doesn't cause this creature to tap.) When this creature dies, put a +1/+1 counter on target creature you control. "Get up, slugabeds! We've got company, and they're not dressed for a party!" Power: 3 Toughness: 2 Illustrated by Bram Sels All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
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Scrollshift (34)
March of the Machine Scrollshift Instant Exile up to one target artifact, creature, or enchantment you control, then return it to the battlefield under its owner's control. Draw a card. Bim lashed out with the only weapon she'd never run out of: lecture notes. Illustrated by Bram Sels All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
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Unexplained Vision (70)
Throne of Eldraine Unexplained Vision Sorcery Draw three cards. Adamant — If at least three blue mana was spent to cast this spell, scry 3. Rowan and Will exchanged a baffled glance. Could the stag in the vision lead them to their father? Illustrated by Bram Sels All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
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Expedition Champion (138)
Zendikar Rising Expedition Champion Creature — Human Warrior This creature gets +2/+0 as long as you control another Warrior. Warriors are combat specialists who bring their deadly skills to bear against the many foes that adventurers face in the course of their journeys. Power: 2 Toughness: 3 Illustrated by Bram Sels All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
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Knight of the Keep (19)
Throne of Eldraine Knight of the Keep Creature — Human Knight "What good is loyalty to the crown if we are not also in service to those less fortunate? I fight for all of us." Power: 3 Toughness: 2 Illustrated by Bram Sels All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
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Unchained Berserker (164)
Core Set 2020 Unchained Berserker Creature — Human Berserker Protection from white (This creature can't be blocked, targeted, dealt damage, enchanted, or equipped by anything white.) This creature gets +2/+0 as long as it's attacking. Sathros turned his restraints to revenge. Power: 1 Toughness: 1 Illustrated by Bram Sels All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
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Balmor, Battlemage Captain (237)
Foundations Balmor, Battlemage Captain Legendary Creature — Bird Wizard Flying Whenever you cast an instant or sorcery spell, creatures you control get +1/+0 and gain trample until end of turn. "Even the most hardened armies are ill-equipped to defend against an onslaught from the sky." Power: 1 Toughness: 3 Illustrated by Bram Sels All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
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Steadfast Sentry (262)
Foundations Jumpstart Steadfast Sentry Creature — Human Soldier Vigilance (Attacking doesn't cause this creature to tap.) When this creature dies, put a +1/+1 counter on target creature you control. "Get up, slugabeds! We've got company, and they're not dressed for a party!" Power: 3 Toughness: 2 Illustrated by Bram Sels All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
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Joust (129)
Throne of Eldraine Joust Sorcery Choose target creature you control and target creature you don't control. The creature you control gets +2/+1 until end of turn if it's a Knight. Then those creatures fight each other. (Each deals damage equal to its power to the other.) "Life is a tournament that rewards the bold." —Syr Layne, knight of Embereth Illustrated by Bram Sels All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
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Delver's Torch (10)
Adventures in the Forgotten Realms Delver's Torch Artifact — Equipment Equipped creature gets +1/+1. Whenever equipped creature attacks, venture into the dungeon. (Enter the first room or advance to the next room.) Equip (: Attach to target creature you control. Equip only as a sorcery.) "Not all of us have darkvision, okay?" Illustrated by Bram Sels All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
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Struggle for Skemfar (196)
Kaldheim Struggle for Skemfar Sorcery Put a +1/+1 counter on target creature you control. Then that creature fights up to one target creature you don't control. (Each deals damage equal to its power to the other.) Foretell (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) Illustrated by Bram Sels All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
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Arcane Investigator (46)
Adventures in the Forgotten Realms Arcane Investigator Creature — Elf Wizard Search the Room — : Roll a d20. 1—9 | Draw a card. 10—20 | Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. Power: 2 Toughness: 1 Illustrated by Bram Sels All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
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