Zendikar
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Swamp (240a)
Zendikar Swamp Basic Land — Swamp (: Add .) Illustrated by Véronique Meignaud All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.55
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Swamp (241)
Zendikar Swamp Basic Land — Swamp (: Add .) Illustrated by Vincent Proce All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.40 - £2.75
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Swamp (241a)
Zendikar Swamp Basic Land — Swamp (: Add .) Illustrated by Vincent Proce All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.35
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Tajuru Archer (185)
Zendikar Tajuru Archer Creature — Elf Archer Ally Whenever this creature or another Ally you control enters, you may have this creature deal damage to target creature with flying equal to the number of Allies you control. Power: 1 Toughness: 2 Illustrated by Chris Rahn All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.35
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Tanglesap (186)
Zendikar Tanglesap Instant Prevent all combat damage that would be dealt this turn by creatures without trample. "The blood of the forest is beholden to no one." —Nissa Revane Illustrated by Trevor Claxton All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20 - £0.40
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Teetering Peaks (226)
Zendikar Teetering Peaks Land This land enters tapped. When this land enters, target creature gets +2/+0 until end of turn. : Add . Illustrated by Fred Fields All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20 - £0.35
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Tempest Owl (72)
Zendikar Tempest Owl Creature — Bird Kicker (You may pay an additional as you cast this spell.) Flying When this creature enters, if it was kicked, tap up to three target permanents. Power: 1 Toughness: 2 Illustrated by Dan Murayama Scott All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20 - £0.45
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Terra Stomper (187)
Zendikar Terra Stomper Creature — Beast This spell can't be countered. Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) Sometimes violent earthquakes, hurtling boulders, and unseasonable dust storms are wrongly attributed to the Roil. Power: 8 Toughness: 8 Illustrated by Goran Josic All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.40 - £1.00
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Territorial Baloth (188)
Zendikar Territorial Baloth Creature — Beast Landfall — Whenever a land you control enters, this creature gets +2/+2 until end of turn. Its territory is defined by wherever it is at the moment. Power: 4 Toughness: 4 Illustrated by Jesper Ejsing All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20 - £0.30
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Timbermaw Larva (189)
Zendikar Timbermaw Larva Creature — Beast Whenever this creature attacks, it gets +1/+1 until end of turn for each Forest you control. "You can't trust your eyes. A tree might look healthy, but its insides tell a different tale." —Zahr Gada, Halimar expedition leader Power: 2 Toughness: 2 Illustrated by Matt Cavotta All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20 - £0.25
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Torch Slinger (151)
Zendikar Torch Slinger Creature — Goblin Shaman Kicker (You may pay an additional as you cast this spell.) When this creature enters, if it was kicked, it deals 2 damage to target creature. Once thrown, twice burned. Power: 2 Toughness: 2 Illustrated by Andrew Robinson All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20 - £0.25
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Trailblazer's Boots (208)
Zendikar Trailblazer's Boots Artifact — Equipment Equipped creature has nonbasic landwalk. (It can't be blocked as long as defending player controls a nonbasic land.) Equip It's much easier to list the places they *haven't* been. Illustrated by Zoltan Boros & Gabor Szikszai All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.90 - £2.75
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Trapfinder's Trick (73)
Zendikar Trapfinder's Trick Sorcery Target player reveals their hand and discards all Trap cards. "At some point, every trapfinder will lose a hunk of flesh. It's just a question of how much—and whether it'll grow back." —Arhana, Kazandu trapfinder Illustrated by Philip Straub All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20 - £0.25
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Trapmaker's Snare (74)
Zendikar Trapmaker's Snare Instant Search your library for a Trap card, reveal it, put it into your hand, then shuffle. "Trapmaking is an art. The trap is a corporeal riddle, a battle of wits between its creator and whatever it lures inside." Illustrated by Daarken All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.35 - £1.10
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Trusty Machete (209)
Zendikar Trusty Machete Artifact — Equipment Equipped creature gets +2/+1. Equip "Until this expedition is done, that blade is your guardian, your liberator, and your best friend all rolled into one." —Yon Basrel, Oran-Rief survivalist Illustrated by Raymond Swanland All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.35 - £0.50
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Tuktuk Grunts (152)
Zendikar Tuktuk Grunts Creature — Goblin Warrior Ally Haste Whenever this creature or another Ally you control enters, you may put a +1/+1 counter on this creature. Goblins are more aggressive with a crowd to cheer them on. Power: 2 Toughness: 2 Illustrated by Mike Bierek All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20 - £0.25
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Turntimber Basilisk (190)
Zendikar Turntimber Basilisk Creature — Basilisk Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) Landfall — Whenever a land you control enters, you may have target creature block this creature this turn if able. Power: 2 Toughness: 1 Illustrated by Goran Josic All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.35 - £0.40
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Turntimber Grove (227)
Zendikar Turntimber Grove Land This land enters tapped. When this land enters, target creature gets +1/+1 until end of turn. : Add . Illustrated by Rob Alexander All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20 - £0.40
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Turntimber Ranger (191)
Zendikar Turntimber Ranger Creature — Elf Scout Ranger Ally Whenever this creature or another Ally you control enters, you may create a 2/2 green Wolf creature token. If you do, put a +1/+1 counter on this creature. The lone wolf dies alone. Power: 2 Toughness: 2 Illustrated by Wayne Reynolds All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.55 - £0.65
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Umara Raptor (75)
Zendikar Umara Raptor Creature — Bird Ally Flying Whenever this creature or another Ally you control enters, you may put a +1/+1 counter on this creature. Messenger, weapon, friend. Power: 1 Toughness: 1 Illustrated by Sam Wood All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20 - £0.50
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Unstable Footing (153)
Zendikar Unstable Footing Instant Kicker (You may pay an additional as you cast this spell.) Damage can't be prevented this turn. If this spell was kicked, it deals 5 damage to target player or planeswalker. A long way down is shorter than you think. Illustrated by Nic Klein All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.35 - £0.60
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Valakut, the Molten Pinnacle (228)
Zendikar Valakut, the Molten Pinnacle Land This land enters tapped. Whenever a Mountain you control enters, if you control at least five other Mountains, you may have this land deal 3 damage to any target. : Add . Illustrated by Kieran Yanner All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£7.60 - £15.80
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Vampire (6)
Zendikar Vampire Token Creature — Vampire Power: * Toughness: * Illustrated by Kekai Kotaki All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£1.15
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Vampire Hexmage (114)
Zendikar Vampire Hexmage Creature — Vampire Shaman First strike Sacrifice this creature: Remove all counters from target permanent. When the blood hunt lost its thrill, she looked for less tangible means of domination. Power: 2 Toughness: 1 Illustrated by Eric Deschamps All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.35 - £2.75